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Remove old logging system

This commit is contained in:
Yuri Kunde Schlesner 2014-12-06 21:14:14 -02:00
parent 0e0a007a25
commit 4d2a6f8b9b
7 changed files with 2 additions and 851 deletions

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@ -7,7 +7,6 @@
#include "main.hxx" #include "main.hxx"
#include "common/common.h" #include "common/common.h"
#include "common/log_manager.h"
#include "common/logging/text_formatter.h" #include "common/logging/text_formatter.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/logging/backend.h" #include "common/logging/backend.h"

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@ -3,14 +3,12 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
set(SRCS set(SRCS
break_points.cpp break_points.cpp
console_listener.cpp
emu_window.cpp emu_window.cpp
extended_trace.cpp extended_trace.cpp
file_search.cpp file_search.cpp
file_util.cpp file_util.cpp
hash.cpp hash.cpp
key_map.cpp key_map.cpp
log_manager.cpp
logging/filter.cpp logging/filter.cpp
logging/text_formatter.cpp logging/text_formatter.cpp
logging/backend.cpp logging/backend.cpp
@ -36,7 +34,6 @@ set(HEADERS
common_paths.h common_paths.h
common_types.h common_types.h
concurrent_ring_buffer.h concurrent_ring_buffer.h
console_listener.h
cpu_detect.h cpu_detect.h
debug_interface.h debug_interface.h
emu_window.h emu_window.h
@ -48,7 +45,6 @@ set(HEADERS
key_map.h key_map.h
linear_disk_cache.h linear_disk_cache.h
log.h log.h
log_manager.h
logging/text_formatter.h logging/text_formatter.h
logging/filter.h logging/filter.h
logging/log.h logging/log.h

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@ -1,319 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#ifdef _WIN32
#include <windows.h>
#include <array>
#endif
#include "common/common.h"
#include "common/log_manager.h" // Common
#include "common/console_listener.h" // Common
ConsoleListener::ConsoleListener()
{
#ifdef _WIN32
hConsole = nullptr;
bUseColor = true;
#else
bUseColor = isatty(fileno(stdout));
#endif
}
ConsoleListener::~ConsoleListener()
{
Close();
}
// 100, 100, "Dolphin Log Console"
// Open console window - width and height is the size of console window
// Name is the window title
void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title)
{
#ifdef _WIN32
if (!GetConsoleWindow())
{
// Open the console window and create the window handle for GetStdHandle()
AllocConsole();
// Hide
if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE);
// Save the window handle that AllocConsole() created
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
// Set the console window title
SetConsoleTitle(Common::UTF8ToTStr(Title).c_str());
// Set letter space
LetterSpace(80, 4000);
//MoveWindow(GetConsoleWindow(), 200,200, 800,800, true);
}
else
{
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
}
#endif
}
void ConsoleListener::UpdateHandle()
{
#ifdef _WIN32
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
#endif
}
// Close the console window and close the eventual file handle
void ConsoleListener::Close()
{
#ifdef _WIN32
if (hConsole == nullptr)
return;
FreeConsole();
hConsole = nullptr;
#else
fflush(nullptr);
#endif
}
bool ConsoleListener::IsOpen()
{
#ifdef _WIN32
return (hConsole != nullptr);
#else
return true;
#endif
}
/*
LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
dependent on each other, that's the reason for the additional checks.
