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shader_ir: Unify constant buffer offset values

Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
This commit is contained in:
ReinUsesLisp 2019-01-28 18:11:23 -03:00
parent 3c3d9afd61
commit 477d616f7d
17 changed files with 36 additions and 25 deletions

View file

@ -1248,11 +1248,19 @@ union Instruction {
union { union {
BitField<20, 14, u64> offset; BitField<20, 14, u64> offset;
BitField<34, 5, u64> index; BitField<34, 5, u64> index;
u64 GetOffset() const {
return offset * 4;
}
} cbuf34; } cbuf34;
union { union {
BitField<20, 16, s64> offset; BitField<20, 16, s64> offset;
BitField<36, 5, u64> index; BitField<36, 5, u64> index;
s64 GetOffset() const {
return offset;
}
} cbuf36; } cbuf36;
// Unsure about the size of this one. // Unsure about the size of this one.

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@ -957,7 +957,7 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
} }
} else { } else {
// Buffer is accessed directly, upload just what we use // Buffer is accessed directly, upload just what we use
size = used_buffer.GetSize() * sizeof(float); size = used_buffer.GetSize();
} }
// Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140 // Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140

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@ -543,8 +543,9 @@ private:
if (const auto immediate = std::get_if<ImmediateNode>(offset)) { if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
// Direct access // Direct access
const u32 offset_imm = immediate->GetValue(); const u32 offset_imm = immediate->GetValue();
return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()), offset_imm / 4, ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
offset_imm % 4); return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
offset_imm / (4 * 4), (offset_imm / 4) % 4);
} else if (std::holds_alternative<OperationNode>(*offset)) { } else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access // Indirect access

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@ -25,7 +25,7 @@ u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -35,7 +35,7 @@ u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, const BasicBlock& code, u32 p
switch (opcode->get().GetId()) { switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C: case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C: case OpCode::Id::HMUL2_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::HADD2_R: case OpCode::Id::HADD2_R:
case OpCode::Id::HMUL2_R: case OpCode::Id::HMUL2_R:
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);

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@ -26,7 +26,7 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, const BasicBlock& code, u3
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -48,7 +48,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) { if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();
const bool input_signed = instr.conversion.is_input_signed; const bool input_signed = instr.conversion.is_input_signed;
@ -72,7 +72,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) { if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();
@ -110,7 +110,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) { if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -27,14 +27,14 @@ u32 ShaderIR::DecodeFfma(BasicBlock& bb, const BasicBlock& code, u32 pc) {
auto [op_b, op_c] = [&]() -> std::tuple<Node, Node> { auto [op_b, op_c] = [&]() -> std::tuple<Node, Node> {
switch (opcode->get().GetId()) { switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: { case OpCode::Id::FFMA_CR: {
return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)}; GetRegister(instr.gpr39)};
} }
case OpCode::Id::FFMA_RR: case OpCode::Id::FFMA_RR:
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)}; return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::FFMA_RC: { case OpCode::Id::FFMA_RC: {
return {GetRegister(instr.gpr39), return {GetRegister(instr.gpr39),
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)}; GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
} }
case OpCode::Id::FFMA_IMM: case OpCode::Id::FFMA_IMM:
return {GetImmediate19(instr), GetRegister(instr.gpr39)}; return {GetImmediate19(instr), GetRegister(instr.gpr39)};

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@ -25,7 +25,7 @@ u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -25,7 +25,7 @@ u32 ShaderIR::DecodeFloatSetPredicate(BasicBlock& bb, const BasicBlock& code, u3
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();
op_b = GetOperandAbsNegFloat(op_b, instr.fsetp.abs_b, false); op_b = GetOperandAbsNegFloat(op_b, instr.fsetp.abs_b, false);

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@ -39,13 +39,14 @@ u32 ShaderIR::DecodeHfma2(BasicBlock& bb, const BasicBlock& code, u32 pc) {
neg_b = instr.hfma2.negate_b; neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c; neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, instr.hfma2.type_b, return {instr.hfma2.saturate, instr.hfma2.type_b,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), instr.hfma2.type_reg39, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)}; instr.hfma2.type_reg39, GetRegister(instr.gpr39)};
case OpCode::Id::HFMA2_RC: case OpCode::Id::HFMA2_RC:
neg_b = instr.hfma2.negate_b; neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c; neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39), return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39),
instr.hfma2.type_b, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)}; instr.hfma2.type_b,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::HFMA2_RR: case OpCode::Id::HFMA2_RR:
neg_b = instr.hfma2.rr.negate_b; neg_b = instr.hfma2.rr.negate_b;
neg_c = instr.hfma2.rr.negate_c; neg_c = instr.hfma2.rr.negate_c;

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@ -23,7 +23,7 @@ u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -25,7 +25,7 @@ u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, const BasicBlock& code,
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -80,7 +80,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
Node index = GetRegister(instr.gpr8); Node index = GetRegister(instr.gpr8);
const Node op_a = const Node op_a =
GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, index); GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
switch (instr.ld_c.type.Value()) { switch (instr.ld_c.type.Value()) {
case Tegra::Shader::UniformType::Single: case Tegra::Shader::UniformType::Single:
@ -89,7 +89,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
case Tegra::Shader::UniformType::Double: { case Tegra::Shader::UniformType::Double: {
const Node op_b = const Node op_b =
GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, index); GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 4, index);
SetTemporal(bb, 0, op_a); SetTemporal(bb, 0, op_a);
SetTemporal(bb, 1, op_b); SetTemporal(bb, 1, op_b);
@ -142,7 +142,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
ASSERT(cbuf != nullptr); ASSERT(cbuf != nullptr);
const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr); ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue() * 4; const auto cbuf_offset = cbuf_offset_imm->GetValue();
bb.push_back(Comment( bb.push_back(Comment(
fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset))); fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));

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@ -23,7 +23,7 @@ u32 ShaderIR::DecodeShift(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) { } else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20); return GetRegister(instr.gpr20);
} else { } else {
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
} }
}(); }();

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@ -32,13 +32,14 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
auto [is_merge, op_b, op_c] = [&]() -> std::tuple<bool, Node, Node> { auto [is_merge, op_b, op_c] = [&]() -> std::tuple<bool, Node, Node> {
switch (opcode->get().GetId()) { switch (opcode->get().GetId()) {
case OpCode::Id::XMAD_CR: case OpCode::Id::XMAD_CR:
return {instr.xmad.merge_56, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), return {instr.xmad.merge_56,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)}; GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RR: case OpCode::Id::XMAD_RR:
return {instr.xmad.merge_37, GetRegister(instr.gpr20), GetRegister(instr.gpr39)}; return {instr.xmad.merge_37, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RC: case OpCode::Id::XMAD_RC:
return {false, GetRegister(instr.gpr39), return {false, GetRegister(instr.gpr39),
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)}; GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::XMAD_IMM: case OpCode::Id::XMAD_IMM:
return {instr.xmad.merge_37, Immediate(static_cast<u32>(instr.xmad.imm20_16)), return {instr.xmad.merge_37, Immediate(static_cast<u32>(instr.xmad.imm20_16)),
GetRegister(instr.gpr39)}; GetRegister(instr.gpr39)};

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@ -249,7 +249,7 @@ public:
} }
u32 GetSize() const { u32 GetSize() const {
return max_offset + 1; return max_offset + sizeof(float);
} }
private: private: