forked from suyu/suyu
core/core: Replace direct usage of the global system telemetry accessor from Shutdown()
The telemetry instance is actually a member of the class itself, so we can access it directly instead of going through the global accessor.
This commit is contained in:
parent
90febaf717
commit
b5f0dc95db
1 changed files with 7 additions and 7 deletions
|
@ -182,12 +182,12 @@ struct System::Impl {
|
||||||
|
|
||||||
void Shutdown() {
|
void Shutdown() {
|
||||||
// Log last frame performance stats
|
// Log last frame performance stats
|
||||||
auto perf_results = GetAndResetPerfStats();
|
const auto perf_results = GetAndResetPerfStats();
|
||||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||||
perf_results.emulation_speed * 100.0);
|
perf_results.emulation_speed * 100.0);
|
||||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||||
perf_results.game_fps);
|
perf_results.game_fps);
|
||||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||||
perf_results.frametime * 1000.0);
|
perf_results.frametime * 1000.0);
|
||||||
|
|
||||||
is_powered_on = false;
|
is_powered_on = false;
|
||||||
|
|
Loading…
Reference in a new issue