audio_core: common: Bump audio revision to 9.
- This is used in fw 12.x.x games.
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@ -15,7 +15,7 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
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constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
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constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
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} // namespace Audren
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} // namespace Audren
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constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
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constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
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constexpr std::size_t MAX_MIX_BUFFERS = 24;
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constexpr std::size_t MAX_MIX_BUFFERS = 24;
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constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
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constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
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constexpr std::size_t MAX_CHANNEL_COUNT = 6;
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constexpr std::size_t MAX_CHANNEL_COUNT = 6;
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