suyu/externals/metal-cpp/Metal/MTLIndirectCommandBuffer.hpp

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C++

//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// Metal/MTLIndirectCommandBuffer.hpp
//
// Copyright 2020-2023 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
#include "MTLDefines.hpp"
#include "MTLHeaderBridge.hpp"
#include "MTLPrivate.hpp"
#include <Foundation/Foundation.hpp>
#include "MTLIndirectCommandBuffer.hpp"
#include "MTLResource.hpp"
#include "MTLTypes.hpp"
namespace MTL
{
_MTL_OPTIONS(NS::UInteger, IndirectCommandType) {
IndirectCommandTypeDraw = 1,
IndirectCommandTypeDrawIndexed = 2,
IndirectCommandTypeDrawPatches = 4,
IndirectCommandTypeDrawIndexedPatches = 8,
IndirectCommandTypeConcurrentDispatch = 32,
IndirectCommandTypeConcurrentDispatchThreads = 64,
IndirectCommandTypeDrawMeshThreadgroups = 128,
IndirectCommandTypeDrawMeshThreads = 256,
};
struct IndirectCommandBufferExecutionRange
{
uint32_t location;
uint32_t length;
} _MTL_PACKED;
class IndirectCommandBufferDescriptor : public NS::Copying<IndirectCommandBufferDescriptor>
{
public:
static class IndirectCommandBufferDescriptor* alloc();
class IndirectCommandBufferDescriptor* init();
MTL::IndirectCommandType commandTypes() const;
void setCommandTypes(MTL::IndirectCommandType commandTypes);
bool inheritPipelineState() const;
void setInheritPipelineState(bool inheritPipelineState);
bool inheritBuffers() const;
void setInheritBuffers(bool inheritBuffers);
NS::UInteger maxVertexBufferBindCount() const;
void setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount);
NS::UInteger maxFragmentBufferBindCount() const;
void setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount);
NS::UInteger maxKernelBufferBindCount() const;
void setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount);
NS::UInteger maxKernelThreadgroupMemoryBindCount() const;
void setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount);
NS::UInteger maxObjectBufferBindCount() const;
void setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount);
NS::UInteger maxMeshBufferBindCount() const;
void setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount);
NS::UInteger maxObjectThreadgroupMemoryBindCount() const;
void setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount);
bool supportRayTracing() const;
void setSupportRayTracing(bool supportRayTracing);
bool supportDynamicAttributeStride() const;
void setSupportDynamicAttributeStride(bool supportDynamicAttributeStride);
};
class IndirectCommandBuffer : public NS::Referencing<IndirectCommandBuffer, Resource>
{
public:
NS::UInteger size() const;
MTL::ResourceID gpuResourceID() const;
void reset(NS::Range range);
class IndirectRenderCommand* indirectRenderCommand(NS::UInteger commandIndex);
class IndirectComputeCommand* indirectComputeCommand(NS::UInteger commandIndex);
};
}
// static method: alloc
_MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::alloc()
{
return NS::Object::alloc<MTL::IndirectCommandBufferDescriptor>(_MTL_PRIVATE_CLS(MTLIndirectCommandBufferDescriptor));
}
// method: init
_MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::init()
{
return NS::Object::init<MTL::IndirectCommandBufferDescriptor>();
}
// property: commandTypes
_MTL_INLINE MTL::IndirectCommandType MTL::IndirectCommandBufferDescriptor::commandTypes() const
{
return Object::sendMessage<MTL::IndirectCommandType>(this, _MTL_PRIVATE_SEL(commandTypes));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setCommandTypes(MTL::IndirectCommandType commandTypes)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setCommandTypes_), commandTypes);
}
// property: inheritPipelineState
_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritPipelineState() const
{
return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritPipelineState));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritPipelineState(bool inheritPipelineState)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritPipelineState_), inheritPipelineState);
}
// property: inheritBuffers
_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritBuffers() const
{
return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritBuffers));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritBuffers(bool inheritBuffers)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritBuffers_), inheritBuffers);
}
// property: maxVertexBufferBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxVertexBufferBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxVertexBufferBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxVertexBufferBindCount_), maxVertexBufferBindCount);
}
// property: maxFragmentBufferBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxFragmentBufferBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxFragmentBufferBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxFragmentBufferBindCount_), maxFragmentBufferBindCount);
}
// property: maxKernelBufferBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelBufferBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxKernelBufferBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxKernelBufferBindCount_), maxKernelBufferBindCount);
}
// property: maxKernelThreadgroupMemoryBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelThreadgroupMemoryBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxKernelThreadgroupMemoryBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxKernelThreadgroupMemoryBindCount_), maxKernelThreadgroupMemoryBindCount);
}
// property: maxObjectBufferBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectBufferBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxObjectBufferBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxObjectBufferBindCount_), maxObjectBufferBindCount);
}
// property: maxMeshBufferBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxMeshBufferBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxMeshBufferBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxMeshBufferBindCount_), maxMeshBufferBindCount);
}
// property: maxObjectThreadgroupMemoryBindCount
_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectThreadgroupMemoryBindCount() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxObjectThreadgroupMemoryBindCount));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxObjectThreadgroupMemoryBindCount_), maxObjectThreadgroupMemoryBindCount);
}
// property: supportRayTracing
_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportRayTracing() const
{
return Object::sendMessageSafe<bool>(this, _MTL_PRIVATE_SEL(supportRayTracing));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportRayTracing(bool supportRayTracing)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setSupportRayTracing_), supportRayTracing);
}
// property: supportDynamicAttributeStride
_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportDynamicAttributeStride() const
{
return Object::sendMessageSafe<bool>(this, _MTL_PRIVATE_SEL(supportDynamicAttributeStride));
}
_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportDynamicAttributeStride(bool supportDynamicAttributeStride)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setSupportDynamicAttributeStride_), supportDynamicAttributeStride);
}
// property: size
_MTL_INLINE NS::UInteger MTL::IndirectCommandBuffer::size() const
{
return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(size));
}
// property: gpuResourceID
_MTL_INLINE MTL::ResourceID MTL::IndirectCommandBuffer::gpuResourceID() const
{
return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(gpuResourceID));
}
// method: resetWithRange:
_MTL_INLINE void MTL::IndirectCommandBuffer::reset(NS::Range range)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(resetWithRange_), range);
}
// method: indirectRenderCommandAtIndex:
_MTL_INLINE MTL::IndirectRenderCommand* MTL::IndirectCommandBuffer::indirectRenderCommand(NS::UInteger commandIndex)
{
return Object::sendMessage<MTL::IndirectRenderCommand*>(this, _MTL_PRIVATE_SEL(indirectRenderCommandAtIndex_), commandIndex);
}
// method: indirectComputeCommandAtIndex:
_MTL_INLINE MTL::IndirectComputeCommand* MTL::IndirectCommandBuffer::indirectComputeCommand(NS::UInteger commandIndex)
{
return Object::sendMessage<MTL::IndirectComputeCommand*>(this, _MTL_PRIVATE_SEL(indirectComputeCommandAtIndex_), commandIndex);
}