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udp/client: Take std::function by const reference with TestCommunication()

Avoids redundant copies.
This commit is contained in:
Lioncash 2020-10-16 06:22:26 -04:00
parent 64f967fd49
commit 36cfb234d5
2 changed files with 5 additions and 5 deletions

View file

@ -333,15 +333,15 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons
}
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback) {
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
[&](Response::PadData data) { success_event.Set(); }};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
bool result = success_event.WaitFor(std::chrono::seconds(8));
const bool result = success_event.WaitFor(std::chrono::seconds(8));
socket.Stop();
worker_thread.join();
if (result) {

View file

@ -150,7 +150,7 @@ private:
};
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback);
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback);
} // namespace InputCommon::CemuhookUDP