suyu/externals/metal-cpp/MetalFX/MTLFXTemporalScaler.hpp

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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// MetalFX/MTLFXTemporalScaler.hpp
//
// Copyright 2020-2023 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "MTLFXDefines.hpp"
#include "MTLFXPrivate.hpp"
#include "../Metal/Metal.hpp"
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace MTLFX
{
class TemporalScalerDescriptor : public NS::Copying< TemporalScalerDescriptor >
{
public:
static class TemporalScalerDescriptor* alloc();
class TemporalScalerDescriptor* init();
MTL::PixelFormat colorTextureFormat() const;
void setColorTextureFormat( MTL::PixelFormat format );
MTL::PixelFormat depthTextureFormat() const;
void setDepthTextureFormat( MTL::PixelFormat format );
MTL::PixelFormat motionTextureFormat() const;
void setMotionTextureFormat( MTL::PixelFormat format );
MTL::PixelFormat outputTextureFormat() const;
void setOutputTextureFormat( MTL::PixelFormat format );
NS::UInteger inputWidth() const;
void setInputWidth( NS::UInteger width );
NS::UInteger inputHeight() const;
void setInputHeight( NS::UInteger height );
NS::UInteger outputWidth() const;
void setOutputWidth( NS::UInteger width );
NS::UInteger outputHeight() const;
void setOutputHeight( NS::UInteger height );
bool isAutoExposureEnabled() const;
void setAutoExposureEnabled( bool enabled );
bool isInputContentPropertiesEnabled() const;
void setInputContentPropertiesEnabled( bool enabled );
float inputContentMinScale() const;
void setInputContentMinScale( float scale );
float inputContentMaxScale() const;
void setInputContentMaxScale( float scale );
class TemporalScaler* newTemporalScaler( const MTL::Device* pDevice ) const;
static float supportedInputContentMinScale( const MTL::Device* pDevice );
static float supportedInputContentMaxScale( const MTL::Device* pDevice );
static bool supportsDevice( const MTL::Device* pDevice );
};
class TemporalScaler : public NS::Referencing< TemporalScaler >
{
public:
MTL::TextureUsage colorTextureUsage() const;
MTL::TextureUsage depthTextureUsage() const;
MTL::TextureUsage motionTextureUsage() const;
MTL::TextureUsage outputTextureUsage() const;
NS::UInteger inputContentWidth() const;
void setInputContentWidth( NS::UInteger width );
NS::UInteger inputContentHeight() const;
void setInputContentHeight( NS::UInteger height );
MTL::Texture* colorTexture() const;
void setColorTexture( MTL::Texture* pTexture );
MTL::Texture* depthTexture() const;
void setDepthTexture( MTL::Texture* pTexture );
MTL::Texture* motionTexture() const;
void setMotionTexture( MTL::Texture* pTexture );
MTL::Texture* outputTexture() const;
void setOutputTexture( MTL::Texture* pTexture );
MTL::Texture* exposureTexture() const;
void setExposureTexture( MTL::Texture* pTexture );
float preExposure() const;
void setPreExposure( float preExposure );
float jitterOffsetX() const;
void setJitterOffsetX( float offset );
float jitterOffsetY() const;
void setJitterOffsetY( float offset );
float motionVectorScaleX() const;
void setMotionVectorScaleX( float scale );
float motionVectorScaleY() const;
void setMotionVectorScaleY( float scale );
bool reset() const;
void setReset( bool reset );
bool isDepthReversed() const;
void setDepthReversed( bool depthReversed );
MTL::PixelFormat colorTextureFormat() const;
MTL::PixelFormat depthTextureFormat() const;
MTL::PixelFormat motionTextureFormat() const;
MTL::PixelFormat outputTextureFormat() const;
NS::UInteger inputWidth() const;
NS::UInteger inputHeight() const;
NS::UInteger outputWidth() const;
NS::UInteger outputHeight() const;
float inputContentMinScale() const;
float inputContentMaxScale() const;
MTL::Fence* fence() const;
void setFence( MTL::Fence* pFence );
void encodeToCommandBuffer( MTL::CommandBuffer* pCommandBuffer );
};
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::TemporalScalerDescriptor* MTLFX::TemporalScalerDescriptor::alloc()
{
return NS::Object::alloc< TemporalScalerDescriptor >( _MTLFX_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::TemporalScalerDescriptor* MTLFX::TemporalScalerDescriptor::init()
{
return NS::Object::init< TemporalScalerDescriptor >();
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScalerDescriptor::colorTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setColorTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setColorTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScalerDescriptor::depthTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( depthTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setDepthTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setDepthTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScalerDescriptor::motionTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( motionTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setMotionTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setMotionTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScalerDescriptor::outputTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setOutputTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScalerDescriptor::inputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setInputWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScalerDescriptor::inputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setInputHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScalerDescriptor::outputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setOutputWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScalerDescriptor::outputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setOutputHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::TemporalScalerDescriptor::isAutoExposureEnabled() const
{
return Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( isAutoExposureEnabled ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setAutoExposureEnabled( bool enabled )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setAutoExposureEnabled_ ), enabled );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::TemporalScalerDescriptor::isInputContentPropertiesEnabled() const
{
return Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( isInputContentPropertiesEnabled ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setInputContentPropertiesEnabled( bool enabled )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentPropertiesEnabled_ ), enabled );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScalerDescriptor::inputContentMinScale() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( inputContentMinScale ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setInputContentMinScale( float scale )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentMinScale_ ), scale );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScalerDescriptor::inputContentMaxScale() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( inputContentMaxScale ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScalerDescriptor::setInputContentMaxScale( float scale )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentMaxScale_ ), scale );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::TemporalScaler* MTLFX::TemporalScalerDescriptor::newTemporalScaler( const MTL::Device* pDevice ) const
{
