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blit_image.cpp
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vulkan: Rework descriptor allocation algorithm
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2021-07-22 21:51:29 -04:00 |
blit_image.h
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vulkan: Rework descriptor allocation algorithm
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2021-07-22 21:51:29 -04:00 |
fixed_pipeline_state.cpp
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
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2021-07-22 21:51:35 -04:00 |
fixed_pipeline_state.h
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
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2021-07-22 21:51:35 -04:00 |
maxwell_to_vk.cpp
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
maxwell_to_vk.h
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
pipeline_helper.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
renderer_vulkan.cpp
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vk_swapchain: Handle outdated swapchains
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2021-07-22 21:51:34 -04:00 |
renderer_vulkan.h
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vk_blit_screen.cpp
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vk_scheduler: Allow command submission on worker thread
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2021-07-22 21:51:29 -04:00 |
vk_blit_screen.h
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vk_buffer_cache.cpp
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vk_buffer_cache: Handle null texture buffers
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2021-07-22 21:51:34 -04:00 |
vk_buffer_cache.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
vk_command_pool.cpp
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vk_command_pool.h
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vk_compute_pass.cpp
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vk_compute_pass: Fix -Wshadow warning
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2021-07-22 21:51:29 -04:00 |
vk_compute_pass.h
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vulkan: Defer descriptor set work to the Vulkan thread
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2021-07-22 21:51:29 -04:00 |
vk_compute_pipeline.cpp
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
vk_compute_pipeline.h
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
vk_descriptor_pool.cpp
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vulkan: Rework descriptor allocation algorithm
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2021-07-22 21:51:29 -04:00 |
vk_descriptor_pool.h
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vulkan: Rework descriptor allocation algorithm
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2021-07-22 21:51:29 -04:00 |
vk_fence_manager.cpp
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vk_fence_manager.h
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vk_graphics_pipeline.cpp
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vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state
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2021-07-22 21:51:35 -04:00 |
vk_graphics_pipeline.h
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
vk_master_semaphore.cpp
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vk_master_semaphore.h
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vk_master_semaphore: Use fetch_add to increase master semaphore tick
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2021-07-22 21:51:30 -04:00 |
vk_pipeline_cache.cpp
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vk_pipeline_cache: Skip cached pipelines with different dynamic state
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2021-07-22 21:51:35 -04:00 |
vk_pipeline_cache.h
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vk_pipeline_cache,shader_notify: Add shader notifications
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2021-07-22 21:51:35 -04:00 |
vk_query_cache.cpp
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vk_query_cache: Wait before reading queries
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2021-07-22 21:51:30 -04:00 |
vk_query_cache.h
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vk_rasterizer.cpp
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vk_rasterizer: Exit render passes on fragment barriers
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2021-07-22 21:51:35 -04:00 |
vk_rasterizer.h
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
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2021-07-22 21:51:35 -04:00 |
vk_render_pass_cache.cpp
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shader: Fix render targets with null attachments
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2021-07-22 21:51:29 -04:00 |
vk_render_pass_cache.h
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vk_resource_pool.cpp
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vk_resource_pool.h
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vk_scheduler.cpp
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vk_scheduler: Use locks instead of SPSC a queue
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2021-07-22 21:51:30 -04:00 |
vk_scheduler.h
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video_core,shader: Clang-format fixes
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2021-07-22 21:51:33 -04:00 |
vk_shader_util.cpp
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vk_shader_util.h
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vk_staging_buffer_pool.cpp
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
vk_staging_buffer_pool.h
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vk_state_tracker.cpp
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
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2021-07-22 21:51:35 -04:00 |
vk_state_tracker.h
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
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2021-07-22 21:51:35 -04:00 |
vk_stream_buffer.cpp
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vk_stream_buffer.h
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vk_swapchain.cpp
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vk_swapchain: Handle outdated swapchains
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2021-07-22 21:51:34 -04:00 |
vk_swapchain.h
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vk_swapchain: Handle outdated swapchains
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2021-07-22 21:51:34 -04:00 |
vk_texture_cache.cpp
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shader: Implement SULD and SUST
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2021-07-22 21:51:26 -04:00 |
vk_texture_cache.h
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shader: Implement SULD and SUST
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2021-07-22 21:51:26 -04:00 |
vk_update_descriptor.cpp
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vk_update_descriptor: Properly initialize payload on the update descriptor queue
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2021-07-22 21:51:31 -04:00 |
vk_update_descriptor.h
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vulkan: Defer descriptor set work to the Vulkan thread
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2021-07-22 21:51:29 -04:00 |