shader: Implement SR_Y_DIRECTION

This commit is contained in:
FernandoS27 2021-04-16 23:52:58 +02:00 committed by ameerj
parent 50f8007172
commit f18a6dd1bd
10 changed files with 22 additions and 0 deletions

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@ -72,6 +72,7 @@ Id EmitLocalInvocationId(EmitContext& ctx);
Id EmitInvocationId(EmitContext& ctx);
Id EmitSampleId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitYDirection(EmitContext& ctx);
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
Id EmitUndefU1(EmitContext& ctx);

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@ -403,6 +403,13 @@ Id EmitIsHelperInvocation(EmitContext& ctx) {
return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation);
}
Id EmitYDirection(EmitContext& ctx) {
if (ctx.profile.y_negate) {
return ctx.Constant(ctx.F32[1], -1.0f);
}
return ctx.Constant(ctx.F32[1], 1.0f);
}
Id EmitLoadLocal(EmitContext& ctx, Id word_offset) {
const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
return ctx.OpLoad(ctx.U32[1], pointer);

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@ -379,6 +379,10 @@ U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation);
}
F32 IREmitter::YDirection() {
return Inst<F32>(Opcode::YDirection);
}
U32 IREmitter::LaneId() {
return Inst<U32>(Opcode::LaneId);
}

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@ -102,6 +102,7 @@ public:
[[nodiscard]] U32 InvocationId();
[[nodiscard]] U32 SampleId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] F32 YDirection();
[[nodiscard]] U32 LaneId();

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@ -65,6 +65,7 @@ OPCODE(LocalInvocationId, U32x3,
OPCODE(InvocationId, U32, )
OPCODE(SampleId, U32, )
OPCODE(IsHelperInvocation, U1, )
OPCODE(YDirection, F32, )
// Undefined
OPCODE(UndefU1, U1, )

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@ -150,6 +150,8 @@ enum class SpecialRegister : u64 {
return ir.SubgroupGtMask();
case SpecialRegister::SR_GEMASK:
return ir.SubgroupGeMask();
case SpecialRegister::SR_Y_DIRECTION:
return ir.BitCast<IR::U32>(ir.YDirection());
default:
throw NotImplementedException("S2R special register {}", special_register);
}

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@ -97,6 +97,8 @@ struct Profile {
std::optional<CompareFunction> alpha_test_func;
float alpha_test_reference{};
bool y_negate{};
std::vector<TransformFeedbackVarying> xfb_varyings;
};

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@ -82,6 +82,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
point_size = Common::BitCast<u32>(regs.point_size);
y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) {
maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false;
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {

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@ -202,6 +202,7 @@ struct FixedPipelineState {
BitField<3, 1, u32> early_z;
BitField<4, 1, u32> depth_enabled;
BitField<5, 5, u32> depth_format;
BitField<10, 1, u32> y_negate;
};
std::array<u8, Maxwell::NumRenderTargets> color_formats;

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@ -1116,6 +1116,7 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key,
break;
}
profile.force_early_z = key.state.early_z != 0;
profile.y_negate = key.state.y_negate != 0;
return profile;
}