*/
void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
{
#ifdef _WIN32
BOOL SB, SW;
if (BufferFirst)
{
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = SetConsoleScreenBufferSize(hConsole, Co);
// Change the screen buffer window size
SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
}
else
{
// Change the screen buffer window size
SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = SetConsoleScreenBufferSize(hConsole, Co);
}
#endif
}
void ConsoleListener::LetterSpace(int Width, int Height)
{
#ifdef _WIN32
// Get console info
CONSOLE_SCREEN_BUFFER_INFO ConInfo;
GetConsoleScreenBufferInfo(hConsole, &ConInfo);
//
int OldBufferWidth = ConInfo.dwSize.X;
int OldBufferHeight = ConInfo.dwSize.Y;
int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left);
int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top);
//
int NewBufferWidth = Width;
int NewBufferHeight = Height;
int NewScreenWidth = NewBufferWidth - 1;
int NewScreenHeight = OldScreenHeight;
// Width
BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1));
// Height
BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1));
// Resize the window too
//MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true);
#endif
}
#ifdef _WIN32
COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
{
COORD Ret = {0, 0};
// Full rows
int Step = (int)floor((float)BytesRead / (float)BufferWidth);
Ret.Y += Step;
// Partial row
Ret.X = BytesRead - (BufferWidth * Step);
return Ret;
}
#endif
void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize)
{
#ifdef _WIN32
// Check size
if (Width < 8 || Height < 12) return;
bool DBef = true;
bool DAft = true;
std::string SLog = "";
const HWND hWnd = GetConsoleWindow();
const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
// Get console info
CONSOLE_SCREEN_BUFFER_INFO ConInfo;
GetConsoleScreenBufferInfo(hConsole, &ConInfo);
DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y;
// ---------------------------------------------------------------------
// Save the current text
// ------------------------
DWORD cCharsRead = 0;
COORD coordScreen = { 0, 0 };
static const int MAX_BYTES = 1024 * 16;
std::vector<std::array<TCHAR, MAX_BYTES>> Str;
std::vector<std::array<WORD, MAX_BYTES>> Attr;
// ReadConsoleOutputAttribute seems to have a limit at this level
static const int ReadBufferSize = MAX_BYTES - 32;
DWORD cAttrRead = ReadBufferSize;
DWORD BytesRead = 0;
while (BytesRead < BufferSize)
{
Str.resize(Str.size() + 1);
if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead))
SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error");
Attr.resize(Attr.size() + 1);
if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead))
SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error");
// Break on error
if (cAttrRead == 0) break;
BytesRead += cAttrRead;
coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
}
// Letter space
int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
int LBufWidth = LWidth + 1;
int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
// Change screen buffer size
LetterSpace(LBufWidth, LBufHeight);
ClearScreen(true);
coordScreen.Y = 0;
coordScreen.X = 0;
DWORD cCharsWritten = 0;
int BytesWritten = 0;
DWORD cAttrWritten = 0;
for (size_t i = 0; i < Attr.size(); i++)
{
if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten))
SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error");
if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten))
SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error");
BytesWritten += cAttrWritten;
coordScreen = GetCoordinates(BytesWritten, LBufWidth);
}
const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
COORD Coo = GetCoordinates(OldCursor, LBufWidth);
SetConsoleCursorPosition(hConsole, Coo);
if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
// Resize the window too
if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
#endif
}
void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
{
#if defined(_WIN32)
WORD Color;
switch (Level)
{
case OS_LEVEL: // light yellow
Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
break;
case NOTICE_LEVEL: // light green
Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
break;
case ERROR_LEVEL: // light red
Color = FOREGROUND_RED | FOREGROUND_INTENSITY;
break;
case WARNING_LEVEL: // light purple
Color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
break;
case INFO_LEVEL: // cyan
Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
break;
case DEBUG_LEVEL: // gray
Color = FOREGROUND_INTENSITY;
break;
default: // off-white
Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
break;
}
SetConsoleTextAttribute(hConsole, Color);
printf(Text);
#else
char ColorAttr[16] = "";
char ResetAttr[16] = "";
if (bUseColor)
{
strcpy(ResetAttr, "\033[0m");
switch (Level)
{
case NOTICE_LEVEL: // light green
strcpy(ColorAttr, "\033[92m");
break;
case ERROR_LEVEL: // light red
strcpy(ColorAttr, "\033[91m");
break;
case WARNING_LEVEL: // light yellow
strcpy(ColorAttr, "\033[93m");
break;
default:
break;
}
}
fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr);
#endif
}
// Clear console screen
void ConsoleListener::ClearScreen(bool Cursor)
{
#if defined(_WIN32)
COORD coordScreen = { 0, 0 };
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hConsole, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
// Write space to the entire console
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hConsole, &csbi);
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
// Reset cursor
if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen);
#endif
}

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@ -1,38 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/log_manager.h"
#ifdef _WIN32
#include <windows.h>
#endif
class ConsoleListener : public LogListener
{
public:
ConsoleListener();
~ConsoleListener();
void Open(bool Hidden = false, int Width = 100, int Height = 100, const char * Name = "Console");
void UpdateHandle();
void Close();
bool IsOpen();
void LetterSpace(int Width, int Height);
void BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst);
void PixelSpace(int Left, int Top, int Width, int Height, bool);
#ifdef _WIN32
COORD GetCoordinates(int BytesRead, int BufferWidth);
#endif
void Log(LogTypes::LOG_LEVELS, const char *Text) override;
void ClearScreen(bool Cursor = true);
private:
#ifdef _WIN32
HWND GetHwnd(void);
HANDLE hConsole;
#endif
bool bUseColor;
};

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@ -8,132 +8,13 @@
#include "common/msg_handler.h" #include "common/msg_handler.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#ifndef LOGGING
#define LOGGING
#endif
enum {
OS_LEVEL, // Printed by the emulated operating system
NOTICE_LEVEL, // VERY important information that is NOT errors. Like startup and OSReports.
