Dynamic get unused location
This commit is contained in:
parent
d994466a08
commit
1de9e4e121
1 changed files with 49 additions and 27 deletions
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@ -6,6 +6,7 @@
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#include <array>
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#include <array>
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#include <climits>
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#include <climits>
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#include <string_view>
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#include <string_view>
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#include <queue>
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#include <fmt/format.h>
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#include <fmt/format.h>
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@ -1201,18 +1202,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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}
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}
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}
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}
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}
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}
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if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
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input_front_color = id;
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}
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
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if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
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input_fixed_fnc_textures[index] = id;
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}
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}
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if (loads[IR::Attribute::InstanceId]) {
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if (loads[IR::Attribute::InstanceId]) {
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if (profile.support_vertex_instance_id) {
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if (profile.support_vertex_instance_id) {
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instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
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instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
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@ -1239,17 +1228,15 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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loads[IR::Attribute::TessellationEvaluationPointV]) {
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loads[IR::Attribute::TessellationEvaluationPointV]) {
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tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
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tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
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}
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}
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std::queue<u32> ununsed_location;
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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const AttributeType input_type{runtime_info.generic_input_types[index]};
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const AttributeType input_type{runtime_info.generic_input_types[index]};
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if (!runtime_info.previous_stage_stores.Generic(index)) {
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if (!runtime_info.previous_stage_stores.Generic(index) || !loads.Generic(index) ||
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continue;
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input_type == AttributeType::Disabled) {
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}
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ununsed_location.push(static_cast<u32>(index));
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if (!loads.Generic(index)) {
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continue;
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}
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if (input_type == AttributeType::Disabled) {
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continue;
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continue;
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}
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}
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const Id type{GetAttributeType(*this, input_type)};
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const Id type{GetAttributeType(*this, input_type)};
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const Id id{DefineInput(*this, type, true)};
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const Id id{DefineInput(*this, type, true)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
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Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
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@ -1275,6 +1262,28 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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break;
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break;
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}
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}
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}
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}
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if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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if (ununsed_location.empty()) {
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throw RuntimeError("Unable to get an unused location");
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}
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u32 location = ununsed_location.front();
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ununsed_location.pop();
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, location);
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input_front_color = id;
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}
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
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if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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if (ununsed_location.empty()) {
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throw RuntimeError("Unable to get an unused location");
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}
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u32 location = ununsed_location.front();
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ununsed_location.pop();
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, location);
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input_fixed_fnc_textures[index] = id;
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}
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}
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if (stage == Stage::TessellationEval) {
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if (stage == Stage::TessellationEval) {
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for (size_t index = 0; index < info.uses_patches.size(); ++index) {
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for (size_t index = 0; index < info.uses_patches.size(); ++index) {
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if (!info.uses_patches[index]) {
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if (!info.uses_patches[index]) {
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@ -1325,23 +1334,36 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
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viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
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spv::BuiltIn::ViewportMaskNV);
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spv::BuiltIn::ViewportMaskNV);
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}
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
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std::queue<u32> ununsed_location;
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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if (info.stores.Generic(index)) {
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DefineGenericOutput(*this, index, invocations);
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} else {
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ununsed_location.push(static_cast<u32>(index));
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}
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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if (ununsed_location.empty()) {
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throw RuntimeError("Unable to get an unused location");
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}
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u32 location = ununsed_location.front();
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ununsed_location.pop();
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const Id id{DefineOutput(*this, F32[4], invocations)};
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
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Decorate(id, spv::Decoration::Location, location);
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output_front_color = id;
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output_front_color = id;
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}
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}
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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if (ununsed_location.empty()) {
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throw RuntimeError("Unable to get an unused location");
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}
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u32 location = ununsed_location.front();
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ununsed_location.pop();
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const Id id{DefineOutput(*this, F32[4], invocations)};
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
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Decorate(id, spv::Decoration::Location, location);
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output_fixed_fnc_textures[index] = id;
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output_fixed_fnc_textures[index] = id;
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}
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}
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}
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}
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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if (info.stores.Generic(index)) {
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DefineGenericOutput(*this, index, invocations);
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}
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}
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switch (stage) {
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switch (stage) {
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case Stage::TessellationControl:
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case Stage::TessellationControl:
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if (info.stores_tess_level_outer) {
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if (info.stores_tess_level_outer) {
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