forked from suyu/suyu
glasm: Add tessellation shader declarations
This commit is contained in:
parent
2913ca811e
commit
9ec2303ad6
1 changed files with 35 additions and 0 deletions
|
@ -347,6 +347,30 @@ std::string_view OutputPrimitive(OutputTopology topology) {
|
|||
}
|
||||
throw InvalidArgument("Invalid output topology {}", topology);
|
||||
}
|
||||
|
||||
std::string_view GetTessMode(TessPrimitive primitive) {
|
||||
switch (primitive) {
|
||||
case TessPrimitive::Triangles:
|
||||
return "TRIANGLES";
|
||||
case TessPrimitive::Quads:
|
||||
return "QUADS";
|
||||
case TessPrimitive::Isolines:
|
||||
return "ISOLINES";
|
||||
}
|
||||
throw InvalidArgument("Invalid tessellation primitive {}", primitive);
|
||||
}
|
||||
|
||||
std::string_view GetTessSpacing(TessSpacing spacing) {
|
||||
switch (spacing) {
|
||||
case TessSpacing::Equal:
|
||||
return "EQUAL";
|
||||
case TessSpacing::FractionalOdd:
|
||||
return "FRACTIONAL_ODD";
|
||||
case TessSpacing::FractionalEven:
|
||||
return "FRACTIONAL_EVEN";
|
||||
}
|
||||
throw InvalidArgument("Invalid tessellation spacing {}", spacing);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string EmitGLASM(const Profile& profile, IR::Program& program, Bindings& bindings) {
|
||||
|
@ -356,6 +380,17 @@ std::string EmitGLASM(const Profile& profile, IR::Program& program, Bindings& bi
|
|||
std::string header{StageHeader(program.stage)};
|
||||
SetupOptions(program, profile, header);
|
||||
switch (program.stage) {
|
||||
case Stage::TessellationControl:
|
||||
header += fmt::format("VERTICES_OUT {};", program.invocations);
|
||||
break;
|
||||
case Stage::TessellationEval:
|
||||
header +=
|
||||
fmt::format("TESS_MODE {};"
|
||||
"TESS_SPACING {};"
|
||||
"TESS_VERTEX_ORDER {};",
|
||||
GetTessMode(profile.tess_primitive), GetTessSpacing(profile.tess_spacing),
|
||||
profile.tess_clockwise ? "CW" : "CCW");
|
||||
break;
|
||||
case Stage::Geometry:
|
||||
header += fmt::format("PRIMITIVE_IN {};"
|
||||
"PRIMITIVE_OUT {};"
|
||||
|
|
Loading…
Reference in a new issue