return Object::sendMessage< TemporalScaler* >( this, _MTLFX_PRIVATE_SEL( newTemporalScalerWithDevice_ ), pDevice );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScalerDescriptor::supportedInputContentMinScale( const MTL::Device* pDevice )
{
float scale = 1.0f;
if ( nullptr != methodSignatureForSelector( _NS_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportedInputContentMinScaleForDevice_ ) ) )
{
scale = sendMessage< float >( _NS_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportedInputContentMinScaleForDevice_ ), pDevice );
}
return scale;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScalerDescriptor::supportedInputContentMaxScale( const MTL::Device* pDevice )
{
float scale = 1.0f;
if ( nullptr != methodSignatureForSelector( _NS_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportedInputContentMaxScaleForDevice_ ) ) )
{
scale = sendMessage< float >( _NS_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportedInputContentMaxScaleForDevice_ ), pDevice );
}
else if ( supportsDevice( pDevice ) )
{
scale = 2.0f;
}
return scale;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::TemporalScalerDescriptor::supportsDevice( const MTL::Device* pDevice )
{
return Object::sendMessageSafe< bool >( _NS_PRIVATE_CLS( MTLFXTemporalScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportsDevice_ ), pDevice );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::TemporalScaler::colorTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( colorTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::TemporalScaler::depthTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( depthTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::TemporalScaler::motionTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( motionTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::TemporalScaler::outputTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( outputTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::inputContentWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputContentWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setInputContentWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::inputContentHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputContentHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setInputContentHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::TemporalScaler::colorTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( colorTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setColorTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setColorTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::TemporalScaler::depthTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( depthTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setDepthTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setDepthTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::TemporalScaler::motionTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( motionTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setMotionTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setMotionTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::TemporalScaler::outputTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( outputTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setOutputTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::TemporalScaler::exposureTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( exposureTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setExposureTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setExposureTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::preExposure() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( preExposure ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setPreExposure( float preExposure )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setPreExposure_ ), preExposure );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::jitterOffsetX() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( jitterOffsetX ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setJitterOffsetX( float offset )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setJitterOffsetX_ ), offset );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::jitterOffsetY() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( jitterOffsetY ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setJitterOffsetY( float offset )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setJitterOffsetY_ ), offset );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::motionVectorScaleX() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( motionVectorScaleX ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setMotionVectorScaleX( float scale )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setMotionVectorScaleX_ ), scale );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::motionVectorScaleY() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( motionVectorScaleY ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setMotionVectorScaleY( float scale )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setMotionVectorScaleY_ ), scale );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::TemporalScaler::reset() const
{
return Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( reset ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setReset( bool reset )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setReset_ ), reset );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::TemporalScaler::isDepthReversed() const
{
return Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( isDepthReversed ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setDepthReversed( bool depthReversed )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setDepthReversed_ ), depthReversed );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScaler::colorTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScaler::depthTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( depthTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScaler::motionTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( motionTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::TemporalScaler::outputTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::inputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::inputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::outputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::TemporalScaler::outputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::inputContentMinScale() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( inputContentMinScale ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE float MTLFX::TemporalScaler::inputContentMaxScale() const
{
return Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( inputContentMaxScale ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Fence* MTLFX::TemporalScaler::fence() const
{
return Object::sendMessage< MTL::Fence* >( this, _MTLFX_PRIVATE_SEL( fence ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::setFence( MTL::Fence* pFence )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setFence_ ), pFence );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::TemporalScaler::encodeToCommandBuffer( MTL::CommandBuffer* pCommandBuffer )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( encodeToCommandBuffer_ ), pCommandBuffer );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------