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input_common/motion_emu: Remove redundant move

Named return value optimization automatically applies here.
This commit is contained in:
MerryMage 2020-06-19 14:29:59 +01:00
parent 8272f53cf9
commit c6a963c48e

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@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
return std::move(device_wrapper);
return device_wrapper;
}
void MotionEmu::BeginTilt(int x, int y) {