MerryMage
b8459d2778
CMakeLists: Sort filenames
2018-07-24 11:02:53 +01:00
bunnei
2f029577c7
Merge pull request #793 from lioncash/priv
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ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bc5b65a1b0
Merge pull request #785 from lioncash/fs
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partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
1ff3bea6c7
Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
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gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
92304181d5
Merge pull request #792 from lioncash/retval
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gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
bunnei
47ac369180
Merge pull request #790 from bunnei/shader-print-instr
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gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
c2b4ff5d48
Merge pull request #788 from bunnei/shader-check-zero
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gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
59cb258409
VFS Regression and Accuracy Fixes ( #776 )
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* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
22fd3f0026
hle_ipc: Make constructors explicit where applicable
2018-07-23 22:40:24 -04:00
Lioncash
33e2033af5
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
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This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
2a1daf8f83
ipc_helpers: Make member variables of ResponseBuilder private
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These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
f6657bc8d7
Merge pull request #787 from bunnei/tlds
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gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 19:14:01 -07:00
bunnei
25635907a2
Merge pull request #786 from lioncash/exclusive
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exclusive_monitor: Use consistent type alias for u64
2018-07-23 19:11:05 -07:00
bunnei
84cc5dd35d
Merge pull request #784 from lioncash/loader
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loader: Minor cleanup
2018-07-23 19:08:12 -07:00
bunnei
1ce5e04be8
Merge pull request #783 from lioncash/linker
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linker: Remove unused parameter from WriteRelocations()
2018-07-23 19:07:22 -07:00
bunnei
10dd03dec5
Merge pull request #782 from lioncash/file
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loader/nro: Minor changes
2018-07-23 19:06:30 -07:00
bunnei
9505283989
gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 22:02:51 -04:00
bunnei
f6f6f3811e
Merge pull request #781 from lioncash/decl
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gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 18:30:23 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
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vi: Minor changes
2018-07-23 18:29:11 -07:00
bunnei
e0b6771e25
Merge pull request #779 from lioncash/shared
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hle: Remove unused config_mem and shared_page source files
2018-07-23 18:28:45 -07:00
bunnei
a27c0099ed
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
2018-07-23 21:22:54 -04:00
bunnei
3a19c1098d
gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.
2018-07-23 21:22:53 -04:00
bunnei
bcc184acfa
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
2018-07-23 21:22:44 -04:00
bunnei
89db8c2171
gl_rasterizer_cache: Add missing log statements.
2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 21:11:05 -04:00
bunnei
81aa02424b
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 21:08:40 -04:00
Lioncash
e12c84d5c5
exclusive_monitor: Use consistent type alias for u64
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Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
db48ebb9c9
partition_filesystem: Use std::move where applicable
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Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
a147fa5825
loader: Remove unnecessary constructor call in IdentifyFile()
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RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
184c516182
linker: Remove unused parameter from WriteRelocations()
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is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
1b4d0ac20e
nro: Replace inclusion with a forward declaration
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It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
2b497e5830
nro: Make bracing consistent
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Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
ac8133b9ee
nro: Make constructor explicit
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Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
1c16700372
nro: Remove unused forward declaration
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This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
07e5319d55
Merge pull request #695 from DarkLordZach/nro-asset
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NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
Lioncash
3b88ce3dcb
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 17:11:18 -04:00
Lioncash
1432912ae8
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
cbe841c9c9
hle: Remove config_mem.h/.cpp
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This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
1f3889a290
hle: Remove shared_page.h/.cpp
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This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
e85308cd90
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
bunnei
7138b99f21
Merge pull request #775 from lioncash/str
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string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
e8f641a52d
NRO Assets and NACP file format
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Cleanup
Review fixes
2018-07-23 12:34:26 -04:00
bunnei
a85366a40c
Merge pull request #777 from lioncash/lang
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set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9
Merge pull request #769 from bunnei/shader-mask-fixes
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shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
9d33122197
string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
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There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.
Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
26a157cd31
string_util: Use emplace_back() in SplitString() instead of push_back()
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This is equivalent to doing:
push_back(std::string(""));
which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
cd46b267f5
string_util: Remove unnecessary std::string instance in TabsToSpaces()
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We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00