suyu/src/video_core/renderer_opengl
2021-07-22 21:51:26 -04:00
..
gl_buffer_cache.cpp DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
gl_buffer_cache.h shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
gl_device.cpp gl_device: Expand on Mesa driver names 2021-06-20 23:04:07 -04:00
gl_device.h video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp shader: Remove old shader management 2021-07-22 21:51:22 -04:00
gl_rasterizer.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp shader: Remove old shader management 2021-07-22 21:51:22 -04:00
gl_shader_cache.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h common: Replace common_sizes into user-literals 2021-06-24 09:27:40 -07:00
gl_texture_cache.cpp shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
gl_texture_cache.h shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
maxwell_to_gl.h
renderer_opengl.cpp configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
renderer_opengl.h video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
util_shaders.cpp util_shaders: Fix BindImageTexture 2021-07-07 14:09:55 -04:00
util_shaders.h astc_decoder: Refactor for style and more efficient memory use 2021-03-25 16:53:51 -04:00