fix for amd video playback (green videos)

This commit is contained in:
Alessio 2024-03-13 23:50:47 +00:00 committed by Crimson Hawk
parent 95bd1120a7
commit 8b8aa84e70

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
@ -218,6 +218,165 @@ bool DecoderContext::OpenContext(const Decoder& decoder) {
return true;
}
// Nasty but allows linux builds to pass.
// Requires double checks when FFMPEG gets updated.
// Hopefully a future FFMPEG update will all and expose a solution in the public API.
namespace {
typedef struct FFCodecDefault {
const char* key;
const char* value;
} FFCodecDefault;
typedef struct FFCodec {
/**
* The public AVCodec. See codec.h for it.
*/
AVCodec p;
/**
* Internal codec capabilities FF_CODEC_CAP_*.
*/
unsigned caps_internal : 29;
/**
* This field determines the type of the codec (decoder/encoder)
* and also the exact callback cb implemented by the codec.
* cb_type uses enum FFCodecType values.
*/
unsigned cb_type : 3;
int priv_data_size;
/**
* @name Frame-level threading support functions
* @{
*/
/**
* Copy necessary context variables from a previous thread context to the current one.
* If not defined, the next thread will start automatically; otherwise, the codec
* must call ff_thread_finish_setup().
*
* dst and src will (rarely) point to the same context, in which case memcpy should be skipped.
*/
int (*update_thread_context)(struct AVCodecContext* dst, const struct AVCodecContext* src);
/**
* Copy variables back to the user-facing context
*/
int (*update_thread_context_for_user)(struct AVCodecContext* dst,
const struct AVCodecContext* src);
/** @} */
/**
* Private codec-specific defaults.
*/
const FFCodecDefault* defaults;
/**
* Initialize codec static data, called from av_codec_iterate().
*
* This is not intended for time consuming operations as it is
* run for every codec regardless of that codec being used.
*/
void (*init_static_data)(struct FFCodec* codec);
int (*init)(struct AVCodecContext*);
union {
/**
* Decode to an AVFrame.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE.
*
* @param avctx codec context
* @param[out] frame AVFrame for output
* @param[out] got_frame_ptr decoder sets to 0 or 1 to indicate that
* a non-empty frame was returned in frame.
* @param[in] avpkt AVPacket containing the data to be decoded
* @return amount of bytes read from the packet on success,
* negative error code on failure
*/
int (*decode)(struct AVCodecContext* avctx, struct AVFrame* frame, int* got_frame_ptr,
struct AVPacket* avpkt);
/**
* Decode subtitle data to an AVSubtitle.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE_SUB.
*
* Apart from that this is like the decode callback.
*/
int (*decode_sub)(struct AVCodecContext* avctx, struct AVSubtitle* sub, int* got_frame_ptr,
const struct AVPacket* avpkt);
/**
* Decode API with decoupled packet/frame dataflow.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_FRAME.
*
* This function is called to get one output frame. It should call
* ff_decode_get_packet() to obtain input data.
*/
int (*receive_frame)(struct AVCodecContext* avctx, struct AVFrame* frame);
/**
* Encode data to an AVPacket.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE
*
* @param avctx codec context
* @param[out] avpkt output AVPacket
* @param[in] frame AVFrame containing the input to be encoded
* @param[out] got_packet_ptr encoder sets to 0 or 1 to indicate that a
* non-empty packet was returned in avpkt.
* @return 0 on success, negative error code on failure
*/
int (*encode)(struct AVCodecContext* avctx, struct AVPacket* avpkt,
const struct AVFrame* frame, int* got_packet_ptr);
/**
* Encode subtitles to a raw buffer.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE_SUB.
*/
int (*encode_sub)(struct AVCodecContext* avctx, uint8_t* buf, int buf_size,
const struct AVSubtitle* sub);
/**
* Encode API with decoupled frame/packet dataflow.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_PACKET.
*
* This function is called to get one output packet.
* It should call ff_encode_get_frame() to obtain input data.
*/
int (*receive_packet)(struct AVCodecContext* avctx, struct AVPacket* avpkt);
} cb;
int (*close)(struct AVCodecContext*);
/**
* Flush buffers.
* Will be called when seeking
*/
void (*flush)(struct AVCodecContext*);
/**
* Decoding only, a comma-separated list of bitstream filters to apply to
* packets before decoding.
*/
const char* bsfs;
/**
* Array of pointers to hardware configurations supported by the codec,
* or NULL if no hardware supported. The array is terminated by a NULL
* pointer.
*
* The user can only access this field via avcodec_get_hw_config().
*/
const struct AVCodecHWConfigInternal* const* hw_configs;
/**
* List of supported codec_tags, terminated by FF_CODEC_TAGS_END.
*/
const uint32_t* codec_tags;
} FFCodec;
static av_always_inline const FFCodec* ffcodec(const AVCodec* codec) {
return (const FFCodec*)codec;
}
} // namespace
bool DecoderContext::SendPacket(const Packet& packet) {
m_temp_frame = std::make_shared<Frame>();
m_got_frame = 0;
@ -227,8 +386,10 @@ bool DecoderContext::SendPacket(const Packet& packet) {
#ifndef ANDROID
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
m_decode_order = true;
const int ret = avcodec_send_frame(m_codec_context, m_temp_frame->GetFrame());
if (ret < 0) {
auto* codec{ffcodec(m_decoder.GetCodec())};
if (const int ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(),
&m_got_frame, packet.GetPacket());
ret < 0) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", AVError(ret));
return false;
}
@ -250,6 +411,7 @@ std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
#ifndef ANDROID
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
m_decode_order = true;
auto* codec{ffcodec(m_decoder.GetCodec())};
int ret{0};
if (m_got_frame == 0) {
@ -257,7 +419,7 @@ std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
auto* pkt = packet.GetPacket();
pkt->data = nullptr;
pkt->size = 0;
ret = avcodec_receive_packet(m_codec_context, pkt);
ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(), &m_got_frame, pkt);
m_codec_context->has_b_frames = 0;
}