Implement ExitProcess svc
Currently this just stops all the emulation This works under assumption that only application will try to use ExitProcess, with services not touching it If application exits - it quite makes sense to end the emulation
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1 changed files with 2 additions and 1 deletions
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@ -1726,11 +1726,12 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
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/// Exits the current process
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/// Exits the current process
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static void ExitProcess(Core::System& system) {
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static void ExitProcess(Core::System& system) {
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auto* current_process = system.Kernel().CurrentProcess();
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auto* current_process = system.Kernel().CurrentProcess();
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UNIMPLEMENTED();
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LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
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LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
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ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
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ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
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"Process has already exited");
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"Process has already exited");
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system.Exit();
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}
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}
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static void ExitProcess32(Core::System& system) {
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static void ExitProcess32(Core::System& system) {
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