ERROR_LEVEL, // Critical errors
WARNING_LEVEL, // Something is suspicious.
INFO_LEVEL, // General information.
DEBUG_LEVEL, // Detailed debugging - might make things slow.
};
namespace LogTypes
{
enum LOG_TYPE {
//ACTIONREPLAY,
//AUDIO,
//AUDIO_INTERFACE,
BOOT,
//COMMANDPROCESSOR,
COMMON,
//CONSOLE,
CONFIG,
//DISCIO,
//FILEMON,
//DSPHLE,
//DSPLLE,
//DSP_MAIL,
//DSPINTERFACE,
//DVDINTERFACE,
//DYNA_REC,
//EXPANSIONINTERFACE,
//GDB_STUB,
ARM11,
GSP,
OSHLE,
MASTER_LOG,
MEMMAP,
//MEMCARD_MANAGER,
//OSREPORT,
//PAD,
//PROCESSORINTERFACE,
//PIXELENGINE,
//SERIALINTERFACE,
//SP1,
//STREAMINGINTERFACE,
VIDEO,
//VIDEOINTERFACE,
LOADER,
FILESYS,
//WII_IPC_DVD,
//WII_IPC_ES,
//WII_IPC_FILEIO,
//WII_IPC_HID,
KERNEL,
SVC,
HLE,
RENDER,
GPU,
HW,
TIME,
//NETPLAY,
GUI,
NUMBER_OF_LOGS // Must be last
};
// FIXME: should this be removed?
enum LOG_LEVELS {
LOS = OS_LEVEL,
LNOTICE = NOTICE_LEVEL,
LERROR = ERROR_LEVEL,
LWARNING = WARNING_LEVEL,
LINFO = INFO_LEVEL,
LDEBUG = DEBUG_LEVEL,
};
#define LOGTYPES_LEVELS LogTypes::LOG_LEVELS
#define LOGTYPES_TYPE LogTypes::LOG_TYPE
} // namespace
void GenericLog(LOGTYPES_LEVELS level, LOGTYPES_TYPE type, const char*file, int line,
const char* function, const char* fmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
#if defined LOGGING || defined _DEBUG || defined DEBUGFAST
#define MAX_LOGLEVEL LDEBUG
#else
#ifndef MAX_LOGLEVEL
#define MAX_LOGLEVEL LWARNING
#endif // loglevel
#endif // logging
#ifdef _WIN32 #ifdef _WIN32
#ifndef __func__ #ifndef __func__
#define __func__ __FUNCTION__ #define __func__ __FUNCTION__
#endif #endif
#endif #endif
// Let the compiler optimize this out #if _DEBUG
#define GENERIC_LOG(t, v, ...) { \
if (v <= LogTypes::MAX_LOGLEVEL) \
GenericLog(v, t, __FILE__, __LINE__, __func__, __VA_ARGS__); \
}
//#define OS_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LOS, __VA_ARGS__) } while (0)
//#define ERROR_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LERROR, __VA_ARGS__) } while (0)
//#define WARN_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LWARNING, __VA_ARGS__) } while (0)
//#define NOTICE_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LNOTICE, __VA_ARGS__) } while (0)
//#define INFO_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LINFO, __VA_ARGS__) } while (0)
//#define DEBUG_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LDEBUG, __VA_ARGS__) } while (0)
//#define OS_LOG(t,...) LOG_INFO(Common, __VA_ARGS__)
//#define ERROR_LOG(t,...) LOG_ERROR(Common_Filesystem, __VA_ARGS__)
//#define WARN_LOG(t,...) LOG_WARNING(Kernel_SVC, __VA_ARGS__)
//#define NOTICE_LOG(t,...) LOG_INFO(Service, __VA_ARGS__)
//#define INFO_LOG(t,...) LOG_INFO(Service_FS, __VA_ARGS__)
//#define DEBUG_LOG(t,...) LOG_DEBUG(Common, __VA_ARGS__)
#if MAX_LOGLEVEL >= DEBUG_LEVEL
#define _dbg_assert_(_t_, _a_) \ #define _dbg_assert_(_t_, _a_) \
if (!(_a_)) {\ if (!(_a_)) {\
LOG_CRITICAL(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \ LOG_CRITICAL(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \
@ -154,11 +35,10 @@ void GenericLog(LOGTYPES_LEVELS level, LOGTYPES_TYPE type, const char*file, int
#define _dbg_assert_(_t_, _a_) {} #define _dbg_assert_(_t_, _a_) {}
#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {} #define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {}
#endif // dbg_assert #endif // dbg_assert
#endif // MAX_LOGLEVEL DEBUG #endif
#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_) #define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
