Set the appropriate locale to get float conversion working using std::to_string
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1 changed files with 4 additions and 0 deletions
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <clocale>
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#include <thread>
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#include <thread>
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#include <QDesktopWidget>
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#include <QDesktopWidget>
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@ -563,6 +564,9 @@ int main(int argc, char* argv[]) {
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QApplication::setAttribute(Qt::AA_X11InitThreads);
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QApplication::setAttribute(Qt::AA_X11InitThreads);
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QApplication app(argc, argv);
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QApplication app(argc, argv);
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// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
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setlocale(LC_ALL, "C");
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GMainWindow main_window;
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GMainWindow main_window;
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// After settings have been loaded by GMainWindow, apply the filter
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// After settings have been loaded by GMainWindow, apply the filter
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log_filter.ParseFilterString(Settings::values.log_filter);
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log_filter.ParseFilterString(Settings::values.log_filter);
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