added initial support for hw.cpp module
This commit is contained in:
parent
670ac5643a
commit
31abc42d3d
8 changed files with 69 additions and 52 deletions
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@ -152,7 +152,7 @@
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<ClCompile Include="src\elf\elf_reader.cpp" />
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<ClCompile Include="src\elf\elf_reader.cpp" />
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<ClCompile Include="src\file_sys\directory_file_system.cpp" />
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<ClCompile Include="src\file_sys\directory_file_system.cpp" />
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<ClCompile Include="src\file_sys\meta_file_system.cpp" />
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<ClCompile Include="src\file_sys\meta_file_system.cpp" />
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<ClCompile Include="src\hw\hardware.cpp" />
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<ClCompile Include="src\hw\hw.cpp" />
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<ClCompile Include="src\loader.cpp" />
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<ClCompile Include="src\loader.cpp" />
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<ClCompile Include="src\mem_map.cpp" />
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<ClCompile Include="src\mem_map.cpp" />
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<ClCompile Include="src\mem_map_funcs.cpp" />
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<ClCompile Include="src\mem_map_funcs.cpp" />
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@ -46,7 +46,7 @@
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<ClCompile Include="src\arm\interpreter\arm_interpreter.cpp">
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<ClCompile Include="src\arm\interpreter\arm_interpreter.cpp">
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<Filter>arm\interpreter</Filter>
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<Filter>arm\interpreter</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\hw\hardware.cpp">
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<ClCompile Include="src\hw\hw.cpp">
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<Filter>hw</Filter>
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<Filter>hw</Filter>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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@ -55,6 +55,9 @@ void Stop();
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/// Initialize the core
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/// Initialize the core
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int Init();
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int Init();
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/// Shutdown the core
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void Shutdown();
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ARMul_State* GetState();
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ARMul_State* GetState();
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} // namespace
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} // namespace
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@ -29,42 +29,34 @@ namespace HW {
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template <typename T>
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template <typename T>
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inline void Read(T &var, const u32 addr) {
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inline void Read(T &var, const u32 addr) {
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// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
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NOTICE_LOG(HW, "Hardware read from address %08X", addr);
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// TODO: Make sure this represents the mirrors in a correct way.
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// Could just do a base-relative read, too.... TODO
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//if ((addr & 0x3E000000) == 0x08000000) {
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// var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]);
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//} else {
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// _assert_msg_(HW, false, "unknown hardware read");
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//}
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}
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}
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template <typename T>
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template <typename T>
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inline void Write(u32 addr, const T data) {
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inline void Write(u32 addr, const T data) {
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//// ExeFS:/.code is loaded here:
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NOTICE_LOG(HW, "Hardware write to address %08X", addr);
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//if ((addr & 0xFFF00000) == 0x00100000) {
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// // TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
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// // http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions
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// // The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when
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// // the exheader "special memory" flag is clear. The 0x03F00000-byte size restriction only
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// // applies when this flag is clear. Executables are usually loaded to 0x14000000 when the
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// // exheader "special memory" flag is set, however this address can be arbitrary.
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// *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data;
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//// Error out...
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//} else {
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// _assert_msg_(HW, false, "unknown hardware write");
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//}
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}
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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template void Read<u64>(u64 &var, const u32 addr);
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template void Read<u32>(u32 &var, const u32 addr);
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template void Read<u16>(u16 &var, const u32 addr);
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template void Read<u8>(u8 &var, const u32 addr);
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template void Write<const u64>(u32 addr, const u64 data);
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template void Write<const u32>(u32 addr, const u32 data);
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template void Write<const u16>(u32 addr, const u16 data);
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template void Write<const u8>(u32 addr, const u8 data);
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/// Initialize hardware
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void Init() {
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void Init() {
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NOTICE_LOG(HW, "Hardware initialized OK");
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}
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}
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/// Shutdown hardware
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void Shutdown() {
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void Shutdown() {
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NOTICE_LOG(HW, "Hardware shutdown OK");
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}
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}
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}
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}
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@ -32,4 +32,10 @@ inline void Read(T &var, const u32 addr);
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template <typename T>
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template <typename T>
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inline void Write(u32 addr, const T data);
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inline void Write(u32 addr, const T data);
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/// Initialize hardware
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void Init();
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/// Shutdown hardware
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void Shutdown();
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} // namespace
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} // namespace
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@ -25,6 +25,7 @@
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#include "common.h"
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#include "common.h"
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#include "mem_map.h"
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#include "mem_map.h"
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#include "hw/hw.h"
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namespace Memory {
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namespace Memory {
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@ -32,10 +33,15 @@ template <typename T>
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inline void _Read(T &var, const u32 addr) {
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inline void _Read(T &var, const u32 addr) {
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// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
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// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
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// TODO: Make sure this represents the mirrors in a correct way.
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// TODO: Make sure this represents the mirrors in a correct way.
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// Could just do a base-relative read, too.... TODO
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// Could just do a base-relative read, too.... TODO
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if ((addr & 0x3E000000) == 0x08000000) {
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// Hardware I/O register reads
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// 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
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if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) {
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HW::Read<T>(var, addr);
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// FCRAM virtual address reads
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} else if ((addr & 0x3E000000) == 0x08000000) {
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var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]);
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var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]);
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// Scratchpad memory
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// Scratchpad memory
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@ -60,8 +66,14 @@ inline void _Read(T &var, const u32 addr) {
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template <typename T>
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template <typename T>
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inline void _Write(u32 addr, const T data) {
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inline void _Write(u32 addr, const T data) {
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// Hardware I/O register writes
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// 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
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if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) {
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HW::Write<const T>(addr, data);
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// ExeFS:/.code is loaded here:
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// ExeFS:/.code is loaded here:
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if ((addr & 0xFFF00000) == 0x00100000) {
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} else if ((addr & 0xFFF00000) == 0x00100000) {
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// TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
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// TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
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// http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions
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// http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions
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// The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when
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// The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when
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@ -23,6 +23,7 @@
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*/
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*/
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#include "core.h"
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#include "core.h"
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#include "hw/hw.h"
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#include "core_timing.h"
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#include "core_timing.h"
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#include "mem_map.h"
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#include "mem_map.h"
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#include "system.h"
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#include "system.h"
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@ -38,6 +39,7 @@ void UpdateState(State state) {
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void Init(EmuWindow* emu_window) {
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void Init(EmuWindow* emu_window) {
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Core::Init();
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Core::Init();
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Memory::Init();
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Memory::Init();
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HW::Init();
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CoreTiming::Init();
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CoreTiming::Init();
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}
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}
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@ -49,6 +51,8 @@ void RunLoopUntil(u64 global_cycles) {
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}
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}
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void Shutdown() {
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void Shutdown() {
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Core::Shutdown();
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HW::Shutdown();
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g_ctr_file_system.Shutdown();
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g_ctr_file_system.Shutdown();
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}
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}
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