Subv
cef5f45de2
Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
...
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:
THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.
THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Subv
d3ff5b91e1
Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes
2017-01-04 15:58:48 -05:00
Subv
b6a0355568
Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.
2017-01-04 15:58:47 -05:00
Subv
7abf185390
Kernel/Mutex: Implemented priority inheritance.
...
The implementation is based on reverse engineering of the 3DS's kernel.
A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
Subv
e6a7723f2f
Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
...
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
Subv
38a90882a4
Kernel/Synch: Do not attempt a reschedule on every syscall.
...
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04 15:58:44 -05:00
Sebastian Valle
f7dd8d5e81
Merge pull request #2386 from bunnei/fix-bg-color
...
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90
Merge pull request #2240 from wwylele/auto-region
...
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
bunnei
2f746e9946
Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
...
Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
wwylele
f927beb5e2
Core: remove unused hle.cpp
2016-12-27 10:27:48 +02:00
Jannik Vogel
6ed4206f87
Minor cleanup in GLSL code
2016-12-25 21:38:10 +01:00
Jannik Vogel
88f409aec9
Offset lighting LUT samples correctly
2016-12-25 21:37:26 +01:00
wwylele
fe2ed4bf72
Core: reset cpu_core in Shutdown to make IsPoweredOn work properly
2016-12-24 20:55:38 +02:00
bunnei
51dd13b8a0
Merge pull request #2369 from MerryMage/core-frontend
...
core: Move emu_window and key_map into core
2016-12-23 17:35:35 -05:00
Yuri Kunde Schlesner
56e4066f4f
Merge pull request #2370 from wwylele/where-is-my-shared-font
...
file_util: fix missing sysdata path
2016-12-23 12:42:40 -08:00
wwylele
488b7a4041
file_util: fix missing sysdata path
2016-12-23 22:19:14 +02:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
...
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
mailwl
069a88dad7
Service/NWM: add nwm services
2016-12-22 22:51:27 +03:00
bunnei
76890672a0
Merge pull request #2366 from MerryMage/MemoryReadCode
...
arm_dynarmic: Provide MemoryReadCode callback
2016-12-22 14:25:15 -05:00
bunnei
aa47af7fb6
Merge pull request #2343 from bunnei/core-cleanup
...
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
MerryMage
f8cf87ce34
arm_dynarmic: Provide MemoryReadCode callback
...
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
2016-12-22 16:07:14 +00:00
bunnei
17d740299a
Merge pull request #2285 from mailwl/csnd-format
...
csnd:SND: Reformat source code
2016-12-22 00:47:50 -05:00
bunnei
8b1e269e58
ThreadContext: Move from "core" to "arm_interface".
2016-12-22 00:27:49 -05:00
bunnei
e26fbfd1d7
core: Replace "AppCore" nomenclature with just "CPU".
2016-12-22 00:27:46 -05:00
bunnei
7623957f80
Merge pull request #2361 from lioncash/disasm
...
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e
core: Remove HLE module, consolidate code & various cleanups.
2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
707cc66362
file_util: Remove unused paths.
2016-12-21 23:29:12 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
bunnei
81e22ae8c7
loader: Remove duplicate docstrings.
2016-12-21 23:27:50 -05:00
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
...
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a
disassembler: Remove mutable specifier from breakpoints member variable
...
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
bunnei
29564d73bd
Merge pull request #2319 from yuriks/profile-scopes
...
VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
bunnei
c4491352b3
Merge pull request #2357 from lioncash/ui
...
citra-qt: Move bits of constructor behavior to named functions
2016-12-21 13:33:16 -05:00
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
...
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
Albin Bernhardsson
ddec9cb369
Use GL_TRUE when setting color_mask
2016-12-19 19:06:35 +01:00
bunnei
3a1eaf2efc
Merge pull request #2318 from yuriks/trace-opt
...
VideoCore: Inline IsPicaTracing
2016-12-18 21:15:24 -05:00
bunnei
dac86b61ee
Merge pull request #2351 from CaptV0rt3x/master
...
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
bunnei
4c45611a2b
Merge pull request #2347 from citra-emu/revert-2321-flush-pages
...
Revert "Memory: Always flush whole pages from surface cache"
2016-12-18 16:11:26 -05:00
CaptV0rt3x
393a0f99da
line fixup for travis ci
2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
2016-12-19 00:49:57 +05:30
Vamsi Krishna
0db22eadd5
Fixed GPLv2 license text in the start.
2016-12-19 00:06:27 +05:30
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
...
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
4798b1d04d
Revert "Memory: Always flush whole pages from surface cache"
2016-12-17 19:13:33 -05:00
wwylele
5728e42634
Thread: remove the thread from the thread list when exiting
2016-12-17 19:23:52 +02:00
Yuri Kunde Schlesner
2ca548bbe5
Merge pull request #2335 from yuriks/shader-refactor
...
Misc. Shader refactors
2016-12-16 20:45:57 -08:00
bunnei
d30d6f81aa
Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
...
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
bunnei
ca5a8966ac
Merge pull request #2337 from lioncash/gdb
...
gdbstub: const correctness changes
2016-12-16 11:32:33 -05:00