video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic initialization of the rasterizer pointers.
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2 changed files with 2 additions and 2 deletions
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@ -299,7 +299,7 @@ public:
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};
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};
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private:
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private:
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VideoCore::RasterizerInterface* rasterizer;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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/// Performs the copy from the source surface to the destination surface as configured in the
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/// Performs the copy from the source surface to the destination surface as configured in the
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/// registers.
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/// registers.
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@ -227,7 +227,7 @@ private:
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Core::System& system;
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Core::System& system;
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MemoryManager& memory_manager;
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MemoryManager& memory_manager;
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VideoCore::RasterizerInterface* rasterizer;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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std::vector<u8> read_buffer;
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std::vector<u8> read_buffer;
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std::vector<u8> write_buffer;
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std::vector<u8> write_buffer;
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