android: Remove deprecated use of onActivityResult
This commit is contained in:
parent
d9e7e71a8e
commit
e2a7143a3d
2 changed files with 107 additions and 139 deletions
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@ -5,12 +5,12 @@ package org.yuzu.yuzu_emu.ui.main
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import android.content.DialogInterface
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import android.content.DialogInterface
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import android.content.Intent
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import android.content.Intent
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import android.net.Uri
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import android.os.Bundle
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import android.os.Bundle
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import android.view.Menu
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import android.view.Menu
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import android.view.MenuItem
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import android.view.MenuItem
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import android.view.View
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import android.view.View
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import android.widget.Toast
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import android.widget.Toast
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import androidx.activity.result.contract.ActivityResultContracts
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import androidx.appcompat.app.AppCompatActivity
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import androidx.appcompat.app.AppCompatActivity
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import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
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import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
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import androidx.core.view.ViewCompat
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import androidx.core.view.ViewCompat
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@ -110,16 +110,8 @@ class MainActivity : AppCompatActivity(), MainView {
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override fun launchFileListActivity(request: Int) {
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override fun launchFileListActivity(request: Int) {
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when (request) {
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when (request) {
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MainPresenter.REQUEST_ADD_DIRECTORY -> FileBrowserHelper.openDirectoryPicker(
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MainPresenter.REQUEST_ADD_DIRECTORY -> getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
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this,
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MainPresenter.REQUEST_INSTALL_KEYS -> getProdKey.launch(arrayOf("*/*"))
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MainPresenter.REQUEST_ADD_DIRECTORY,
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R.string.select_game_folder
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)
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MainPresenter.REQUEST_INSTALL_KEYS -> FileBrowserHelper.openFilePicker(
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this,
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MainPresenter.REQUEST_INSTALL_KEYS,
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R.string.install_keys
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)
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MainPresenter.REQUEST_SELECT_GPU_DRIVER -> {
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MainPresenter.REQUEST_SELECT_GPU_DRIVER -> {
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// Get the driver name for the dialog message.
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// Get the driver name for the dialog message.
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var driverName = GpuDriverHelper.customDriverName
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var driverName = GpuDriverHelper.customDriverName
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@ -140,111 +132,13 @@ class MainActivity : AppCompatActivity(), MainView {
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).show()
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).show()
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}
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}
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.setNeutralButton(R.string.select_gpu_driver_install) { _: DialogInterface?, _: Int ->
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.setNeutralButton(R.string.select_gpu_driver_install) { _: DialogInterface?, _: Int ->
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FileBrowserHelper.openFilePicker(
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getDriver.launch(arrayOf("application/zip"))
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this,
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MainPresenter.REQUEST_SELECT_GPU_DRIVER,
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R.string.select_gpu_driver
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)
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}
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}
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.show()
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.show()
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}
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}
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}
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}
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}
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}
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/**
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* @param requestCode An int describing whether the Activity that is returning did so successfully.
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* @param resultCode An int describing what Activity is giving us this callback.
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* @param result The information the returning Activity is providing us.
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*/
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override fun onActivityResult(requestCode: Int, resultCode: Int, result: Intent?) {
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super.onActivityResult(requestCode, resultCode, result)
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when (requestCode) {
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MainPresenter.REQUEST_ADD_DIRECTORY -> if (resultCode == RESULT_OK) {
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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Uri.parse(result!!.dataString),
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takeFlags
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)
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// When a new directory is picked, we currently will reset the existing games
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// database. This effectively means that only one game directory is supported.
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// TODO(bunnei): Consider fixing this in the future, or removing code for this.
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contentResolver.insert(GameProvider.URI_RESET, null)
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// Add the new directory
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presenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result))
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}
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MainPresenter.REQUEST_INSTALL_KEYS -> if (resultCode == RESULT_OK) {
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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Uri.parse(result!!.dataString),
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takeFlags
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)
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val dstPath = DirectoryInitialization.userDirectory + "/keys/"
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if (FileUtil.copyUriToInternalStorage(this, result.data, dstPath, "prod.keys")) {
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if (NativeLibrary.ReloadKeys()) {
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Toast.makeText(
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this,
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R.string.install_keys_success,
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Toast.LENGTH_SHORT
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).show()
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refreshFragment()
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} else {
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Toast.makeText(
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this,
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R.string.install_keys_failure,
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Toast.LENGTH_LONG
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).show()
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launchFileListActivity(MainPresenter.REQUEST_INSTALL_KEYS)
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}
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}
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}
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MainPresenter.REQUEST_SELECT_GPU_DRIVER -> if (resultCode == RESULT_OK) {
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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Uri.parse(result!!.dataString),
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takeFlags
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)
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val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
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progressBinding.progressBar.isIndeterminate = true
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val installationDialog = MaterialAlertDialogBuilder(this)
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.setTitle(R.string.installing_driver)
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.setView(progressBinding.root)
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.show()
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lifecycleScope.launch {
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withContext(Dispatchers.IO) {
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// Ignore file exceptions when a user selects an invalid zip
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try {
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GpuDriverHelper.installCustomDriver(applicationContext, result.data)
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} catch (_: IOException) {}
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withContext(Dispatchers.Main) {
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installationDialog.dismiss()
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val driverName = GpuDriverHelper.customDriverName
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if (driverName != null) {
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Toast.makeText(
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applicationContext,
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getString(R.string.select_gpu_driver_install_success, driverName),
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Toast.LENGTH_SHORT
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).show()
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} else {
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Toast.makeText(
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applicationContext,
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R.string.select_gpu_driver_error,
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Toast.LENGTH_LONG
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).show()
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}
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}
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}
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}
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}
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}
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}
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/**
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/**
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* Called by the framework whenever any actionbar/toolbar icon is clicked.
