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GPU: Allow the usage of R8 as a render target format.

This commit is contained in:
Subv 2018-07-24 16:47:50 -05:00
parent 340771ccd7
commit 4f574201ea
2 changed files with 4 additions and 0 deletions

View file

@ -24,6 +24,7 @@ enum class RenderTargetFormat : u32 {
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
R11G11B10_FLOAT = 0xE0,
R8_UNORM = 0xF3,
};
enum class DepthFormat : u32 {

View file

@ -194,6 +194,8 @@ struct SurfaceParams {
return PixelFormat::R11FG11FB10F;
case Tegra::RenderTargetFormat::RGBA32_UINT:
return PixelFormat::RGBA32UI;
case Tegra::RenderTargetFormat::R8_UNORM:
return PixelFormat::R8;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@ -351,6 +353,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA8_SRGB:
case Tegra::RenderTargetFormat::BGRA8_UNORM:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
case Tegra::RenderTargetFormat::R8_UNORM:
return ComponentType::UNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT: