Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
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Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8
settings: added regon/language warning bounds check
2022-12-29 15:55:24 +00:00
gidoly
10eaf31af3
Revert "k_page_group: synchronize"
2022-12-29 17:39:42 +09:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
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video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
Liam
c18cf05a06
cmake: make cubeb and SDL2 optional
2022-12-28 17:29:32 -05:00
bunnei
60419dd35e
Merge pull request #9504 from liamwhite/pg2
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k_page_group: synchronize
2022-12-28 17:28:31 -05:00
Liam
be43b62d79
cmake: make libusb optional
2022-12-28 17:26:46 -05:00
Liam
106cf27135
cmake: make room server optional
2022-12-28 17:18:27 -05:00
Colin Kinloch
2ccf175324
settings: warn on invalid regon/language combinations
2022-12-28 20:34:28 +00:00
bunnei
c5de54d509
Merge pull request #9490 from ameerj/texture-cache-prealloc
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texture_cache: Use pre-allocated heap buffer for texture swizzles
2022-12-27 00:07:35 -05:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
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yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Alexandre Bouvier
dce2649daf
tests: add missing header
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<cstring> is needed for std::memcpy
2022-12-26 04:26:31 +00:00
6a397bc8ed
video_core: Implement other missing vulkan topology
2022-12-26 12:20:49 +08:00
86d5b4e556
video_core: Implement vulkan QuadStrip topology
2022-12-26 11:37:34 +08:00
MonsterDruide1
bc4126acd7
TAS: Increase accuracy of Stick inputs
2022-12-25 21:49:09 +01:00
ameerj
7584d36922
texture_cache: Use Common::ScratchBuffer for swizzle buffers
2022-12-25 15:47:41 -05:00
ameerj
1209d428f1
texture_cache: Use pre-allocated buffer for texture downloads
2022-12-25 15:38:36 -05:00
ameerj
c448b3af2f
texture_cache: Use pre-allocated buffer for texture uploads
2022-12-25 15:38:36 -05:00
Liam
28d9c30861
k_page_table: remove HACK_OpenPages/ClosePages
2022-12-25 13:43:49 -05:00
Liam
3392fdac9b
k_page_group: synchronize
2022-12-25 12:55:21 -05:00
liamwhite
9933121256
Merge pull request #9500 from liamwhite/reentrant-shutdown
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qt: prevent reentrant shutdown
2022-12-25 12:51:25 -05:00
liamwhite
c6767704fb
Merge pull request #9496 from liamwhite/shm3
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kernel: workaround static shared memory initialization
2022-12-25 12:51:16 -05:00
liamwhite
ea70d9c79e
Merge pull request #9487 from liamwhite/look-at-the-time
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time: add LockFreeAtomicType
2022-12-25 12:50:57 -05:00
Fernando S
3e6850f00b
Merge pull request #9453 from ameerj/scratch-vector
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common: Add ScratchBuffer Class
2022-12-24 20:26:06 -05:00
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
2022-12-23 21:44:53 -05:00
Chris Oboe
201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds ( #9485 )
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* don't automatically open the console on windows build of yuzu-cmd
* fix formatting
2022-12-23 21:39:59 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
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qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f
qt: fix uninitialized memory usage
2022-12-23 20:57:36 -05:00
german77
c3a5522830
yuzu: Automatically refresh device list
2022-12-23 18:26:48 -06:00
Liam
99eccf581e
kernel: workaround static shared memory initialization
2022-12-23 13:40:30 -05:00
Liam
80670a5b6c
time: add LockFreeAtomicType
2022-12-21 22:36:55 -05:00
Liam
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
Liam
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
Liam
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
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EmuThread: refactor
2022-12-20 09:10:41 -05:00
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
liamwhite
6cb6b2da8e
Merge pull request #9480 from jbeich/vk-238
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externals: update Vulkan-Headers to v1.3.238 to fix -Werror=switch with system package
2022-12-19 18:16:41 -05:00
ameerj
64869807e2
tests: Add ScratchBuffer tests
2022-12-19 18:08:04 -05:00
ameerj
61e4f2d931
dma_pusher: Rework command_headers usage
