forked from suyu/suyu
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
This commit is contained in:
commit
c65c651b6f
15 changed files with 626 additions and 80 deletions
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@ -351,6 +351,19 @@ void EmulatedController::DisableConfiguration() {
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}
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}
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void EmulatedController::EnableSystemButtons() {
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system_buttons_enabled = true;
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}
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void EmulatedController::DisableSystemButtons() {
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system_buttons_enabled = false;
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}
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void EmulatedController::ResetSystemButtons() {
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controller.home_button_state.home.Assign(false);
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controller.capture_button_state.capture.Assign(false);
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}
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bool EmulatedController::IsConfiguring() const {
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return is_configuring;
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}
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@ -600,7 +613,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
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controller.npad_button_state.right_sr.Assign(current_status.value);
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break;
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case Settings::NativeButton::Home:
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if (!system_buttons_enabled) {
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break;
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}
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controller.home_button_state.home.Assign(current_status.value);
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break;
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case Settings::NativeButton::Screenshot:
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if (!system_buttons_enabled) {
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break;
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}
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controller.capture_button_state.capture.Assign(current_status.value);
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break;
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}
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}
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@ -1081,6 +1103,20 @@ BatteryValues EmulatedController::GetBatteryValues() const {
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return controller.battery_values;
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}
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HomeButtonState EmulatedController::GetHomeButtons() const {
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if (is_configuring) {
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return {};
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}
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return controller.home_button_state;
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}
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CaptureButtonState EmulatedController::GetCaptureButtons() const {
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if (is_configuring) {
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return {};
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}
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return controller.capture_button_state;
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}
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NpadButtonState EmulatedController::GetNpadButtons() const {
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if (is_configuring) {
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return {};
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@ -101,6 +101,8 @@ struct ControllerStatus {
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VibrationValues vibration_values{};
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// Data for HID serices
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HomeButtonState home_button_state{};
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CaptureButtonState capture_button_state{};
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NpadButtonState npad_button_state{};
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DebugPadButton debug_pad_button_state{};
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AnalogSticks analog_stick_state{};
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@ -198,6 +200,15 @@ public:
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/// Returns the emulated controller into normal mode, allowing the modification of the HID state
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void DisableConfiguration();
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/// Enables Home and Screenshot buttons
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void EnableSystemButtons();
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/// Disables Home and Screenshot buttons
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void DisableSystemButtons();
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/// Sets Home and Screenshot buttons to false
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void ResetSystemButtons();
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/// Returns true if the emulated controller is in configuring mode
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bool IsConfiguring() const;
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@ -261,7 +272,13 @@ public:
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/// Returns the latest battery status from the controller with parameters
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BatteryValues GetBatteryValues() const;
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/// Returns the latest status of button input for the npad service
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/// Returns the latest status of button input for the hid::HomeButton service
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HomeButtonState GetHomeButtons() const;