#ifndef GEKKO
#ifdef _WIN32 #ifdef _WIN32
#define _assert_msg_(_t_, _a_, _fmt_, ...) \ #define _assert_msg_(_t_, _a_, _fmt_, ...) \
if (!(_a_)) {\ if (!(_a_)) {\
@ -170,6 +50,3 @@ void GenericLog(LOGTYPES_LEVELS level, LOGTYPES_TYPE type, const char*file, int
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \ if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \
} }
#endif // WIN32 #endif // WIN32
#else // GEKKO
#define _assert_msg_(_t_, _a_, _fmt_, ...)
#endif

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@ -1,198 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include "common/log_manager.h"
#include "common/console_listener.h"
#include "common/timer.h"
void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
const char* function, const char* fmt, ...)
{
va_list args;
va_start(args, fmt);
if (LogManager::GetInstance()) {
LogManager::GetInstance()->Log(level, type,
file, line, function, fmt, args);
}
va_end(args);
}
LogManager *LogManager::m_logManager = nullptr;
LogManager::LogManager()
{
// create log files
m_Log[LogTypes::MASTER_LOG] = new LogContainer("*", "Master Log");
m_Log[LogTypes::BOOT] = new LogContainer("BOOT", "Boot");
m_Log[LogTypes::COMMON] = new LogContainer("COMMON", "Common");
m_Log[LogTypes::CONFIG] = new LogContainer("CONFIG", "Configuration");
//m_Log[LogTypes::DISCIO] = new LogContainer("DIO", "Disc IO");
//m_Log[LogTypes::FILEMON] = new LogContainer("FileMon", "File Monitor");
//m_Log[LogTypes::PAD] = new LogContainer("PAD", "Pad");
//m_Log[LogTypes::PIXELENGINE] = new LogContainer("PE", "PixelEngine");
//m_Log[LogTypes::COMMANDPROCESSOR] = new LogContainer("CP", "CommandProc");
//m_Log[LogTypes::VIDEOINTERFACE] = new LogContainer("VI", "VideoInt");
//m_Log[LogTypes::SERIALINTERFACE] = new LogContainer("SI", "SerialInt");
//m_Log[LogTypes::PROCESSORINTERFACE] = new LogContainer("PI", "ProcessorInt");
m_Log[LogTypes::MEMMAP] = new LogContainer("MI", "MI & memmap");
//m_Log[LogTypes::SP1] = new LogContainer("SP1", "Serial Port 1");
//m_Log[LogTypes::STREAMINGINTERFACE] = new LogContainer("Stream", "StreamingInt");
//m_Log[LogTypes::DSPINTERFACE] = new LogContainer("DSP", "DSPInterface");
//m_Log[LogTypes::DVDINTERFACE] = new LogContainer("DVD", "DVDInterface");
m_Log[LogTypes::GSP] = new LogContainer("GSP", "GSP");
//m_Log[LogTypes::EXPANSIONINTERFACE] = new LogContainer("EXI", "ExpansionInt");
//m_Log[LogTypes::GDB_STUB] = new LogContainer("GDB_STUB", "GDB Stub");
//m_Log[LogTypes::AUDIO_INTERFACE] = new LogContainer("AI", "AudioInt");
m_Log[LogTypes::ARM11] = new LogContainer("ARM11", "ARM11");
m_Log[LogTypes::OSHLE] = new LogContainer("HLE", "HLE");
//m_Log[LogTypes::DSPHLE] = new LogContainer("DSPHLE", "DSP HLE");
//m_Log[LogTypes::DSPLLE] = new LogContainer("DSPLLE", "DSP LLE");
//m_Log[LogTypes::DSP_MAIL] = new LogContainer("DSPMails", "DSP Mails");
m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Backend");
//m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Emulator");
//m_Log[LogTypes::DYNA_REC] = new LogContainer("JIT", "JIT");
//m_Log[LogTypes::CONSOLE] = new LogContainer("CONSOLE", "Dolphin Console");
//m_Log[LogTypes::OSREPORT] = new LogContainer("OSREPORT", "OSReport");
m_Log[LogTypes::TIME] = new LogContainer("Time", "Core Timing");
m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader");
m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System");
//m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID");
