suyu/src/video_core/CMakeLists.txt
ReinUsesLisp 1e191cc837 video_core: Enforce C4715 (not all control paths return a value)
Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.

This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping.
2020-12-24 21:01:23 -03:00

323 lines
11 KiB
CMake

add_subdirectory(host_shaders)
add_library(video_core STATIC
buffer_cache/buffer_block.h
buffer_cache/buffer_cache.h
buffer_cache/map_interval.cpp
buffer_cache/map_interval.h
cdma_pusher.cpp
cdma_pusher.h
command_classes/codecs/codec.cpp
command_classes/codecs/codec.h
command_classes/codecs/h264.cpp
command_classes/codecs/h264.h
command_classes/codecs/vp9.cpp
command_classes/codecs/vp9.h
command_classes/codecs/vp9_types.h
command_classes/host1x.cpp
command_classes/host1x.h
command_classes/nvdec.cpp
command_classes/nvdec.h
command_classes/nvdec_common.h
command_classes/sync_manager.cpp
command_classes/sync_manager.h
command_classes/vic.cpp
command_classes/vic.h
compatible_formats.cpp
compatible_formats.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
engines/const_buffer_engine_interface.h
engines/const_buffer_info.h
engines/engine_interface.h
engines/engine_upload.cpp
engines/engine_upload.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/kepler_compute.cpp
engines/kepler_compute.h
engines/kepler_memory.cpp
engines/kepler_memory.h
engines/maxwell_3d.cpp
engines/maxwell_3d.h
engines/maxwell_dma.cpp
engines/maxwell_dma.h
engines/shader_bytecode.h
engines/shader_header.h
engines/shader_type.h
macro/macro.cpp
macro/macro.h
macro/macro_hle.cpp
macro/macro_hle.h
macro/macro_interpreter.cpp
macro/macro_interpreter.h
macro/macro_jit_x64.cpp
macro/macro_jit_x64.h
fence_manager.h
gpu.cpp
gpu.h
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp
gpu_thread.h
guest_driver.cpp
guest_driver.h
memory_manager.cpp
memory_manager.h
morton.cpp
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_arb_decompiler.cpp
renderer_opengl/gl_arb_decompiler.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_fence_manager.cpp
renderer_opengl/gl_fence_manager.h
renderer_opengl/gl_framebuffer_cache.cpp
renderer_opengl/gl_framebuffer_cache.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_sampler_cache.cpp
renderer_opengl/gl_sampler_cache.h
renderer_opengl/gl_shader_cache.cpp
renderer_opengl/gl_shader_cache.h
renderer_opengl/gl_shader_decompiler.cpp
renderer_opengl/gl_shader_decompiler.h
renderer_opengl/gl_shader_disk_cache.cpp
renderer_opengl/gl_shader_disk_cache.h
renderer_opengl/gl_shader_manager.cpp
renderer_opengl/gl_shader_manager.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state_tracker.cpp
renderer_opengl/gl_state_tracker.h
renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
renderer_opengl/utils.cpp
renderer_opengl/utils.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h
shader_notify.cpp
shader_notify.h
shader/decode/arithmetic.cpp
shader/decode/arithmetic_immediate.cpp
shader/decode/bfe.cpp
shader/decode/bfi.cpp
shader/decode/shift.cpp
shader/decode/arithmetic_integer.cpp
shader/decode/arithmetic_integer_immediate.cpp
shader/decode/arithmetic_half.cpp
shader/decode/arithmetic_half_immediate.cpp
shader/decode/ffma.cpp
shader/decode/hfma2.cpp
shader/decode/conversion.cpp
shader/decode/memory.cpp
shader/decode/texture.cpp
shader/decode/image.cpp
shader/decode/float_set_predicate.cpp
shader/decode/integer_set_predicate.cpp
shader/decode/half_set_predicate.cpp
shader/decode/predicate_set_register.cpp
shader/decode/predicate_set_predicate.cpp
shader/decode/register_set_predicate.cpp
shader/decode/float_set.cpp
shader/decode/integer_set.cpp
shader/decode/half_set.cpp
shader/decode/video.cpp
shader/decode/warp.cpp
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/ast.cpp
shader/ast.h
shader/async_shaders.cpp
shader/async_shaders.h
shader/compiler_settings.cpp
