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shader: node - update correct comment

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Nguyen Dac Nam 2020-03-13 23:06:26 +07:00 committed by namkazy
parent c119473c40
commit 2c780db5b9

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@ -162,21 +162,21 @@ enum class OperationCode {
AtomicImageXor, /// (MetaImage, int[N] coords) -> void AtomicImageXor, /// (MetaImage, int[N] coords) -> void
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
AtomicUExchange, /// (memory, {u}int) -> {u}int AtomicUExchange, /// (memory, uint) -> uint
AtomicUAdd, /// (memory, {u}int) -> {u}int AtomicUAdd, /// (memory, uint) -> uint
AtomicUMin, /// (memory, {u}int) -> {u}int AtomicUMin, /// (memory, uint) -> uint
AtomicUMax, /// (memory, {u}int) -> {u}int AtomicUMax, /// (memory, uint) -> uint
AtomicUAnd, /// (memory, {u}int) -> {u}int AtomicUAnd, /// (memory, uint) -> uint
AtomicUOr, /// (memory, {u}int) -> {u}int AtomicUOr, /// (memory, uint) -> uint
AtomicUXor, /// (memory, {u}int) -> {u}int AtomicUXor, /// (memory, uint) -> uint
AtomicIExchange, /// (memory, {u}int) -> {u}int AtomicIExchange, /// (memory, int) -> int
AtomicIAdd, /// (memory, {u}int) -> {u}int AtomicIAdd, /// (memory, int) -> int
AtomicIMin, /// (memory, {u}int) -> {u}int AtomicIMin, /// (memory, int) -> int
AtomicIMax, /// (memory, {u}int) -> {u}int AtomicIMax, /// (memory, int) -> int
AtomicIAnd, /// (memory, {u}int) -> {u}int AtomicIAnd, /// (memory, int) -> int
AtomicIOr, /// (memory, {u}int) -> {u}int AtomicIOr, /// (memory, int) -> int
AtomicIXor, /// (memory, {u}int) -> {u}int AtomicIXor, /// (memory, int) -> int
Branch, /// (uint branch_target) -> void Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void BranchIndirect, /// (uint branch_target) -> void