forked from suyu/suyu
android: Prevent deleting the settings file while a game is running
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parent
4e87a01db6
commit
fdd200d33f
3 changed files with 7 additions and 2 deletions
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@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.features.settings.model.view
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class RunnableSetting(
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titleId: Int,
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descriptionId: Int,
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val isRuntimeRunnable: Boolean,
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val runnable: () -> Unit
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) : SettingsItem(null, titleId, descriptionId) {
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override val type = TYPE_RUNNABLE
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@ -115,7 +115,8 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
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add(
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RunnableSetting(
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R.string.reset_to_default,
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0
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0,
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false
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) {
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ResetSettingsDialogFragment().show(
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settingsActivity.supportFragmentManager,
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@ -4,6 +4,7 @@
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package org.yuzu.yuzu_emu.features.settings.ui.viewholder
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import android.view.View
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
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import org.yuzu.yuzu_emu.features.settings.model.view.RunnableSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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@ -25,8 +26,10 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
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}
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override fun onClick(clicked: View) {
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if (!setting.isRuntimeRunnable && !NativeLibrary.isRunning()) {
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setting.runnable.invoke()
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}
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}
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override fun onLongClick(clicked: View): Boolean {
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// no-op
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