diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 6a613aeabf..6db2cce417 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -5,7 +5,6 @@ #include #include -#include "common/alignment.h" #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" @@ -22,7 +21,6 @@ #include "core/hle/service/nvflinger/nvflinger.h" #include "core/perf_stats.h" #include "video_core/renderer_base.h" -#include "video_core/video_core.h" namespace Service::NVFlinger { @@ -30,12 +28,6 @@ constexpr std::size_t SCREEN_REFRESH_RATE = 60; constexpr u64 frame_ticks = static_cast(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); NVFlinger::NVFlinger() { - // Add the different displays to the list of displays. - displays.emplace_back(0, "Default"); - displays.emplace_back(1, "External"); - displays.emplace_back(2, "Edid"); - displays.emplace_back(3, "Internal"); - // Schedule the screen composition events composition_event = CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { @@ -55,13 +47,13 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr instance) { } u64 NVFlinger::OpenDisplay(std::string_view name) { - LOG_WARNING(Service, "Opening display {}", name); + LOG_DEBUG(Service, "Opening \"{}\" display", name); // TODO(Subv): Currently we only support the Default display. ASSERT(name == "Default"); - auto itr = std::find_if(displays.begin(), displays.end(), - [&](const Display& display) { return display.name == name; }); + const auto itr = std::find_if(displays.begin(), displays.end(), + [&](const Display& display) { return display.name == name; }); ASSERT(itr != displays.end()); @@ -73,8 +65,8 @@ u64 NVFlinger::CreateLayer(u64 display_id) { ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment"); - u64 layer_id = next_layer_id++; - u32 buffer_queue_id = next_buffer_queue_id++; + const u64 layer_id = next_layer_id++; + const u32 buffer_queue_id = next_buffer_queue_id++; auto buffer_queue = std::make_shared(buffer_queue_id, layer_id); display.layers.emplace_back(layer_id, buffer_queue); buffer_queues.emplace_back(std::move(buffer_queue)); @@ -91,16 +83,16 @@ Kernel::SharedPtr NVFlinger::GetVsyncEvent(u64 display_id } std::shared_ptr NVFlinger::GetBufferQueue(u32 id) const { - auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), - [&](const auto& queue) { return queue->GetId() == id; }); + const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), + [&](const auto& queue) { return queue->GetId() == id; }); ASSERT(itr != buffer_queues.end()); return *itr; } Display& NVFlinger::GetDisplay(u64 display_id) { - auto itr = std::find_if(displays.begin(), displays.end(), - [&](const Display& display) { return display.id == display_id; }); + const auto itr = std::find_if(displays.begin(), displays.end(), + [&](const Display& display) { return display.id == display_id; }); ASSERT(itr != displays.end()); return *itr; @@ -109,8 +101,8 @@ Display& NVFlinger::GetDisplay(u64 display_id) { Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) { auto& display = GetDisplay(display_id); - auto itr = std::find_if(display.layers.begin(), display.layers.end(), - [&](const Layer& layer) { return layer.id == layer_id; }); + const auto itr = std::find_if(display.layers.begin(), display.layers.end(), + [&](const Layer& layer) { return layer.id == layer_id; }); ASSERT(itr != display.layers.end()); return *itr; @@ -145,7 +137,7 @@ void NVFlinger::Compose() { continue; } - auto& igbp_buffer = buffer->get().igbp_buffer; + const auto& igbp_buffer = buffer->get().igbp_buffer; // Now send the buffer to the GPU for drawing. // TODO(Subv): Support more than just disp0. The display device selection is probably based diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 9abba555bd..8f9a0a7f85 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -4,6 +4,7 @@ #pragma once +#include #include #include #include @@ -84,7 +85,13 @@ private: std::shared_ptr nvdrv; - std::vector displays; + std::array displays{{ + {0, "Default"}, + {1, "External"}, + {2, "Edid"}, + {3, "Internal"}, + {4, "Null"}, + }}; std::vector> buffer_queues; /// Id to use for the next layer that is created, this counter is shared among all displays.