2014-12-16 06:33:41 +01:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 06:38:14 +01:00
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// Licensed under GPLv2 or any later version
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2014-12-16 06:33:41 +01:00
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// Refer to the license.txt file included.
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#pragma once
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2015-06-21 16:44:11 +02:00
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#include <cstddef>
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#include <memory>
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#include <string>
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#include <vector>
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2014-12-16 06:33:41 +01:00
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#include "common/common_types.h"
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2014-12-21 22:36:18 +01:00
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#include "common/file_util.h"
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2014-12-16 06:33:41 +01:00
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#include "core/file_sys/archive_backend.h"
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2015-05-06 07:15:46 +02:00
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/file_backend.h"
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2015-06-21 16:44:11 +02:00
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#include "core/hle/result.h"
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2014-12-16 06:33:41 +01:00
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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class DiskFile : public FileBackend {
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public:
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2016-10-17 04:10:23 +02:00
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DiskFile(FileUtil::IOFile&& file_, const Mode& mode_)
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: file(new FileUtil::IOFile(std::move(file_))) {
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mode.hex = mode_.hex;
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}
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2014-12-18 15:06:37 +01:00
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2015-12-28 16:03:09 +01:00
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ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
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ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
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2015-07-14 01:43:34 +02:00
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u64 GetSize() const override;
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bool SetSize(u64 size) const override;
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2014-12-16 06:33:41 +01:00
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bool Close() const override;
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2014-12-18 15:06:37 +01:00
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2014-12-16 06:33:41 +01:00
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void Flush() const override {
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file->Flush();
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}
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protected:
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Mode mode;
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2015-01-03 20:15:53 +01:00
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std::unique_ptr<FileUtil::IOFile> file;
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2014-12-16 06:33:41 +01:00
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};
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class DiskDirectory : public DirectoryBackend {
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public:
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2016-10-16 17:09:36 +02:00
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DiskDirectory(const std::string& path);
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2014-12-16 06:33:41 +01:00
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~DiskDirectory() override {
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Close();
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}
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u32 Read(const u32 count, Entry* entries) override;
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bool Close() const override {
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return true;
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}
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protected:
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u32 total_entries_in_directory;
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FileUtil::FSTEntry directory;
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// We need to remember the last entry we returned, so a subsequent call to Read will continue
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// from the next one. This iterator will always point to the next unread entry.
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std::vector<FileUtil::FSTEntry>::iterator children_iterator;
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};
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} // namespace FileSys
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