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/// Returns the latest status of button input for the hid::CaptureButton service
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CaptureButtonState GetCaptureButtons() const;
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/// Returns the latest status of button input for the hid::Npad service
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NpadButtonState GetNpadButtons() const;
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/// Returns the latest status of button input for the debug pad service
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@ -383,6 +400,7 @@ private:
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NpadStyleTag supported_style_tag{NpadStyleSet::All};
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bool is_connected{false};
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bool is_configuring{false};
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bool system_buttons_enabled{true};
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f32 motion_sensitivity{0.01f};
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bool force_update_motion{false};
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@ -378,6 +378,26 @@ struct LedPattern {
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};
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};
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struct HomeButtonState {
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union {
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u64 raw{};
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// Buttons
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BitField<0, 1, u64> home;
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};
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};
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static_assert(sizeof(HomeButtonState) == 0x8, "HomeButtonState has incorrect size.");
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struct CaptureButtonState {
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union {
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u64 raw{};
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// Buttons
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BitField<0, 1, u64> capture;
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};
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};
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static_assert(sizeof(CaptureButtonState) == 0x8, "CaptureButtonState has incorrect size.");
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struct NpadButtonState {
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union {
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NpadButton raw{};
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@ -663,6 +663,7 @@ ButtonBindings SDLDriver::GetDefaultButtonBinding() const {
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{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
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{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
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{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
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{Settings::NativeButton::Screenshot, SDL_CONTROLLER_BUTTON_MISC1},
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};
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}
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@ -699,6 +700,7 @@ ButtonBindings SDLDriver::GetNintendoButtonBinding(
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{Settings::NativeButton::SL, sl_button},
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{Settings::NativeButton::SR, sr_button},
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{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
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{Settings::NativeButton::Screenshot, SDL_CONTROLLER_BUTTON_MISC1},
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};
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}
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@ -24,7 +24,7 @@ namespace InputCommon {
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class SDLJoystick;
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using ButtonBindings =
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std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
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std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>;
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using ZButtonBindings =
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std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
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@ -23,7 +23,7 @@ enum class Tas::TasAxis : u8 {
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};
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// Supported keywords and buttons from a TAS file
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constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
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constexpr std::array<std::pair<std::string_view, TasButton>, 18> text_to_tas_button = {
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std::pair{"KEY_A", TasButton::BUTTON_A},
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{"KEY_B", TasButton::BUTTON_B},
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{"KEY_X", TasButton::BUTTON_X},
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@ -40,8 +40,9 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
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{"KEY_DDOWN", TasButton::BUTTON_DOWN},
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{"KEY_SL", TasButton::BUTTON_SL},
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{"KEY_SR", TasButton::BUTTON_SR},
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{"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
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{"KEY_HOME", TasButton::BUTTON_HOME},
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// These buttons are disabled to avoid TAS input from activating hotkeys
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// {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
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// {"KEY_HOME", TasButton::BUTTON_HOME},
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{"KEY_ZL", TasButton::TRIGGER_ZL},
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{"KEY_ZR", TasButton::TRIGGER_ZR},
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};
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@ -66,27 +66,27 @@ const std::array<int, 2> Config::default_stick_mod = {
