James Rowe
a66eb7351b
UI: Fix frame rate perf stats
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Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
4b156d2e64
acc_u0: Add IPC interface and stub InitializeApplicationInfo.
2018-01-16 21:34:27 -05:00
bunnei
f621310da2
applet_oe: Fix GetOperationMode and GetPerformanceMode.
2018-01-16 20:32:08 -05:00
Subv
cb75b56e45
NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a
2018-01-16 19:04:09 -05:00
Subv
30657f9ca1
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
2018-01-16 19:03:49 -05:00
Subv
f827b17dd4
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc
Services: Stubbed APM::OpenSession and the ISession interface.
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# Conflicts:
# src/core/hle/service/am/applet_oe.cpp
# src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61
AppletOE: Stub a bunch of functions required by libnx homebrew.
2018-01-16 18:58:06 -05:00
Subv
bf0e20c571
SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
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# Conflicts:
# src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a
SVC: Add 4.0.0+ comment to GetInfoType enum values.
2018-01-16 18:44:39 -05:00
Subv
5bc14e791a
IPC: Push domain objects as move handles when not in a domain.
2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8
Merge pull request #52 from ogniK5377/fsp
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added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David Marcec
bb7221c5d5
SetThreadCoreMask stub, time to implement fsp
2018-01-16 14:23:53 -08:00
David Marcec
104dd867c4
implemented more of ISelfController and IApplicationFunctions
2018-01-16 14:18:18 -08:00
David Marcec
68143af636
Added more svcGetInfo pairs
2018-01-16 14:06:45 -08:00
MerryMage
e35644c005
clang-format
2018-01-16 18:05:21 +00:00
bunnei
1a3b3e9100
pctl: Clang format.
2018-01-15 15:16:06 -05:00
bunnei
1148e2ce7b
pctl: GetService should return an IParentalControlService interface.
2018-01-15 15:10:18 -05:00
bunnei
5bc14ab0de
applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.
2018-01-15 14:41:06 -05:00
bunnei
325f72aceb
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
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HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
shinyquagsire23
1ea49442f9
hid: Bare-minimum sharedmem input
2018-01-15 02:30:58 -07:00
shinyquagsire23
bb1fcfac33
hid: Remove redundant HID prefix on structs/enums
2018-01-15 02:30:58 -07:00
shinyquagsire23
e08c132175
hid: Add sharedmem structs
2018-01-15 02:30:53 -07:00
bsaleil
af1ca87be1
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 01:29:00 -05:00
David Marcec
f3264dd78d
Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution
2018-01-14 21:06:34 -08:00
bunnei
ebd613c2cc
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
bunnei
71eeab257f
lm: Fix IPC header for Initialize.
2018-01-14 21:45:06 -05:00
bunnei
7bedea73a8
time: Implement GetStandardUserSystemClock, GetCurrentTime.
2018-01-14 21:45:06 -05:00
bunnei
d81a984d4a
audio: Add files to CMake.
2018-01-14 21:45:06 -05:00
bunnei
2e8246a02c
hid: Remove unused registered_loggers.
2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e
audio: Stub out AudOutU::ListAudioOuts.
2018-01-14 21:45:06 -05:00
bunnei
f4a3d28224
hid: Implement IAppletResource::GetSharedMemoryHandle.
2018-01-14 21:45:06 -05:00
bunnei
22659afcd0
shared_memory: Minor fixes and cleanup.
2018-01-14 17:20:55 -05:00
bunnei
974362bc12
svc: Implement svcMapSharedMemory.
2018-01-14 17:20:55 -05:00
bunnei
bd58c5470c
kernel: Increase default stack size to 64K.
2018-01-14 17:20:55 -05:00
MerryMage
e86bdb1601
Fix build on macOS and linux
2018-01-13 22:38:52 +00:00
bunnei
1247c53786
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
James Rowe
70e65ee63a
Remove settings issues in sdl and fix a few files that broke in mingw
2018-01-12 19:11:05 -07:00
James Rowe
1d28b2e142
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
bunnei
056f987bcd
core: Include <algorithm> where used.
2018-01-11 22:36:56 -05:00
bunnei
94ad97def0
nv: Fix more broken asserts.
2018-01-11 22:31:12 -05:00
bunnei
ac2feaf5fb
nvdisp_disp0: Fix broken assert.
2018-01-11 22:29:29 -05:00
bunnei
039fc7f985
core: Fix recent GCC build breaks.
2018-01-11 22:24:09 -05:00
bunnei
97ef21e166
svc: Implement GetSystemTick.
2018-01-11 21:59:31 -05:00
bunnei
305035b503
nvdisp_disp0: Call SwapBuffers to render framebuffer.
2018-01-10 23:29:03 -05:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
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This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
7e0ff43da0
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 -05:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
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NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
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Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00