forked from suyu/suyu
shader: Add IsTextureScaled opcode
This commit is contained in:
parent
74efa57c1b
commit
c15332c44f
10 changed files with 34 additions and 0 deletions
|
@ -608,6 +608,14 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Re
|
||||||
ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type);
|
ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
|
||||||
|
if (!index.IsImmediate()) {
|
||||||
|
throw NotImplementedException("Non-constant texture rescaling");
|
||||||
|
}
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
ctx.Add("MOV.S {}.x,-1;", inst);
|
||||||
|
}
|
||||||
|
|
||||||
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
|
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
|
||||||
ScalarU32 value) {
|
ScalarU32 value) {
|
||||||
ImageAtomic(ctx, inst, index, coord, value, "ADD.U32");
|
ImageAtomic(ctx, inst, index, coord, value, "ADD.U32");
|
||||||
|
|
|
@ -556,6 +556,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
|
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
|
||||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
|
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
|
||||||
Register color);
|
Register color);
|
||||||
|
void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
|
||||||
void EmitBindlessImageAtomicIAdd32(EmitContext&);
|
void EmitBindlessImageAtomicIAdd32(EmitContext&);
|
||||||
void EmitBindlessImageAtomicSMin32(EmitContext&);
|
void EmitBindlessImageAtomicSMin32(EmitContext&);
|
||||||
void EmitBindlessImageAtomicUMin32(EmitContext&);
|
void EmitBindlessImageAtomicUMin32(EmitContext&);
|
||||||
|
|
|
@ -612,6 +612,14 @@ void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value
|
||||||
value);
|
value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
|
||||||
|
if (!index.IsImmediate()) {
|
||||||
|
throw NotImplementedException("Non-constant texture rescaling");
|
||||||
|
}
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
ctx.AddU1("{}=true;", inst);
|
||||||
|
}
|
||||||
|
|
||||||
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
||||||
NotImplemented();
|
NotImplemented();
|
||||||
}
|
}
|
||||||
|
|
|
@ -630,6 +630,8 @@ void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||||
std::string_view coords);
|
std::string_view coords);
|
||||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||||
std::string_view coords, std::string_view color);
|
std::string_view coords, std::string_view color);
|
||||||
|
void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
|
||||||
|
void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
|
||||||
void EmitBindlessImageAtomicIAdd32(EmitContext&);
|
void EmitBindlessImageAtomicIAdd32(EmitContext&);
|
||||||
void EmitBindlessImageAtomicSMin32(EmitContext&);
|
void EmitBindlessImageAtomicSMin32(EmitContext&);
|
||||||
void EmitBindlessImageAtomicUMin32(EmitContext&);
|
void EmitBindlessImageAtomicUMin32(EmitContext&);
|
||||||
|
|
|
@ -470,4 +470,8 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
|
||||||
ctx.OpImageWrite(Image(ctx, index, info), coords, color);
|
ctx.OpImageWrite(Image(ctx, index, info), coords, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id EmitIsTextureScaled([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& index) {
|
||||||
|
return ctx.false_value;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Shader::Backend::SPIRV
|
} // namespace Shader::Backend::SPIRV
|
||||||
|
|
|
@ -513,6 +513,7 @@ Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
|
||||||
Id derivates, Id offset, Id lod_clamp);
|
Id derivates, Id offset, Id lod_clamp);
|
||||||
Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
|
Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
|
||||||
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
|
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
|
||||||
|
Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);
|
||||||
Id EmitBindlessImageAtomicIAdd32(EmitContext&);
|
Id EmitBindlessImageAtomicIAdd32(EmitContext&);
|
||||||
Id EmitBindlessImageAtomicSMin32(EmitContext&);
|
Id EmitBindlessImageAtomicSMin32(EmitContext&);
|
||||||
Id EmitBindlessImageAtomicUMin32(EmitContext&);
|
Id EmitBindlessImageAtomicUMin32(EmitContext&);
|
||||||
|
|
|
@ -1946,6 +1946,10 @@ Value IREmitter::ImageAtomicExchange(const Value& handle, const Value& coords, c
|
||||||
return Inst(op, Flags{info}, handle, coords, value);
|
return Inst(op, Flags{info}, handle, coords, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
U1 IREmitter::IsTextureScaled(const U32& index) {
|
||||||
|
return Inst<U1>(Opcode::IsTextureScaled, index);
|
||||||
|
}
|
||||||
|
|
||||||
U1 IREmitter::VoteAll(const U1& value) {
|
U1 IREmitter::VoteAll(const U1& value) {
|
||||||
return Inst<U1>(Opcode::VoteAll, value);
|
return Inst<U1>(Opcode::VoteAll, value);
|
||||||
}
|
}
|
||||||
|
|
|
@ -359,6 +359,9 @@ public:
|
||||||
TextureInstInfo info);
|
TextureInstInfo info);
|
||||||
[[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords,
|
[[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords,
|
||||||
const Value& value, TextureInstInfo info);
|
const Value& value, TextureInstInfo info);
|
||||||
|
|
||||||
|
[[nodiscard]] U1 IsTextureScaled(const U32& index);
|
||||||
|
|
||||||
[[nodiscard]] U1 VoteAll(const U1& value);
|
[[nodiscard]] U1 VoteAll(const U1& value);
|
||||||
[[nodiscard]] U1 VoteAny(const U1& value);
|
[[nodiscard]] U1 VoteAny(const U1& value);
|
||||||
[[nodiscard]] U1 VoteEqual(const U1& value);
|
[[nodiscard]] U1 VoteEqual(const U1& value);
|
||||||
|
|
|
@ -493,6 +493,8 @@ OPCODE(ImageGradient, F32x4, Opaq
|
||||||
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
|
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
|
||||||
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
|
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
|
||||||
|
|
||||||
|
OPCODE(IsTextureScaled, U1, U32, )
|
||||||
|
|
||||||
// Atomic Image operations
|
// Atomic Image operations
|
||||||
|
|
||||||
OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, )
|
OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, )
|
||||||
|
|
|
@ -431,6 +431,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
|
||||||
info.uses_is_helper_invocation = true;
|
info.uses_is_helper_invocation = true;
|
||||||
break;
|
break;
|
||||||
case IR::Opcode::ResolutionDownFactor:
|
case IR::Opcode::ResolutionDownFactor:
|
||||||
|
case IR::Opcode::IsTextureScaled:
|
||||||
info.uses_rescaling_uniform = true;
|
info.uses_rescaling_uniform = true;
|
||||||
break;
|
break;
|
||||||
case IR::Opcode::LaneId:
|
case IR::Opcode::LaneId:
|
||||||
|
|
Loading…
Reference in a new issue