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Clyde/molten vk 64bit fix

This commit is contained in:
Nick Majkic 2024-03-12 01:25:24 +00:00 committed by Crimson Hawk
parent de83c5e6a6
commit b2b769e45b

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@ -121,15 +121,22 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
}
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
const bool is_2d = (info.type == ImageType::e2D);
const bool is_3d = (info.type == ImageType::e3D);
const auto format_info =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, info.format);
VkImageCreateFlags flags{};
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
info.size.width == info.size.height && !device.HasBrokenCubeImageCompatibility()) {
if (is_2d && info.resources.layers >= 6 && info.size.width == info.size.height &&
!device.HasBrokenCubeImageCompatibility()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {
// fix moltenVK issues with some 3D games
// credit to Jarrod Norwell from Sudachi https://github.com/jarrodnorwell/Sudachi
auto usage = ImageUsageFlags(format_info, info.format);
if (is_3d) {
flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
}
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
return VkImageCreateInfo{
@ -147,7 +154,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
.arrayLayers = static_cast<u32>(info.resources.layers),
.samples = ConvertSampleCount(info.num_samples),
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = ImageUsageFlags(format_info, info.format),
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@ -157,7 +164,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
[[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator,
const ImageInfo& info, std::span<const VkFormat> view_formats) {
if (info.type == ImageType::Buffer) {
const bool is_buffer = (info.type == ImageType::Buffer);
if (is_buffer) {
return vk::Image{};
}
VkImageCreateInfo image_ci = MakeImageCreateInfo(device, info);
@ -697,7 +705,7 @@ struct RangedBarrierRange {
void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution,
bool up_scaling = true) {
const bool is_2d = info.type == ImageType::e2D;
const bool is_2d = (info.type == ImageType::e2D);
const auto resources = info.resources;
const VkExtent2D extent{
.width = info.size.width,
@ -1562,7 +1570,7 @@ bool Image::ScaleUp(bool ignore) {
flags |= ImageFlagBits::Rescaled;
has_scaled = true;
if (!scaled_image) {
const bool is_2d = info.type == ImageType::e2D;
const bool is_2d = (info.type == ImageType::e2D);
const u32 scaled_width = resolution.ScaleUp(info.size.width);
const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
auto scaled_info = info;
@ -1620,7 +1628,7 @@ bool Image::BlitScaleHelper(bool scale_up) {
const auto operation = is_bilinear ? Tegra::Engines::Fermi2D::Filter::Bilinear
: Tegra::Engines::Fermi2D::Filter::Point;
const bool is_2d = info.type == ImageType::e2D;
const bool is_2d = (info.type == ImageType::e2D);
const auto& resolution = runtime->resolution;
const u32 scaled_width = resolution.ScaleUp(info.size.width);
const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;