m_Log[LogTypes::KERNEL] = new LogContainer("KERNEL", "KERNEL HLE");
//m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD");
//m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES");
//m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO", "WII IPC FILEIO");
m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER");
m_Log[LogTypes::GPU] = new LogContainer("GPU", "GPU");
m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call HLE");
m_Log[LogTypes::HLE] = new LogContainer("HLE", "High Level Emulation");
m_Log[LogTypes::HW] = new LogContainer("HW", "Hardware");
//m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay");
//m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager");
//m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
m_Log[LogTypes::GUI] = new LogContainer("GUI", "GUI");
m_fileLog = new FileLogListener(FileUtil::GetUserPath(F_MAINLOG_IDX).c_str());
m_consoleLog = new ConsoleListener();
m_debuggerLog = new DebuggerLogListener();
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
{
m_Log[i]->SetEnable(true);
m_Log[i]->AddListener(m_fileLog);
m_Log[i]->AddListener(m_consoleLog);
#ifdef _MSC_VER
if (IsDebuggerPresent())
m_Log[i]->AddListener(m_debuggerLog);
#endif
}
m_consoleLog->Open();
}
LogManager::~LogManager()
{
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
{
m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_fileLog);
m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_consoleLog);
m_logManager->RemoveListener((LogTypes::LOG_TYPE)i, m_debuggerLog);
}
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
delete m_Log[i];
delete m_fileLog;
delete m_consoleLog;
delete m_debuggerLog;
}
void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file,
int line, const char* function, const char *fmt, va_list args)
{
char temp[MAX_MSGLEN];
char msg[MAX_MSGLEN * 2];
LogContainer *log = m_Log[type];
if (!log->IsEnabled() || level > log->GetLevel() || ! log->HasListeners())
return;
Common::CharArrayFromFormatV(temp, MAX_MSGLEN, fmt, args);
static const char level_to_char[7] = "ONEWID";
sprintf(msg, "%s %s:%u %c[%s] %s: %s\n", Common::Timer::GetTimeFormatted().c_str(), file, line,
level_to_char[(int)level], log->GetShortName(), function, temp);
#ifdef ANDROID
Host_SysMessage(msg);
#endif
log->Trigger(level, msg);
}
void LogManager::Init()
{
m_logManager = new LogManager();
}
void LogManager::Shutdown()
{
delete m_logManager;
m_logManager = nullptr;
}
LogContainer::LogContainer(const char* shortName, const char* fullName, bool enable)
: m_enable(enable)
{
strncpy(m_fullName, fullName, 128);
strncpy(m_shortName, shortName, 32);
m_level = LogTypes::MAX_LOGLEVEL;
}
// LogContainer
void LogContainer::AddListener(LogListener *listener)
{
std::lock_guard<std::mutex> lk(m_listeners_lock);
m_listeners.insert(listener);
}
void LogContainer::RemoveListener(LogListener *listener)
{
std::lock_guard<std::mutex> lk(m_listeners_lock);
m_listeners.erase(listener);
}
void LogContainer::Trigger(LogTypes::LOG_LEVELS level, const char *msg)
{
std::lock_guard<std::mutex> lk(m_listeners_lock);
std::set<LogListener*>::const_iterator i;
for (i = m_listeners.begin(); i != m_listeners.end(); ++i)
{
(*i)->Log(level, msg);
}
}
FileLogListener::FileLogListener(const char *filename)
{
OpenFStream(m_logfile, filename, std::ios::app);
SetEnable(true);
}
void FileLogListener::Log(LogTypes::LOG_LEVELS, const char *msg)
{
if (!IsEnabled() || !IsValid())
return;
