Yuri Kunde Schlesner
7b81903756
CMake: Correct inter-module dependencies and library visibility
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Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.
Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
62f34c8e5c
Citra: Convert include into forward declaration
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
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video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6665557ff7
OpenGL: Remove unused RendererOpenGL fields
2017-05-27 18:02:46 -07:00
Yuri Kunde Schlesner
ae095cfb71
Core: Fix some out-of-style includes
2017-05-27 16:31:42 -07:00
Yuri Kunde Schlesner
2579ae543b
Common: Fix some out-of-style includes
2017-05-27 16:14:10 -07:00
Yuri Kunde Schlesner
d1bf7919da
Move framebuffer_layout from Common to Core
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This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
Yuri Kunde Schlesner
96528b3aab
Merge pull request #2725 from wwylele/texture-sampler
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gl_shader: refactor texture sampler into its own function
2017-05-27 03:26:50 -07:00
wwylele
90c8d09098
gl_shader: refactor texture sampler into its own function
2017-05-27 01:56:22 +03:00
bunnei
61decd84cc
Merge pull request #2716 from yuriks/decentralized-result
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Decentralize ResultCode
2017-05-26 11:59:57 -04:00
Yuri Kunde Schlesner
bae3799bd5
Merge pull request #2697 from wwylele/proctex
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Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
Yuri Kunde Schlesner
a5810d61da
FS: Remove unused result definition
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
c1a9e94068
Common: Clean up meta-template logic in BitField
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
2cdb40d709
Kernel: Centralize error definitions in errors.h
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
743d18f0e4
GSP_GPU: Move error codes from result.h to local file
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
92be29adba
FileSys: Move all result description to errors.h
2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
3b1f0fea31
result: Make error description a generic integer
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It is now known that result code description vary depending on the
module, and so they're best defined on a per-module basis. To support
this, allow passing in an arbitrary integer instead of limiting to the
ones in the ErrorDescription enum. These will be gradually migrated to
their individual users, but a few will be kept as "common" codes shared
by all modules.
2017-05-24 21:05:59 -07:00
Yuri Kunde Schlesner
a75145a2c6
Make BitField and ResultCode constexpr-initializable
2017-05-24 21:05:59 -07:00
bunnei
120b00fb1a
telemetry: Log a few simple data fields throughout core.
2017-05-24 19:16:23 -04:00
bunnei
f3e14cae1e
core: Keep track of telemetry for the current emulation session.
2017-05-24 19:16:22 -04:00
bunnei
a4760e939f
common: Add a generic interface for logging telemetry fields.
2017-05-24 19:16:21 -04:00
Sebastian Valle
c291db72e7
Merge pull request #2692 from Subv/vfp_ftz
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Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-22 12:16:53 -05:00
Yuri Kunde Schlesner
cc566dadd8
Merge pull request #2406 from Subv/session_disconnect
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Kernel: Properly update port counters on session disconnection.
2017-05-21 17:18:16 -07:00
Subv
5b46a89230
fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-21 18:56:09 -05:00
Subv
37347bfa38
Kernel/Sessions: Remove the ClientSession::Create function.
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It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry
188d63fdb6
Merge pull request #2694 from Subv/vfp_vsub_ftz
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Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
wwylele
36526c63ef
swrasterizer: add missing tc0_w and fragment lighting attribute processing
2017-05-21 09:09:15 +03:00
wwylele
4d62e75fb2
gl_rasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
wwylele
ade45b5b99
pica/swrasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
bunnei
152a012373
Merge pull request #2661 from Subv/uds5
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Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
b70cd0c33f
Merge pull request #2710 from emmauss/ptm_ipc
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use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
b2e82d16c8
use IPCHelper for PTM services
2017-05-19 08:44:58 +00:00
wwylele
393fee10a2
pica: use correct register value for shader bool_uniforms
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variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
8d558777a6
Merge pull request #2703 from wwylele/pica-reg-revise
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pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
86ee1f6101
pica: correct bit field length for some registers
2017-05-16 19:24:06 +03:00
Subv
f2d5d8cfac
Services/UDS: Use the new IPC helper functions.
2017-05-15 13:05:17 -05:00
Subv
846cc6cee3
Services/UDS: Implement RecvBeaconBroadcastData.
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This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
528dea988c
Services/UDS: Generate the UDS beacons when the beacon callback fires.
2017-05-15 13:05:15 -05:00
Subv
ce5bc477ca
Kernel: Remove a now unused enum and variable regarding a session's status.
2017-05-15 11:22:16 -05:00
Subv
ddfabf3133
Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
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Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner
180587bb8b
Merge pull request #2687 from yuriks/address-mappings
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Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv
a0874a7a68
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
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Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,
vsub: -0 - +0 = -0
vadd: -0 + +0 = +0
Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang
9bd3986540
Merge pull request #2695 from JayFoxRox/gs-regs
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Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
ba722be2ac
Pica: Write GS registers
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This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
3fd3775d35
Pica: Write shader registers in functions
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The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
925724c990
Pica: Set program code / swizzle data limit to 4096
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One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.
The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```
New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX ) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX ) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
db22b88fea
Merge pull request #2669 from jroweboy/async_file_watcher
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Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
fc2f7b0df6
Frontend: Prevent FileSystemWatcher from blocking UI thread
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Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
15b26249cc
Merge pull request #2676 from wwylele/irrst
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ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00