forked from suyu/suyu
206 lines
5.5 KiB
C++
206 lines
5.5 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/audio_out.h"
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#include "audio_core/codec.h"
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#include "audio_core/stream.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/event.h"
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namespace AudioCore {
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enum class PlayState : u8 {
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Started = 0,
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Stopped = 1,
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Paused = 2,
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};
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struct AudioRendererParameter {
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u32_le sample_rate;
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u32_le sample_count;
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u32_le unknown_8;
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u32_le unknown_c;
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u32_le voice_count;
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u32_le sink_count;
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u32_le effect_count;
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u32_le unknown_1c;
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u8 unknown_20;
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INSERT_PADDING_BYTES(3);
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u32_le splitter_count;
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u32_le unknown_2c;
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INSERT_PADDING_WORDS(1);
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u32_le revision;
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};
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static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
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enum class MemoryPoolStates : u32 { // Should be LE
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Invalid = 0x0,
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Unknown = 0x1,
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RequestDetach = 0x2,
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Detached = 0x3,
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RequestAttach = 0x4,
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Attached = 0x5,
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Released = 0x6,
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};
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struct MemoryPoolEntry {
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MemoryPoolStates state;
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u32_le unknown_4;
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u32_le unknown_8;
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u32_le unknown_c;
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};
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static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
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struct MemoryPoolInfo {
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u64_le pool_address;
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u64_le pool_size;
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MemoryPoolStates pool_state;
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INSERT_PADDING_WORDS(3); // Unknown
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};
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static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
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struct BiquadFilter {
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u8 enable;
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INSERT_PADDING_BYTES(1);
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std::array<s16_le, 3> numerator;
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std::array<s16_le, 2> denominator;
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};
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static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
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struct WaveBuffer {
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u64_le buffer_addr;
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u64_le buffer_sz;
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s32_le start_sample_offset;
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s32_le end_sample_offset;
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u8 is_looping;
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u8 end_of_stream;
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u8 sent_to_server;
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INSERT_PADDING_BYTES(5);
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u64 context_addr;
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u64 context_sz;
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INSERT_PADDING_BYTES(8);
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};
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static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
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struct VoiceInfo {
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u32_le id;
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u32_le node_id;
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u8 is_new;
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u8 is_in_use;
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PlayState play_state;
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u8 sample_format;
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u32_le sample_rate;
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u32_le priority;
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u32_le sorting_order;
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u32_le channel_count;
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float_le pitch;
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float_le volume;
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std::array<BiquadFilter, 2> biquad_filter;
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u32_le wave_buffer_count;
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u32_le wave_buffer_head;
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INSERT_PADDING_WORDS(1);
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u64_le additional_params_addr;
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u64_le additional_params_sz;
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u32_le mix_id;
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u32_le splitter_info_id;
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std::array<WaveBuffer, 4> wave_buffer;
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std::array<u32_le, 6> voice_channel_resource_ids;
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INSERT_PADDING_BYTES(24);
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};
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static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
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struct VoiceOutStatus {
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u64_le played_sample_count;
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u32_le wave_buffer_consumed;
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u32_le voice_drops_count;
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};
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static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
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struct UpdateDataHeader {
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UpdateDataHeader() {}
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explicit UpdateDataHeader(const AudioRendererParameter& config) {
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revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
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behavior_size = 0xb0;
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memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
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voices_size = config.voice_count * 0x10;
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voice_resource_size = 0x0;
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effects_size = config.effect_count * 0x10;
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mixes_size = 0x0;
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sinks_size = config.sink_count * 0x20;
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performance_manager_size = 0x10;
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total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
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effects_size + sinks_size + performance_manager_size;
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}
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u32_le revision;
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u32_le behavior_size;
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u32_le memory_pools_size;
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u32_le voices_size;
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u32_le voice_resource_size;
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u32_le effects_size;
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u32_le mixes_size;
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u32_le sinks_size;
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u32_le performance_manager_size;
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INSERT_PADDING_WORDS(6);
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u32_le total_size;
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};
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static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
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class AudioRenderer {
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public:
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AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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void QueueMixedBuffer(Buffer::Tag tag);
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void ReleaseAndQueueBuffers();
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private:
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class VoiceState {
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public:
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bool IsPlaying() const {
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return is_in_use && info.play_state == PlayState::Started;
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}
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const VoiceOutStatus& GetOutStatus() const {
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return out_status;
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}
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const VoiceInfo& GetInfo() const {
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return info;
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}
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VoiceInfo& Info() {
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return info;
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}
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void SetWaveIndex(size_t index);
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std::vector<s16> DequeueSamples(size_t sample_count);
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void UpdateState();
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void RefreshBuffer();
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private:
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bool is_in_use{};
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bool is_refresh_pending{};
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size_t wave_index{};
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size_t offset{};
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Codec::ADPCMState adpcm_state{};
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std::vector<s16> samples;
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VoiceOutStatus out_status{};
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VoiceInfo info{};
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};
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AudioRendererParameter worker_params;
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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std::vector<VoiceState> voices;
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std::unique_ptr<AudioCore::AudioOut> audio_core;
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AudioCore::StreamPtr stream;
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};
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} // namespace AudioCore
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