forked from suyu/suyu
Controller bugfixes in profile select (#8716)
* Controller bugfixes in profile select, closes #8265 2 fixes for using a controller in profile select dialog. Pressing 'B' cancels the launch of the game Using controller to select a profile now correctly sets the index to use for the launch * Added brackets to if statements as requested.
This commit is contained in:
parent
1f7e62e86e
commit
cd5bbf0f04
3 changed files with 10 additions and 5 deletions
|
@ -100,6 +100,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(Core::HID::HIDCore& hid_core,
|
||||||
}
|
}
|
||||||
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
|
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
|
||||||
QCoreApplication::postEvent(tree_view, event);
|
QCoreApplication::postEvent(tree_view, event);
|
||||||
|
SelectUser(tree_view->currentIndex());
|
||||||
});
|
});
|
||||||
|
|
||||||
const auto& profiles = profile_manager->GetAllUsers();
|
const auto& profiles = profile_manager->GetAllUsers();
|
||||||
|
|
|
@ -1588,17 +1588,18 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::SelectAndSetCurrentUser() {
|
bool GMainWindow::SelectAndSetCurrentUser() {
|
||||||
QtProfileSelectionDialog dialog(system->HIDCore(), this);
|
QtProfileSelectionDialog dialog(system->HIDCore(), this);
|
||||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||||
dialog.setWindowModality(Qt::WindowModal);
|
dialog.setWindowModality(Qt::WindowModal);
|
||||||
|
|
||||||
if (dialog.exec() == QDialog::Rejected) {
|
if (dialog.exec() == QDialog::Rejected) {
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Settings::values.current_user = dialog.GetIndex();
|
Settings::values.current_user = dialog.GetIndex();
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
|
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
|
||||||
|
@ -1632,11 +1633,14 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
||||||
Settings::LogSettings();
|
Settings::LogSettings();
|
||||||
|
|
||||||
if (UISettings::values.select_user_on_boot) {
|
if (UISettings::values.select_user_on_boot) {
|
||||||
SelectAndSetCurrentUser();
|
if (SelectAndSetCurrentUser() == false) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!LoadROM(filename, program_id, program_index))
|
if (!LoadROM(filename, program_id, program_index)) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
system->SetShuttingDown(false);
|
system->SetShuttingDown(false);
|
||||||
|
|
||||||
|
|
|
@ -218,7 +218,7 @@ private:
|
||||||
void SetDiscordEnabled(bool state);
|
void SetDiscordEnabled(bool state);
|
||||||
void LoadAmiibo(const QString& filename);
|
void LoadAmiibo(const QString& filename);
|
||||||
|
|
||||||
void SelectAndSetCurrentUser();
|
bool SelectAndSetCurrentUser();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stores the filename in the recently loaded files list.
|
* Stores the filename in the recently loaded files list.
|
||||||
|
|
Loading…
Reference in a new issue