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decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()

The components' sizes were mismatched. This corrects that.
This commit is contained in:
Lioncash 2020-04-15 22:10:40 -04:00
parent e33196d4e7
commit b178c9a349

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@ -201,10 +201,10 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
return 0; return 0;
case TextureFormat::G24R8: case TextureFormat::G24R8:
if (component == 0) { if (component == 0) {
return 8; return 24;
} }
if (component == 1) { if (component == 1) {
return 24; return 8;
} }
return 0; return 0;
case TextureFormat::G8R8: case TextureFormat::G8R8: