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gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.

This commit is contained in:
bunnei 2018-06-29 13:08:08 -04:00
parent 1dd754590f
commit c18425ef98

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@ -398,14 +398,18 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
Surface color_surface; Surface color_surface;
if (using_color_fb) { if (using_color_fb) {
color_surface = GetSurface(color_params); color_surface = GetSurface(color_params);
color_rect = color_surface->GetSurfaceParams().GetRect(); if (color_surface) {
color_rect = color_surface->GetSurfaceParams().GetRect();
}
} }
MathUtil::Rectangle<u32> depth_rect{}; MathUtil::Rectangle<u32> depth_rect{};
Surface depth_surface; Surface depth_surface;
if (using_depth_fb) { if (using_depth_fb) {
depth_surface = GetSurface(depth_params); depth_surface = GetSurface(depth_params);
depth_rect = depth_surface->GetSurfaceParams().GetRect(); if (depth_surface) {
depth_rect = depth_surface->GetSurfaceParams().GetRect();
}
} }
MathUtil::Rectangle<u32> fb_rect{}; MathUtil::Rectangle<u32> fb_rect{};