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Event: Fixed some bugs and cleanup (Subv)

This commit is contained in:
bunnei 2015-01-15 19:29:46 -05:00
parent 1f7a04f05a
commit e4a5d8ad4f
4 changed files with 16 additions and 57 deletions

View file

@ -25,66 +25,36 @@ public:
ResetType intitial_reset_type; ///< ResetType specified at Event initialization ResetType intitial_reset_type; ///< ResetType specified at Event initialization
ResetType reset_type; ///< Current ResetType ResetType reset_type; ///< Current ResetType
bool locked; ///< Event signal wait bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional) std::string name; ///< Name of event (optional)
ResultVal<bool> WaitSynchronization() override { ResultVal<bool> WaitSynchronization() override {
bool wait = locked; bool wait = !signaled;
if (locked) { if (wait) {
AddWaitingThread(GetCurrentThread()); AddWaitingThread(GetCurrentThread());
Kernel::WaitCurrentThread(WAITTYPE_EVENT, this); Kernel::WaitCurrentThread(WAITTYPE_EVENT, this);
} }
if (reset_type != RESETTYPE_STICKY) {
locked = true;
}
return MakeResult<bool>(wait); return MakeResult<bool>(wait);
} }
}; };
/**
* Changes whether an event is locked or not
* @param handle Handle to event to change
* @param locked Boolean locked value to set event
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode SetEventLocked(const Handle handle, const bool locked) {
Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
evt->locked = locked;
return RESULT_SUCCESS;
}
/**
* Signals an event
* @param handle Handle to event to signal
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode SignalEvent(const Handle handle) { ResultCode SignalEvent(const Handle handle) {
Event* evt = g_handle_table.Get<Event>(handle).get(); Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr)
return InvalidHandle(ErrorModule::Kernel);
// If any thread is signalled awake by this event, assume the event was "caught" and reset evt->signaled = true;
// the event. This will result in the next thread waiting on the event to block. Otherwise, evt->ReleaseAllWaitingThreads();
// the event will not be reset, and the next thread to call WaitSynchronization on it will
// not block. Not sure if this is correct behavior, but it seems to work.
// TODO(bunnei): Test how this works on hardware
evt->locked = evt->ResumeAllWaitingThreads();
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
/**
* Clears an event
* @param handle Handle to event to clear
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode ClearEvent(Handle handle) { ResultCode ClearEvent(Handle handle) {
Event* evt = g_handle_table.Get<Event>(handle).get(); Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); if (evt == nullptr)
return InvalidHandle(ErrorModule::Kernel);
evt->locked = true; evt->signaled = false;
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
@ -102,19 +72,13 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string
// TOOD(yuriks): Fix error reporting // TOOD(yuriks): Fix error reporting
handle = Kernel::g_handle_table.Create(evt).ValueOr(INVALID_HANDLE); handle = Kernel::g_handle_table.Create(evt).ValueOr(INVALID_HANDLE);
evt->locked = true; evt->signaled = false;
evt->reset_type = evt->intitial_reset_type = reset_type; evt->reset_type = evt->intitial_reset_type = reset_type;
evt->name = name; evt->name = name;
return evt; return evt;
} }
/**
* Creates an event
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
* @return Handle to newly created Event object
*/
Handle CreateEvent(const ResetType reset_type, const std::string& name) { Handle CreateEvent(const ResetType reset_type, const std::string& name) {
Handle handle; Handle handle;
Event* evt = CreateEvent(handle, reset_type, name); Event* evt = CreateEvent(handle, reset_type, name);

View file

@ -11,22 +11,17 @@
namespace Kernel { namespace Kernel {
/**
* Changes whether an event is locked or not
* @param handle Handle to event to change
* @param locked Boolean locked value to set event
*/
ResultCode SetEventLocked(const Handle handle, const bool locked);
/** /**
* Signals an event * Signals an event
* @param handle Handle to event to signal * @param handle Handle to event to signal
* @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode SignalEvent(const Handle handle); ResultCode SignalEvent(const Handle handle);
/** /**
* Clears an event * Clears an event
* @param handle Handle to event to clear * @param handle Handle to event to clear
* @return Result of operation, 0 on success, otherwise error code
*/ */
ResultCode ClearEvent(Handle handle); ResultCode ClearEvent(Handle handle);

View file

@ -50,8 +50,8 @@ void Initialize(Service::Interface* self) {
cmd_buff[3] = notification_event_handle; cmd_buff[3] = notification_event_handle;
cmd_buff[4] = pause_event_handle; cmd_buff[4] = pause_event_handle;
Kernel::SetEventLocked(notification_event_handle, true); Kernel::ClearEvent(notification_event_handle);
Kernel::SetEventLocked(pause_event_handle, false); // Fire start event Kernel::SignalEvent(pause_event_handle); // Fire start event
_assert_msg_(KERNEL, (0 != lock_handle), "Cannot initialize without lock"); _assert_msg_(KERNEL, (0 != lock_handle), "Cannot initialize without lock");
Kernel::ReleaseMutex(lock_handle); Kernel::ReleaseMutex(lock_handle);

View file

@ -24,7 +24,7 @@ static void GetProcSemaphore(Service::Interface* self) {
// TODO(bunnei): Change to a semaphore once these have been implemented // TODO(bunnei): Change to a semaphore once these have been implemented
g_event_handle = Kernel::CreateEvent(RESETTYPE_ONESHOT, "SRV:Event"); g_event_handle = Kernel::CreateEvent(RESETTYPE_ONESHOT, "SRV:Event");
Kernel::SetEventLocked(g_event_handle, false); Kernel::ClearEvent(g_event_handle);
cmd_buff[1] = 0; // No error cmd_buff[1] = 0; // No error
cmd_buff[3] = g_event_handle; cmd_buff[3] = g_event_handle;