From 5300a918c60243ad3f3f9a145f0c8f495738e79f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 28 Mar 2020 03:55:04 -0300 Subject: [PATCH] shader/lea: Simplify generated LEA code --- src/video_core/shader/decode/arithmetic_integer.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 41ddc62214..0f4c3103a9 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -271,9 +271,8 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast(Pred::UnusedIndex), "Unhandled LEA Predicate"); - Node shifted_c = Operation(OperationCode::ILogicalShiftLeft, Immediate(1), std::move(op_c)); - Node mul_bc = Operation(OperationCode::IMul, std::move(op_a), std::move(shifted_c)); - Node value = Operation(OperationCode::IAdd, std::move(op_b), std::move(mul_bc)); + Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c)); + value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value)); SetRegister(bb, instr.gpr0, std::move(value)); break;