forked from suyu/suyu
controllers/npad: Load input devices on init
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1 changed files with 2 additions and 0 deletions
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@ -214,6 +214,8 @@ void Controller_NPad::OnInit() {
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return;
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return;
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}
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}
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OnLoadInputDevices();
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if (style.raw == 0) {
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if (style.raw == 0) {
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// We want to support all controllers
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// We want to support all controllers
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style.handheld.Assign(1);
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style.handheld.Assign(1);
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