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
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{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
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{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
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{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
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{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
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{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
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{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
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{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
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{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
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{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
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{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
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}};
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// clang-format on
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@ -679,7 +679,6 @@ void Config::ReadShortcutValues() {
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qt_config->beginGroup(QStringLiteral("Shortcuts"));
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for (const auto& [name, group, shortcut] : default_hotkeys) {
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const auto& [keyseq, context] = shortcut;
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qt_config->beginGroup(group);
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qt_config->beginGroup(name);
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// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
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@ -688,7 +687,10 @@ void Config::ReadShortcutValues() {
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UISettings::values.shortcuts.push_back(
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{name,
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group,
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{ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
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{ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
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ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
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.toString(),
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shortcut.context}});
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qt_config->endGroup();
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qt_config->endGroup();
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}
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@ -1227,8 +1229,10 @@ void Config::SaveShortcutValues() {
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qt_config->beginGroup(group);
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qt_config->beginGroup(name);
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WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
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WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
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WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
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WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
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default_hotkey.controller_keyseq);
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WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
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qt_config->endGroup();
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qt_config->endGroup();
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}
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@ -45,7 +45,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
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general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
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graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
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graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
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hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
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hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
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input_tab{std::make_unique<ConfigureInput>(system_, this)},
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network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
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profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
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@ -5,15 +5,24 @@
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#include <QMenu>
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#include <QMessageBox>
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#include <QStandardItemModel>
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#include "common/settings.h"
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#include <QTimer>
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "ui_configure_hotkeys.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_hotkeys.h"
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#include "yuzu/hotkeys.h"
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#include "yuzu/util/sequence_dialog/sequence_dialog.h"
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ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
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constexpr int name_column = 0;
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constexpr int hotkey_column = 1;
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constexpr int controller_column = 2;
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ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()),
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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@ -26,16 +35,24 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
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ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
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ui->hotkey_list->setModel(model);
