forked from suyu/suyu
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well.
This commit is contained in:
parent
a94e5d9e68
commit
93596d03ec
1 changed files with 3 additions and 2 deletions
|
@ -108,9 +108,10 @@ void Controller_NPad::OnInit() {
|
||||||
styleset_changed_event =
|
styleset_changed_event =
|
||||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
|
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
|
||||||
|
|
||||||
if (!IsControllerActivated())
|
if (!IsControllerActivated()) {
|
||||||
return;
|
return;
|
||||||
std::size_t controller{};
|
}
|
||||||
|
|
||||||
if (style.raw == 0) {
|
if (style.raw == 0) {
|
||||||
// We want to support all controllers
|
// We want to support all controllers
|
||||||
style.handheld.Assign(1);
|
style.handheld.Assign(1);
|
||||||
|
|
Loading…
Reference in a new issue