shader/compiler_settings.h
shader/control_flow.cpp
shader/control_flow.h
shader/decode.cpp
shader/expr.cpp
shader/expr.h
shader/memory_util.cpp
shader/memory_util.h
shader/node_helper.cpp
shader/node_helper.h
shader/node.h
shader/registry.cpp
shader/registry.h
shader/shader_ir.cpp
shader/shader_ir.h
shader/track.cpp
shader/transform_feedback.cpp
shader/transform_feedback.h
surface.cpp
surface.h
texture_cache/format_lookup_table.cpp
texture_cache/format_lookup_table.h
texture_cache/surface_base.cpp
texture_cache/surface_base.h
texture_cache/surface_params.cpp
texture_cache/surface_params.h
texture_cache/surface_view.cpp
texture_cache/surface_view.h
texture_cache/texture_cache.h
textures/astc.cpp
textures/astc.h
textures/convert.cpp
textures/convert.h
textures/decoders.cpp
textures/decoders.h
textures/texture.cpp
textures/texture.h
video_core.cpp
video_core.h
)
if (ENABLE_VULKAN)
target_sources(video_core PRIVATE
renderer_vulkan/fixed_pipeline_state.cpp
renderer_vulkan/fixed_pipeline_state.h
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/nsight_aftermath_tracker.cpp
renderer_vulkan/nsight_aftermath_tracker.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp
renderer_vulkan/vk_buffer_cache.h
renderer_vulkan/vk_command_pool.cpp
renderer_vulkan/vk_command_pool.h
renderer_vulkan/vk_compute_pass.cpp
renderer_vulkan/vk_compute_pass.h
renderer_vulkan/vk_compute_pipeline.cpp
renderer_vulkan/vk_compute_pipeline.h
renderer_vulkan/vk_descriptor_pool.cpp
renderer_vulkan/vk_descriptor_pool.h
renderer_vulkan/vk_device.cpp
renderer_vulkan/vk_device.h
renderer_vulkan/vk_fence_manager.cpp
renderer_vulkan/vk_fence_manager.h
renderer_vulkan/vk_graphics_pipeline.cpp
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_image.cpp
renderer_vulkan/vk_image.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_memory_manager.cpp
renderer_vulkan/vk_memory_manager.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
renderer_vulkan/vk_query_cache.cpp
renderer_vulkan/vk_query_cache.h
renderer_vulkan/vk_rasterizer.cpp
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_renderpass_cache.cpp
renderer_vulkan/vk_renderpass_cache.h
renderer_vulkan/vk_resource_pool.cpp
renderer_vulkan/vk_resource_pool.h
renderer_vulkan/vk_sampler_cache.cpp
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
renderer_vulkan/vk_shader_decompiler.cpp
renderer_vulkan/vk_shader_decompiler.h
renderer_vulkan/vk_shader_util.cpp
renderer_vulkan/vk_shader_util.h
renderer_vulkan/vk_staging_buffer_pool.cpp
renderer_vulkan/vk_staging_buffer_pool.h
renderer_vulkan/vk_state_tracker.cpp
renderer_vulkan/vk_state_tracker.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
renderer_vulkan/vk_swapchain.cpp
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
renderer_vulkan/wrapper.cpp
renderer_vulkan/wrapper.h
)
endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad xbyak)
if (MSVC)
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PUBLIC ${FFMPEG_LIBRARY_DIR}/swscale.lib ${FFMPEG_LIBRARY_DIR}/avcodec.lib ${FFMPEG_LIBRARY_DIR}/avutil.lib)
else()
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFMPEG_LIBRARIES})
endif()
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
target_link_libraries(video_core PRIVATE sirit)
endif()
if (ENABLE_NSIGHT_AFTERMATH)
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
endif()
if (NOT WIN32)
message(ERROR "Nsight Aftermath doesn't support non-Windows platforms")
endif()
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
endif()
if (MSVC)
target_compile_options(video_core PRIVATE
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(video_core PRIVATE
-Werror=conversion
-Wno-error=sign-conversion
-Werror=pessimizing-move
-Werror=redundant-move
-Werror=shadow
-Werror=switch
-Werror=type-limits
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
)
endif()