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// TODO(Kloen): Make context configurable as well (hiding the column for now)
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ui->hotkey_list->hideColumn(2);
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ui->hotkey_list->setColumnWidth(0, 200);
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ui->hotkey_list->resizeColumnToContents(1);
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ui->hotkey_list->setColumnWidth(name_column, 200);
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ui->hotkey_list->resizeColumnToContents(hotkey_column);
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connect(ui->button_restore_defaults, &QPushButton::clicked, this,
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&ConfigureHotkeys::RestoreDefaults);
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connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
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controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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const auto buttons = controller->GetNpadButtons();
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if (buttons.raw != Core::HID::NpadButton::None) {
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SetPollingResult(buttons.raw, false);
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return;
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}
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});
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RetranslateUI();
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}
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@ -49,15 +66,18 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
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auto* action = new QStandardItem(hotkey.first);
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auto* keyseq =
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new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
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auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
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action->setEditable(false);
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keyseq->setEditable(false);
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parent_item->appendRow({action, keyseq});
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controller_keyseq->setEditable(false);
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parent_item->appendRow({action, keyseq, controller_keyseq});
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}
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model->appendRow(parent_item);
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}
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ui->hotkey_list->expandAll();
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ui->hotkey_list->resizeColumnToContents(0);
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ui->hotkey_list->resizeColumnToContents(name_column);
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ui->hotkey_list->resizeColumnToContents(hotkey_column);
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}
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void ConfigureHotkeys::changeEvent(QEvent* event) {
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@ -71,7 +91,7 @@ void ConfigureHotkeys::changeEvent(QEvent* event) {
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void ConfigureHotkeys::RetranslateUI() {
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ui->retranslateUi(this);
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model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Context")});
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model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
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}
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void ConfigureHotkeys::Configure(QModelIndex index) {
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@ -79,7 +99,15 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
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return;
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}
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index = index.sibling(index.row(), 1);
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// Controller configuration is selected
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if (index.column() == controller_column) {
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ConfigureController(index);
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return;
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}
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// Swap to the hotkey column
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index = index.sibling(index.row(), hotkey_column);
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const auto previous_key = model->data(index);
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SequenceDialog hotkey_dialog{this};
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@ -99,13 +127,113 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
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model->setData(index, key_sequence.toString(QKeySequence::NativeText));
|
||||
}
|
||||
}
|
||||
void ConfigureHotkeys::ConfigureController(QModelIndex index) {
|
||||
if (timeout_timer->isActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto previous_key = model->data(index);
|
||||
|
||||
input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
|
||||
const bool cancel) {
|
||||
if (cancel) {
|
||||
model->setData(index, previous_key);
|
||||
return;
|
||||
}
|
||||
|
||||
const QString button_string = tr("Home+%1").arg(GetButtonName(button));
|
||||
|
||||
const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
|
||||
|
||||
if (key_sequence_used) {
|
||||
QMessageBox::warning(
|
||||
this, tr("Conflicting Key Sequence"),
|
||||
tr("The entered key sequence is already assigned to: %1").arg(used_action));
|
||||
model->setData(index, previous_key);
|
||||
} else {
|
||||
model->setData(index, button_string);
|
||||
}
|
||||
};
|
||||
|
||||
model->setData(index, tr("[waiting]"));
|
||||
timeout_timer->start(2500); // Cancel after 2.5 seconds
|
||||
poll_timer->start(200); // Check for new inputs every 200ms
|
||||
// We need to disable configuration to be able to read npad buttons
|
||||
controller->DisableConfiguration();
|
||||
controller->DisableSystemButtons();
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
|
||||
timeout_timer->stop();
|
||||