std::lock_guard<std::mutex> lk(m_log_lock);
m_logfile << msg << std::flush;
}
void DebuggerLogListener::Log(LogTypes::LOG_LEVELS, const char *msg)
{
#if _MSC_VER
::OutputDebugStringA(msg);
#endif
}

View file

@ -1,166 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/log.h"
#include "common/string_util.h"
#include "common/file_util.h"
#include <cstring>
#include <set>
#include <mutex>
#define MAX_MESSAGES 8000
#define MAX_MSGLEN 1024
// pure virtual interface
class LogListener
{
public:
virtual ~LogListener() {}
virtual void Log(LogTypes::LOG_LEVELS, const char *msg) = 0;
};
class FileLogListener : public LogListener
{
public:
FileLogListener(const char *filename);
void Log(LogTypes::LOG_LEVELS, const char *msg) override;
bool IsValid() { return !m_logfile.fail(); }
bool IsEnabled() const { return m_enable; }
void SetEnable(bool enable) { m_enable = enable; }
const char* GetName() const { return "file"; }
private:
std::mutex m_log_lock;
std::ofstream m_logfile;
bool m_enable;
};
class DebuggerLogListener : public LogListener
{
public:
void Log(LogTypes::LOG_LEVELS, const char *msg) override;
};
class LogContainer
{
public:
LogContainer(const char* shortName, const char* fullName, bool enable = false);
const char* GetShortName() const { return m_shortName; }
const char* GetFullName() const { return m_fullName; }
void AddListener(LogListener* listener);
void RemoveListener(LogListener* listener);
void Trigger(LogTypes::LOG_LEVELS, const char *msg);
bool IsEnabled() const { return m_enable; }
void SetEnable(bool enable) { m_enable = enable; }
LogTypes::LOG_LEVELS GetLevel() const { return m_level; }
void SetLevel(LogTypes::LOG_LEVELS level) { m_level = level; }
bool HasListeners() const { return !m_listeners.empty(); }
private:
char m_fullName[128];
char m_shortName[32];
bool m_enable;
LogTypes::LOG_LEVELS m_level;
std::mutex m_listeners_lock;
std::set<LogListener*> m_listeners;
};
class ConsoleListener;
class LogManager : NonCopyable
{
private:
LogContainer* m_Log[LogTypes::NUMBER_OF_LOGS];
FileLogListener *m_fileLog;
ConsoleListener *m_consoleLog;
DebuggerLogListener *m_debuggerLog;
static LogManager *m_logManager; // Singleton. Ugh.
LogManager();
~LogManager();
public:
static u32 GetMaxLevel() { return LogTypes::MAX_LOGLEVEL; }
void Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
const char* function, const char *fmt, va_list args);
void SetLogLevel(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level)
{
m_Log[type]->SetLevel(level);
}
void SetEnable(LogTypes::LOG_TYPE type, bool enable)
{
m_Log[type]->SetEnable(enable);
}
bool IsEnabled(LogTypes::LOG_TYPE type) const
{
return m_Log[type]->IsEnabled();
}
const char* GetShortName(LogTypes::LOG_TYPE type) const
{
return m_Log[type]->GetShortName();
}
const char* GetFullName(LogTypes::LOG_TYPE type) const
{
return m_Log[type]->GetFullName();
}
void AddListener(LogTypes::LOG_TYPE type, LogListener *listener)
{
m_Log[type]->AddListener(listener);
}
void RemoveListener(LogTypes::LOG_TYPE type, LogListener *listener)
{
m_Log[type]->RemoveListener(listener);
}
FileLogListener *GetFileListener() const
{
return m_fileLog;
}
ConsoleListener *GetConsoleListener() const
{
return m_consoleLog;
}
DebuggerLogListener *GetDebuggerListener() const
{
return m_debuggerLog;
}
static LogManager* GetInstance()
{
return m_logManager;
}
static void SetInstance(LogManager *logManager)
{
m_logManager = logManager;
}
static void Init();
static void Shutdown();
};