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Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
2022-12-19 18:08:04 -05:00
ameerj
bdef22ff85
buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
2022-12-19 18:08:04 -05:00
ameerj
4bc2d82130
video_core: Add usages of ScratchBuffer
2022-12-19 18:08:04 -05:00
ameerj
cfc34dd41d
common: Add ScratchBuffer class
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This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2022-12-19 18:07:51 -05:00
ameerj
88ba5a7f22
common: add make_unique_for_overwrite
2022-12-19 18:07:42 -05:00
Matías Locatti
e44d1fe73c
Merge pull request #9474 from liamwhite/timer
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kernel: add KHardwareTimer
2022-12-19 18:37:34 -03:00
Jan Beich
b60a93a936
externals: update Vulkan-Headers to v1.3.238
2022-12-19 17:14:29 +00:00
liamwhite
42d81aab32
Merge pull request #9471 from german77/input
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input_common: Cleanup project
2022-12-19 11:09:00 -05:00
Morph
690a4c9438
overlay_dialog: Avoid starting the input thread if non-interactive
2022-12-19 00:00:03 -05:00
Morph
190ded7f48
overlay_dialog: Hide button dialog box when both buttons are hidden
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This allows for the creation of a non-interactive dialog overlay to display system messages.
2022-12-18 23:54:56 -05:00
Liam
c770f25ccb
kernel: remove TimeManager
2022-12-18 20:21:24 -05:00
Liam
67c0d714c5
kernel: add KHardwareTimer
2022-12-18 16:37:19 -05:00
german77
cf01a507fb
input_common: Cleanup project
2022-12-18 15:33:11 -06:00
liamwhite
fcc93a445f
Merge pull request #9470 from german77/silenceIkillYou
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service: nfc: Silence ListDevices
2022-12-18 15:11:13 -05:00
german77
79f1f326c7
service: nfc: Silence ListDevices
2022-12-18 11:57:33 -06:00
liamwhite
2724ffd6e3
Merge pull request #9469 from Rubo3/patch-1
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Use execlp instead of execl to avoid failure
2022-12-18 11:46:43 -05:00
liamwhite
ee71404d71
Merge pull request #9467 from german77/folder
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yuzu: Remember last selected directory
2022-12-18 10:21:33 -05:00
Marco Rubin
56b0f979eb
Use execlp instead of execl to avoid failure
2022-12-18 14:03:26 +00:00
german77
c218c7d4da
yuzu: Remember last selected directory
2022-12-18 00:37:06 -06:00
german77
f999d268f9
bootmanager: Use proper camera size
2022-12-18 00:13:18 -06:00
german77
c489cbee29
bootmanager: Encapsulate all QCamera code
2022-12-17 23:54:47 -06:00
german77
dffeca66fa
yuzu: fix device name setting
2022-12-17 23:54:36 -06:00
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
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* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
2022-12-17 17:16:52 -08:00
bunnei
48108a8c9b
Merge pull request #9456 from german77/virtual_gamepad
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input_common: Add virtual gamepad
2022-12-17 17:16:13 -08:00
Liam
92ce241d4d
qt: use _exit instead of exit on SIGINT
2022-12-17 16:26:25 -05:00
Liam
d3123079e8
EmuThread: refactor
2022-12-17 16:26:24 -05:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
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Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Mai
f8a7d6a0ae
Merge pull request #9461 from liamwhite/wanative
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qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 21:07:01 +00:00
Mai
da31326c17
Merge pull request #9454 from liamwhite/wayland-egl
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qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
Liam
45672d43e3
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 10:41:20 -05:00
liamwhite
a3bac5550d
Merge pull request #9451 from ameerj/camera-data-array
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camera: Use pre-allocated vector for camera data
2022-12-17 10:21:50 -05:00
liamwhite
4faea2bbf4
Merge pull request #9452 from ameerj/hle-read-buffer-resreve
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hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
2022-12-17 10:21:30 -05:00
liamwhite
fa10374d39
Merge pull request #9455 from Kelebek1/audio_signal
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[audio_core] Signal buffer event on audio in/out system stop
2022-12-17 10:21:19 -05:00
liamwhite
98135dee16
Merge pull request #9457 from Kelebek1/silence_tfb
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Remove unimplemented geometry transform feedback log spam
2022-12-17 10:21:05 -05:00
german77
243404bf34
input_common: Add virtual gamepad
2022-12-16 18:26:11 -06:00
ameerj
7bf4bec257
camera: Use pre-allocated vector for camera data
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And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
Kelebek1
f7d95d0a3a
Remove unimplemented transform feedback geometry spam, it should be implemented
2022-12-16 22:52:29 +00:00
liamwhite
bbb202ceed
Merge pull request #6354 from ogniK5377/device-name
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Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite
789da737af
Merge pull request #9450 from ameerj/hle-ipc-vector-reserve
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hle_ipc: Reserve vectors before populating
2022-12-16 11:57:48 -05:00
liamwhite
b541a35e27
Merge pull request #9444 from german77/free_threads
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kernel: process: Implement GetFreeThreadCount
2022-12-16 11:57:42 -05:00
liamwhite
6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
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let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite
9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
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yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
Kelebek1
6a56f42f5d
Signal buffer event on audio in/out system stop, and force remove all registered audio buffers
2022-12-16 16:07:24 +00:00
Liam
b81caf1879
qt: handle wayland-egl platform name
2022-12-16 08:47:22 -05:00
ameerj
b1d633532f
hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
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Initializing the vector size during initialization is more efficient than a later call to resize()
2022-12-15 23:22:11 -05:00
ameerj
12c0f682e6
hle_ipc: Reserve vectors before populating
2022-12-15 22:30:42 -05:00
Narr the Reg
9ff891ce71
Merge pull request #9431 from liamwhite/sixty-five-oh-two
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vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
Matías Locatti
82d80869fc
Merge pull request #9430 from liamwhite/capable
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spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-15 20:52:05 -03:00
Narr the Reg
20cbf6f3db
kernel: svc: Fix duplicated InfoType enum
2022-12-15 14:18:30 -06:00
Narr the Reg
dca4f0687a
kernel: process: Implement GetFreeThreadCount
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Used by Just Dance® 2023 Edition
2022-12-15 13:44:21 -06:00
liamwhite
3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
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Wayland fixes
2022-12-15 12:05:01 -05:00
bunnei
beba9c9b61
Revert "hle: service: audio: Use default service thread."
2022-12-14 14:57:33 -08:00
liamwhite
a222f02c7a
Merge pull request #6688 from yzct12345/valid-intel-max
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render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
FernandoS27
0104e28fe4
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13 21:39:18 -05:00
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
lat9nq
5a5bb91f40
main: Address review feedback
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Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
Liam
4fce72c902
vulkan_common: declare storageBuffer8BitAccess
2022-12-13 18:28:50 -05:00
Liam
77b0d01639
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-13 18:25:53 -05:00
lat9nq
18bdf45868
yuzu qt: Create shortcuts on Linux
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This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.
yuzu qt: Add more error checking and OS gating for shortcuts
main: Remove FreeBSD gating for shortcuts
I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.
main: Move shortcut function to its own function
This function should really be in a common library, at least among
frontends.
main: Remove image manip references
main: Fix difference in MinGW and native GCC versions
main: Fix negation in creat shortcut
Addresses review comment
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
09e3029c11
gl_device: Use a more robust way to use strict context mode
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Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26
OpenGL: Check for threading support
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We need this.
2022-12-13 13:23:35 -05:00