poll_timer->stop();
|
||||
// Re-Enable configuration
|
||||
controller->EnableConfiguration();
|
||||
controller->EnableSystemButtons();
|
||||
|
||||
(*input_setter)(button, cancel);
|
||||
|
||||
input_setter = std::nullopt;
|
||||
}
|
||||
|
||||
QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
|
||||
Core::HID::NpadButtonState state{button};
|
||||
if (state.a) {
|
||||
return tr("A");
|
||||
}
|
||||
if (state.b) {
|
||||
return tr("B");
|
||||
}
|
||||
if (state.x) {
|
||||
return tr("X");
|
||||
}
|
||||
if (state.y) {
|
||||
return tr("Y");
|
||||
}
|
||||
if (state.l || state.right_sl || state.left_sl) {
|
||||
return tr("L");
|
||||
}
|
||||
if (state.r || state.right_sr || state.left_sr) {
|
||||
return tr("R");
|
||||
}
|
||||
if (state.zl) {
|
||||
return tr("ZL");
|
||||
}
|
||||
if (state.zr) {
|
||||
return tr("ZR");
|
||||
}
|
||||
if (state.left) {
|
||||
return tr("Dpad_Left");
|
||||
}
|
||||
if (state.right) {
|
||||
return tr("Dpad_Right");
|
||||
}
|
||||
if (state.up) {
|
||||
return tr("Dpad_Up");
|
||||
}
|
||||
if (state.down) {
|
||||
return tr("Dpad_Down");
|
||||
}
|
||||
if (state.stick_l) {
|
||||
return tr("Left_Stick");
|
||||
}
|
||||
if (state.stick_r) {
|
||||
return tr("Right_Stick");
|
||||
}
|
||||
if (state.minus) {
|
||||
return tr("Minus");
|
||||
}
|
||||
if (state.plus) {
|
||||
return tr("Plus");
|
||||
}
|
||||
return tr("Invalid");
|
||||
}
|
||||
|
||||
std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
|
||||
for (int r = 0; r < model->rowCount(); ++r) {
|
||||
const QStandardItem* const parent = model->item(r, 0);
|
||||
|
||||
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
|
||||
const QStandardItem* const key_seq_item = parent->child(r2, 1);
|
||||
const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
|
||||
const auto key_seq_str = key_seq_item->text();
|
||||
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
|
||||
|
||||
|
@ -118,12 +246,31 @@ std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence)
|
|||
return std::make_pair(false, QString());
|
||||
}
|
||||
|
||||
std::pair<bool, QString> ConfigureHotkeys::IsUsedControllerKey(const QString& key_sequence) const {
|
||||
for (int r = 0; r < model->rowCount(); ++r) {
|
||||
const QStandardItem* const parent = model->item(r, 0);
|
||||
|
||||
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
|
||||
const QStandardItem* const key_seq_item = parent->child(r2, controller_column);
|
||||
const auto key_seq_str = key_seq_item->text();
|
||||
|
||||
if (key_sequence == key_seq_str) {
|
||||
return std::make_pair(true, parent->child(r2, 0)->text());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_pair(false, QString());
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
|
||||
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
|
||||
const QStandardItem* parent = model->item(key_id, 0);
|
||||
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
|
||||
const QStandardItem* action = parent->child(key_column_id, 0);
|
||||
const QStandardItem* keyseq = parent->child(key_column_id, 1);
|
||||
const QStandardItem* action = parent->child(key_column_id, name_column);
|
||||
const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
|
||||
const QStandardItem* controller_keyseq =
|
||||
parent->child(key_column_id, controller_column);
|
||||
for (auto& [group, sub_actions] : registry.hotkey_groups) {
|
||||
if (group != parent->text())
|
||||
continue;
|
||||
|
@ -131,6 +278,7 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
|
|||
if (action_name != action->text())
|
||||
continue;
|
||||
hotkey.keyseq = QKeySequence(keyseq->text());
|
||||
hotkey.controller_keyseq = controller_keyseq->text();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -144,7 +292,12 @@ void ConfigureHotkeys::RestoreDefaults() {
|
|||
const QStandardItem* parent = model->item(r, 0);
|
||||
|
||||
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
|
||||
model->item(r, 0)->child(r2, 1)->setText(Config::default_hotkeys[r2].shortcut.first);
|
||||
model->item(r, 0)
|
||||
->child(r2, hotkey_column)
|
||||
->setText(Config::default_hotkeys[r2].shortcut.keyseq);
|
||||
model->item(r, 0)
|
||||
->child(r2, controller_column)
|
||||
->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -154,7 +307,8 @@ void ConfigureHotkeys::ClearAll() {
|
|||
const QStandardItem* parent = model->item(r, 0);
|
||||
|
||||
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
|
||||
model->item(r, 0)->child(r2, 1)->setText(QString{});
|
||||
model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
|
||||
model->item(r, 0)->child(r2, controller_column)->setText(QString{});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -165,28 +319,52 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
|
|||
return;
|
||||
}
|
||||
|
||||
const auto selected = index.sibling(index.row(), 1);
|
||||
// Swap to the hotkey column if the controller hotkey column is not selected
|
||||
if (index.column() != controller_column) {
|
||||
index = index.sibling(index.row(), hotkey_column);
|
||||
}
|
||||
|
||||
QMenu context_menu;
|
||||
|
||||
QAction* restore_default = context_menu.addAction(tr("Restore Default"));
|
||||
QAction* clear = context_menu.addAction(tr("Clear"));
|
||||
|
||||
connect(restore_default, &QAction::triggered, [this, selected] {
|
||||
const QKeySequence& default_key_sequence = QKeySequence::fromString(
|
||||
Config::default_hotkeys[selected.row()].shortcut.first, QKeySequence::NativeText);
|
||||
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
|
||||
|
||||
if (key_sequence_used &&
|
||||
default_key_sequence != QKeySequence(model->data(selected).toString())) {
|
||||
|
||||
QMessageBox::warning(
|
||||
this, tr("Conflicting Key Sequence"),
|
||||
tr("The default key sequence is already assigned to: %1").arg(used_action));
|
||||
} else {
|
||||
model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText));
|
||||
connect(restore_default, &QAction::triggered, [this, index] {
|
||||
if (index.column() == controller_column) {
|
||||
RestoreControllerHotkey(index);
|
||||
return;
|
||||
}
|
||||
RestoreHotkey(index);
|
||||
});
|
||||
connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); });
|
||||
connect(clear, &QAction::triggered, [this, index] { model->setData(index, QString{}); });
|
||||
|
||||
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
|
||||
const QString& default_key_sequence =
|
||||
Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
|
||||
const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
|
||||
|
||||
if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
|
||||
QMessageBox::warning(
|
||||
this, tr("Conflicting Button Sequence"),
|
||||