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* Called by the framework whenever any actionbar/toolbar icon is clicked.
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*
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*
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@ -275,4 +169,107 @@ class MainActivity : AppCompatActivity(), MainView {
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windowInsets
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windowInsets
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}
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}
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}
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}
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private val getGamesDirectory =
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registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
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if (result == null)
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return@registerForActivityResult
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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result,
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takeFlags
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)
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// When a new directory is picked, we currently will reset the existing games
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// database. This effectively means that only one game directory is supported.
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// TODO(bunnei): Consider fixing this in the future, or removing code for this.
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contentResolver.insert(GameProvider.URI_RESET, null)
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// Add the new directory
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presenter.onDirectorySelected(result.toString())
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}
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private val getProdKey =
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registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
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if (result == null)
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return@registerForActivityResult
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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result,
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takeFlags
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)
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val dstPath = DirectoryInitialization.userDirectory + "/keys/"
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if (FileUtil.copyUriToInternalStorage(this, result, dstPath, "prod.keys")) {
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if (NativeLibrary.ReloadKeys()) {
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Toast.makeText(
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this,
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R.string.install_keys_success,
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Toast.LENGTH_SHORT
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).show()
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refreshFragment()
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} else {
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Toast.makeText(
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this,
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R.string.install_keys_failure,
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Toast.LENGTH_LONG
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).show()
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}
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}
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}
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private val getDriver =
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registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
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if (result == null)
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return@registerForActivityResult
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val takeFlags =
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Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
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contentResolver.takePersistableUriPermission(
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result,
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takeFlags
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)
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val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
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progressBinding.progressBar.isIndeterminate = true
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val installationDialog = MaterialAlertDialogBuilder(this)
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.setTitle(R.string.installing_driver)
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.setView(progressBinding.root)
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.show()
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lifecycleScope.launch {
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withContext(Dispatchers.IO) {
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// Ignore file exceptions when a user selects an invalid zip
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try {
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GpuDriverHelper.installCustomDriver(applicationContext, result)
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} catch (_: IOException) {
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}
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withContext(Dispatchers.Main) {
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installationDialog.dismiss()
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val driverName = GpuDriverHelper.customDriverName
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if (driverName != null) {
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Toast.makeText(
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applicationContext,
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getString(
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R.string.select_gpu_driver_install_success,
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driverName
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),
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Toast.LENGTH_SHORT
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).show()
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} else {
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Toast.makeText(
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applicationContext,
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R.string.select_gpu_driver_error,
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Toast.LENGTH_LONG
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).show()
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}
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}
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}
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}
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}
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}
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}
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@ -1,29 +0,0 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.utils
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import android.content.Intent
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import androidx.fragment.app.FragmentActivity
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object FileBrowserHelper {
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fun openDirectoryPicker(activity: FragmentActivity, requestCode: Int, title: Int) {
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val i = Intent(Intent.ACTION_OPEN_DOCUMENT_TREE)
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i.putExtra(Intent.EXTRA_TITLE, title)
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activity.startActivityForResult(i, requestCode)
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}
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fun openFilePicker(activity: FragmentActivity, requestCode: Int, title: Int) {
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val intent = Intent(Intent.ACTION_OPEN_DOCUMENT)
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intent.addCategory(Intent.CATEGORY_OPENABLE)
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intent.flags =
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Intent.FLAG_GRANT_READ_URI_PERMISSION or Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION
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intent.putExtra(Intent.EXTRA_TITLE, title)
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intent.type = "*/*"
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activity.startActivityForResult(intent, requestCode)
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}
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fun getSelectedDirectory(result: Intent): String? {
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return result.dataString
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}
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}
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