forked from suyu/suyu
b0ab803ce8
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/assert.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/writable_event.h"
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namespace Kernel {
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WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
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WritableEvent::~WritableEvent() = default;
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EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
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SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
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SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
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writable_event->name = name + ":Writable";
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writable_event->readable = readable_event;
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readable_event->name = name + ":Readable";
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readable_event->signaled = false;
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return {std::move(readable_event), std::move(writable_event)};
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}
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SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
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return readable;
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}
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void WritableEvent::Signal() {
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readable->Signal();
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}
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void WritableEvent::Clear() {
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readable->Clear();
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}
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bool WritableEvent::IsSignaled() const {
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return readable->signaled;
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}
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} // namespace Kernel
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