tr("The default button sequence is already assigned to: %1").arg(used_action));
|
||||
} else {
|
||||
model->setData(index, default_key_sequence);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
|
||||
const QKeySequence& default_key_sequence = QKeySequence::fromString(
|
||||
Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
|
||||
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
|
||||
|
||||
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
|
||||
QMessageBox::warning(
|
||||
this, tr("Conflicting Key Sequence"),
|
||||
tr("The default key sequence is already assigned to: %1").arg(used_action));
|
||||
} else {
|
||||
model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,16 @@
|
|||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Common {
|
||||
class ParamPackage;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
class EmulatedController;
|
||||
enum class NpadButton : u64;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureHotkeys;
|
||||
}
|
||||
|
@ -18,7 +28,7 @@ class ConfigureHotkeys : public QWidget {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureHotkeys(QWidget* parent = nullptr);
|
||||
explicit ConfigureHotkeys(Core::HID::HIDCore& hid_core_, QWidget* parent = nullptr);
|
||||
~ConfigureHotkeys() override;
|
||||
|
||||
void ApplyConfiguration(HotkeyRegistry& registry);
|
||||
|
@ -35,13 +45,24 @@ private:
|
|||
void RetranslateUI();
|
||||
|
||||
void Configure(QModelIndex index);
|
||||
void ConfigureController(QModelIndex index);
|
||||
std::pair<bool, QString> IsUsedKey(QKeySequence key_sequence) const;
|
||||
std::pair<bool, QString> IsUsedControllerKey(const QString& key_sequence) const;
|
||||
|
||||
void RestoreDefaults();
|
||||
void ClearAll();
|
||||
void PopupContextMenu(const QPoint& menu_location);
|
||||
void RestoreControllerHotkey(QModelIndex index);
|
||||
void RestoreHotkey(QModelIndex index);
|
||||
|
||||
std::unique_ptr<Ui::ConfigureHotkeys> ui;
|
||||
|
||||
QStandardItemModel* model;
|
||||
|
||||
void SetPollingResult(Core::HID::NpadButton button, bool cancel);
|
||||
QString GetButtonName(Core::HID::NpadButton button) const;
|
||||
Core::HID::EmulatedController* controller;
|
||||
std::unique_ptr<QTimer> timeout_timer;
|
||||
std::unique_ptr<QTimer> poll_timer;
|
||||
std::optional<std::function<void(Core::HID::NpadButton, bool)>> input_setter;
|
||||
};
|
||||
|
|
|
@ -2,10 +2,13 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <sstream>
|
||||
#include <QKeySequence>
|
||||
#include <QShortcut>
|
||||
#include <QTreeWidgetItem>
|
||||
#include <QtGlobal>
|
||||
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
|
@ -18,8 +21,9 @@ void HotkeyRegistry::SaveHotkeys() {
|
|||
for (const auto& hotkey : group.second) {
|
||||
UISettings::values.shortcuts.push_back(
|
||||
{hotkey.first, group.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)});
|
||||
UISettings::ContextualShortcut({hotkey.second.keyseq.toString(),
|
||||
hotkey.second.controller_keyseq,
|
||||
hotkey.second.context})});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,28 +33,49 @@ void HotkeyRegistry::LoadHotkeys() {
|
|||
// beginGroup()
|
||||
for (auto shortcut : UISettings::values.shortcuts) {
|
||||
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
|
||||
if (!shortcut.shortcut.first.isEmpty()) {
|
||||
hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
|
||||
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
|
||||
if (!shortcut.shortcut.keyseq.isEmpty()) {
|
||||
hk.keyseq =
|
||||
QKeySequence::fromString(shortcut.shortcut.keyseq, QKeySequence::NativeText);
|
||||
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.context);
|
||||
}
|
||||
if (!shortcut.shortcut.controller_keyseq.isEmpty()) {
|
||||
hk.controller_keyseq = shortcut.shortcut.controller_keyseq;
|
||||
}
|
||||
if (hk.shortcut) {
|
||||
hk.shortcut->disconnect();
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
}
|
||||
if (hk.controller_shortcut) {
|
||||
hk.controller_shortcut->disconnect();
|
||||
hk.controller_shortcut->SetKey(hk.controller_keyseq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
|
||||
Hotkey& hk = hotkey_groups[group][action];
|
||||
|
||||
if (!hk.shortcut)
|
||||
if (!hk.shortcut) {
|
||||
hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
|
||||
}
|
||||
|
||||
hk.shortcut->setAutoRepeat(false);
|
||||
|
||||
return hk.shortcut;
|
||||
}
|
||||
|
||||
ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, const QString& action,
|
||||
Core::HID::EmulatedController* controller) {
|
||||
Hotkey& hk = hotkey_groups[group][action];
|
||||
|
||||
if (!hk.controller_shortcut) {
|
||||
hk.controller_shortcut = new ControllerShortcut(controller);
|
||||
hk.controller_shortcut->SetKey(hk.controller_keyseq);
|
||||
}
|
||||
|
||||
return hk.controller_shortcut;
|
||||
}
|
||||
|
||||
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
|
||||
return hotkey_groups[group][action].keyseq;
|
||||
}
|
||||
|
@ -59,3 +84,131 @@ Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
|
|||
const QString& action) {
|
||||
return hotkey_groups[group][action].context;
|
||||
}
|
||||
|
||||
ControllerShortcut::ControllerShortcut(Core::HID::EmulatedController* controller) {
|
||||
emulated_controller = controller;
|
||||
Core::HID::ControllerUpdateCallback engine_callback{
|
||||
.on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdateEvent(type); },
|
||||
.is_npad_service = false,
|
||||
};
|
||||
callback_key = emulated_controller->SetCallback(engine_callback);
|
||||
is_enabled = true;
|
||||
}
|
||||
|
||||
ControllerShortcut::~ControllerShortcut() {
|
||||
emulated_controller->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
void ControllerShortcut::SetKey(const ControllerButtonSequence& buttons) {
|
||||
button_sequence = buttons;
|
||||
}
|
||||
|
||||
void ControllerShortcut::SetKey(const QString& buttons_shortcut) {
|
||||
ControllerButtonSequence sequence{};
|
||||
name = buttons_shortcut.toStdString();
|
||||
std::istringstream command_line(buttons_shortcut.toStdString());
|
||||
std::string line;
|
||||
while (std::getline(command_line, line, '+')) {
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
if (line == "A") {
|
||||
sequence.npad.a.Assign(1);
|
||||
}
|
||||
if (line == "B") {
|
||||
sequence.npad.b.Assign(1);
|
||||
}
|
||||
if (line == "X") {
|
||||
sequence.npad.x.Assign(1);
|
||||
}
|
||||
if (line == "Y") {
|
||||
sequence.npad.y.Assign(1);
|
||||
}
|
||||
if (line == "L") {
|
||||
sequence.npad.l.Assign(1);
|
||||
}
|
||||
if (line == "R") {
|
||||
sequence.npad.r.Assign(1);
|
||||
}
|
||||
if (line == "ZL") {
|
||||
sequence.npad.zl.Assign(1);
|
||||
}
|
||||
if (line == "ZR") {
|
||||
sequence.npad.zr.Assign(1);
|
||||
}
|
||||
