forked from suyu/suyu
common/thread_worker: Add support for stateful threads
This commit is contained in:
parent
c147e9a90e
commit
da34d37044
3 changed files with 86 additions and 78 deletions
|
@ -180,7 +180,6 @@ add_library(common STATIC
|
|||
thread.cpp
|
||||
thread.h
|
||||
thread_queue_list.h
|
||||
thread_worker.cpp
|
||||
thread_worker.h
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
|
|
|
@ -1,66 +0,0 @@
|
|||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "common/thread_worker.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
|
||||
workers_queued.store(static_cast<u64>(num_workers), std::memory_order_release);
|
||||
const auto lambda = [this, thread_name{std::string{name}}] {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
while (!stop) {
|
||||
UniqueFunction<void> task;
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
if (requests.empty()) {
|
||||
wait_condition.notify_all();
|
||||
}
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
if (stop) {
|
||||
break;
|
||||
}
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
task();
|
||||
work_done++;
|
||||
}
|
||||
workers_stopped++;
|
||||
wait_condition.notify_all();
|
||||
};
|
||||
for (size_t i = 0; i < num_workers; ++i) {
|
||||
threads.emplace_back(lambda);
|
||||
}
|
||||
}
|
||||
|
||||
ThreadWorker::~ThreadWorker() {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
stop = true;
|
||||
}
|
||||
condition.notify_all();
|
||||
for (std::thread& thread : threads) {
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void ThreadWorker::QueueWork(UniqueFunction<void> work) {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
requests.emplace(std::move(work));
|
||||
work_scheduled++;
|
||||
}
|
||||
condition.notify_one();
|
||||
}
|
||||
|
||||
void ThreadWorker::WaitForRequests() {
|
||||
std::unique_lock lock{queue_mutex};
|
||||
wait_condition.wait(
|
||||
lock, [this] { return workers_stopped >= workers_queued || work_done >= work_scheduled; });
|
||||
}
|
||||
|
||||
} // namespace Common
|
|
@ -8,32 +8,107 @@
|
|||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/unique_function.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class ThreadWorker final {
|
||||
template <class StateType = void>
|
||||
class StatefulThreadWorker {
|
||||
static constexpr bool with_state = !std::is_same_v<StateType, void>;
|
||||
|
||||
struct DummyCallable {
|
||||
int operator()() const noexcept {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
using Task =
|
||||
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
|
||||
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
|
||||
|
||||
public:
|
||||
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
|
||||
~ThreadWorker();
|
||||
void QueueWork(UniqueFunction<void> work);
|
||||
void WaitForRequests();
|
||||
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
|
||||
: workers_queued{num_workers}, thread_name{std::move(name)} {
|
||||
const auto lambda = [this, func] {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
{
|
||||
std::conditional_t<with_state, StateType, int> state{func()};
|
||||
while (!stop) {
|
||||
Task task;
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
if (requests.empty()) {
|
||||
wait_condition.notify_all();
|
||||
}
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
if (stop) {
|
||||
break;
|
||||
}
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
if constexpr (with_state) {
|
||||
task(&state);
|
||||
} else {
|
||||
task();
|
||||
}
|
||||
++work_done;
|
||||
}
|
||||
}
|
||||
++workers_stopped;
|
||||
wait_condition.notify_all();
|
||||
};
|
||||
for (size_t i = 0; i < num_workers; ++i) {
|
||||
threads.emplace_back(lambda);
|
||||
}
|
||||
}
|
||||
|
||||
~StatefulThreadWorker() {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
stop = true;
|
||||
}
|
||||
condition.notify_all();
|
||||
for (std::thread& thread : threads) {
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void QueueWork(Task work) {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
requests.emplace(std::move(work));
|
||||
++work_scheduled;
|
||||
}
|
||||
condition.notify_one();
|
||||
}
|
||||
|
||||
void WaitForRequests() {
|
||||
std::unique_lock lock{queue_mutex};
|
||||
wait_condition.wait(lock, [this] {
|
||||
return workers_stopped >= workers_queued || work_done >= work_scheduled;
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::thread> threads;
|
||||
std::queue<UniqueFunction<void>> requests;
|
||||
std::queue<Task> requests;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable condition;
|
||||
std::condition_variable wait_condition;
|
||||
std::atomic_bool stop{};
|
||||
std::atomic<u64> work_scheduled{};
|
||||
std::atomic<u64> work_done{};
|
||||
std::atomic<u64> workers_stopped{};
|
||||
std::atomic<u64> workers_queued{};
|
||||
std::atomic<size_t> work_scheduled{};
|
||||
std::atomic<size_t> work_done{};
|
||||
std::atomic<size_t> workers_stopped{};
|
||||
std::atomic<size_t> workers_queued{};
|
||||
std::string thread_name;
|
||||
};
|
||||
|
||||
using ThreadWorker = StatefulThreadWorker<>;
|
||||
|
||||
} // namespace Common
|
||||
|
|
Loading…
Reference in a new issue