if (line == "Dpad_Left") {
|
||||
sequence.npad.left.Assign(1);
|
||||
}
|
||||
if (line == "Dpad_Right") {
|
||||
sequence.npad.right.Assign(1);
|
||||
}
|
||||
if (line == "Dpad_Up") {
|
||||
sequence.npad.up.Assign(1);
|
||||
}
|
||||
if (line == "Dpad_Down") {
|
||||
sequence.npad.down.Assign(1);
|
||||
}
|
||||
if (line == "Left_Stick") {
|
||||
sequence.npad.stick_l.Assign(1);
|
||||
}
|
||||
if (line == "Right_Stick") {
|
||||
sequence.npad.stick_r.Assign(1);
|
||||
}
|
||||
if (line == "Minus") {
|
||||
sequence.npad.minus.Assign(1);
|
||||
}
|
||||
if (line == "Plus") {
|
||||
sequence.npad.plus.Assign(1);
|
||||
}
|
||||
if (line == "Home") {
|
||||
sequence.home.home.Assign(1);
|
||||
}
|
||||
if (line == "Screenshot") {
|
||||
sequence.capture.capture.Assign(1);
|
||||
}
|
||||
}
|
||||
|
||||
button_sequence = sequence;
|
||||
}
|
||||
|
||||
ControllerButtonSequence ControllerShortcut::ButtonSequence() const {
|
||||
return button_sequence;
|
||||
}
|
||||
|
||||
void ControllerShortcut::SetEnabled(bool enable) {
|
||||
is_enabled = enable;
|
||||
}
|
||||
|
||||
bool ControllerShortcut::IsEnabled() const {
|
||||
return is_enabled;
|
||||
}
|
||||
|
||||
void ControllerShortcut::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) {
|
||||
if (!is_enabled) {
|
||||
return;
|
||||
}
|
||||
if (type != Core::HID::ControllerTriggerType::Button) {
|
||||
return;
|
||||
}
|
||||
if (button_sequence.npad.raw == Core::HID::NpadButton::None &&
|
||||
button_sequence.capture.raw == 0 && button_sequence.home.raw == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto player_npad_buttons =
|
||||
emulated_controller->GetNpadButtons().raw & button_sequence.npad.raw;
|
||||
const u64 player_capture_buttons =
|
||||
emulated_controller->GetCaptureButtons().raw & button_sequence.capture.raw;
|
||||
const u64 player_home_buttons =
|
||||
emulated_controller->GetHomeButtons().raw & button_sequence.home.raw;
|
||||
|
||||
if (player_npad_buttons == button_sequence.npad.raw &&
|
||||
player_capture_buttons == button_sequence.capture.raw &&
|
||||
player_home_buttons == button_sequence.home.raw && !active) {
|
||||
// Force user to press the home or capture button again
|
||||
active = true;
|
||||
emit Activated();
|
||||
return;
|
||||
}
|
||||
active = false;
|
||||
}
|
||||
|
|
|
@ -5,11 +5,53 @@
|
|||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
class QDialog;
|
||||
class QKeySequence;
|
||||
class QSettings;
|
||||
class QShortcut;
|
||||
class ControllerShortcut;
|
||||
|
||||
namespace Core::HID {
|
||||
enum class ControllerTriggerType;
|
||||
class EmulatedController;
|
||||
} // namespace Core::HID
|
||||
|
||||
struct ControllerButtonSequence {
|
||||
Core::HID::CaptureButtonState capture{};
|
||||
Core::HID::HomeButtonState home{};
|
||||
Core::HID::NpadButtonState npad{};
|
||||
};
|
||||
|
||||
class ControllerShortcut : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ControllerShortcut(Core::HID::EmulatedController* controller);
|
||||
~ControllerShortcut();
|
||||
|
||||
void SetKey(const ControllerButtonSequence& buttons);
|
||||
void SetKey(const QString& buttons_shortcut);
|
||||
|
||||
ControllerButtonSequence ButtonSequence() const;
|
||||
|
||||
void SetEnabled(bool enable);
|
||||
bool IsEnabled() const;
|
||||
|
||||
Q_SIGNALS:
|
||||
void Activated();
|
||||
|
||||
private:
|
||||
void ControllerUpdateEvent(Core::HID::ControllerTriggerType type);
|
||||
|
||||
bool is_enabled{};
|
||||
bool active{};
|
||||
int callback_key{};
|
||||
ControllerButtonSequence button_sequence{};
|
||||
std::string name{};
|
||||
Core::HID::EmulatedController* emulated_controller = nullptr;
|
||||
};
|
||||
|
||||
class HotkeyRegistry final {
|
||||
public:
|
||||
|
@ -46,6 +88,8 @@ public:
|
|||
* QShortcut's parent.
|
||||
*/
|
||||
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
|
||||
ControllerShortcut* GetControllerHotkey(const QString& group, const QString& action,
|
||||
Core::HID::EmulatedController* controller);
|
||||
|
||||
/**
|
||||
* Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
|
||||
|
@ -68,7 +112,9 @@ public:
|
|||
private:
|
||||
struct Hotkey {
|
||||
QKeySequence keyseq;
|
||||
QString controller_keyseq;
|
||||
QShortcut* shortcut = nullptr;
|
||||
ControllerShortcut* controller_shortcut = nullptr;
|
||||
Qt::ShortcutContext context = Qt::WindowShortcut;
|
||||
};
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "yuzu/util/controller_navigation.h"
|
||||
|
||||
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
|
||||
// defines.
|
||||
|
@ -966,6 +967,12 @@ void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name
|
|||
action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name));
|
||||
|
||||
this->addAction(action);
|
||||
|
||||
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
const auto* controller_hotkey =
|
||||
hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
|
||||
connect(controller_hotkey, &ControllerShortcut::Activated, this,
|
||||
[action] { action->trigger(); });
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeHotkeys() {
|
||||
|
@ -987,8 +994,12 @@ void GMainWindow::InitializeHotkeys() {
|
|||
|
||||
static const QString main_window = QStringLiteral("Main Window");
|
||||
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
|
||||
const QShortcut* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this);
|
||||
const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this);
|
||||
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
const auto* controller_hotkey =
|
||||
hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
|
||||
connect(hotkey, &QShortcut::activated, this, function);
|
||||
connect(controller_hotkey, &ControllerShortcut::Activated, this, function);
|
||||
};
|
||||
|
||||
connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] {
|
||||
|
@ -1165,8 +1176,7 @@ void GMainWindow::ConnectMenuEvents() {
|
|||
connect_menu(ui->action_Single_Window_Mode, &GMainWindow::ToggleWindowMode);
|
||||
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
|
||||
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
|
||||
|
||||
connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
|
||||
|
||||
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
|
||||
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
|
||||
|
@ -2168,6 +2178,11 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
|||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFile() {
|
||||
if (is_load_file_select_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_load_file_select_active = true;
|
||||
const QString extensions =
|
||||
QStringLiteral("*.")
|
||||
.append(GameList::supported_file_extensions.join(QStringLiteral(" *.")))
|
||||
|
@ -2177,6 +2192,7 @@ void GMainWindow::OnMenuLoadFile() {
|
|||
.arg(extensions);
|
||||
const QString filename = QFileDialog::getOpenFileName(
|
||||
this, tr("Load File"), UISettings::values.roms_path, file_filter);
|
||||
is_load_file_select_active = false;
|
||||
|
||||
if (filename.isEmpty()) {
|
||||
return;
|
||||
|
@ -2809,6 +2825,11 @@ void GMainWindow::OnTasStartStop() {
|
|||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Disable system buttons to prevent TAS from executing a hotkey
|
||||
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
controller->ResetSystemButtons();
|
||||
|
||||
input_subsystem->GetTas()->StartStop();
|
||||
OnTasStateChanged();
|
||||
}
|
||||
|
@ -2817,12 +2838,34 @@ void GMainWindow::OnTasRecord() {
|
|||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
if (is_tas_recording_dialog_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Disable system buttons to prevent TAS from recording a hotkey
|
||||
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
controller->ResetSystemButtons();
|
||||
|
||||
const bool is_recording = input_subsystem->GetTas()->Record();
|
||||
if (!is_recording) {
|
||||
const auto res =
|
||||
QMessageBox::question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
is_tas_recording_dialog_active = true;
|
||||
ControllerNavigation* controller_navigation =
|
||||
new ControllerNavigation(system->HIDCore(), this);
|
||||
// Use QMessageBox instead of question so we can link controller navigation
|
||||
QMessageBox* box_dialog = new QMessageBox();
|
||||
box_dialog->setWindowTitle(tr("TAS Recording"));
|
||||
box_dialog->setText(tr("Overwrite file of player 1?"));
|
||||
box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
||||
box_dialog->setDefaultButton(QMessageBox::Yes);
|
||||
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
|
||||
[box_dialog](Qt::Key key) {
|
||||
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
|
||||
QCoreApplication::postEvent(box_dialog, event);
|
||||
});
|
||||
int res = box_dialog->exec();
|
||||
controller_navigation->UnloadController();
|
||||
input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
|
||||
is_tas_recording_dialog_active = false;
|
||||
}
|
||||
OnTasStateChanged();
|
||||
}
|
||||
|
@ -2871,10 +2914,15 @@ void GMainWindow::OnLoadAmiibo() {
|
|||
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
|
||||
return;
|
||||
}
|
||||
if (is_amiibo_file_select_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_amiibo_file_select_active = true;
|
||||
const QString extensions{QStringLiteral("*.bin")};
|
||||
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
|
||||
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
|
||||
is_amiibo_file_select_active = false;
|
||||
|
||||
if (filename.isEmpty()) {
|
||||
return;
|
||||
|
@ -2934,6 +2982,10 @@ void GMainWindow::OnToggleFilterBar() {
|
|||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnToggleStatusBar() {
|
||||
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
|
||||
}
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
|
||||
return;
|
||||
|
|
|
@ -186,6 +186,9 @@ public slots:
|
|||
void OnTasStateChanged();
|
||||
|
||||
private:
|
||||
/// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
|
||||
void LinkActionShortcut(QAction* action, const QString& action_name);
|
||||
|
||||
void RegisterMetaTypes();
|
||||
|
||||
void InitializeWidgets();
|
||||
|
@ -286,6 +289,7 @@ private slots:
|
|||
void OnOpenYuzuFolder();
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnToggleStatusBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void InitializeHotkeys();
|
||||
void ToggleFullscreen();
|
||||
|
@ -303,9 +307,6 @@ private slots:
|
|||
void OnMouseActivity();
|
||||
|
||||
private:
|
||||
/// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
|
||||
void LinkActionShortcut(QAction* action, const QString& action_name);
|
||||
|
||||
void RemoveBaseContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||
|
@ -400,6 +401,16 @@ private:
|
|||
|
||||
// Applets
|
||||
QtSoftwareKeyboardDialog* software_keyboard = nullptr;
|
||||
|
||||
// True if amiibo file select is visible
|
||||
bool is_amiibo_file_select_active{};
|
||||
|
||||
// True if load file select is visible
|
||||
bool is_load_file_select_active{};
|
||||
|
||||
// True if TAS recording dialog is visible
|
||||
bool is_tas_recording_dialog_active{};
|
||||
|
||||
#ifdef __linux__
|
||||
QDBusObjectPath wake_lock{};
|
||||
#endif
|
||||
|
|
|
@ -17,7 +17,11 @@
|
|||
|
||||
namespace UISettings {
|
||||
|
||||
using ContextualShortcut = std::pair<QString, int>;
|
||||
struct ContextualShortcut {
|
||||
QString keyseq;
|
||||
QString controller_keyseq;
|
||||
int context;
|
||||
};
|
||||
|
||||
struct Shortcut {
|
||||
QString name;
|
||||
|
|
Loading…
Reference in a new issue