forked from suyu/suyu
Merge pull request #682 from yuriks/virtmem2
Clean-up mem_map constants and fix framebuffer translation errors
This commit is contained in:
commit
8997cfaeb4
3 changed files with 27 additions and 27 deletions
|
@ -204,16 +204,18 @@ static void ReadHWRegs(Service::Interface* self) {
|
||||||
|
|
||||||
static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
|
static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
|
||||||
u32 base_address = 0x400000;
|
u32 base_address = 0x400000;
|
||||||
|
PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
|
||||||
|
PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
|
||||||
if (info.active_fb == 0) {
|
if (info.active_fb == 0) {
|
||||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
|
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
|
||||||
&info.address_left);
|
&phys_address_left);
|
||||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
|
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
|
||||||
&info.address_right);
|
&phys_address_right);
|
||||||
} else {
|
} else {
|
||||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
|
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
|
||||||
&info.address_left);
|
&phys_address_left);
|
||||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
|
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
|
||||||
&info.address_right);
|
&phys_address_right);
|
||||||
}
|
}
|
||||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
|
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
|
||||||
&info.stride);
|
&info.stride);
|
||||||
|
|
|
@ -27,10 +27,16 @@ enum : u32 {
|
||||||
MPCORE_PRIV_PADDR_END = (MPCORE_PRIV_PADDR + MPCORE_PRIV_SIZE),
|
MPCORE_PRIV_PADDR_END = (MPCORE_PRIV_PADDR + MPCORE_PRIV_SIZE),
|
||||||
|
|
||||||
FCRAM_SIZE = 0x08000000, ///< FCRAM size
|
FCRAM_SIZE = 0x08000000, ///< FCRAM size
|
||||||
FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
|
FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
|
||||||
FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE), ///< FCRAM end of physical space
|
FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE),
|
||||||
FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
|
|
||||||
FCRAM_VADDR_END = (FCRAM_VADDR + FCRAM_SIZE), ///< FCRAM end of virtual space
|
HEAP_SIZE = FCRAM_SIZE, ///< Application heap size
|
||||||
|
HEAP_VADDR = 0x08000000,
|
||||||
|
HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
|
||||||
|
|
||||||
|
HEAP_LINEAR_SIZE = FCRAM_SIZE,
|
||||||
|
HEAP_LINEAR_VADDR = 0x14000000,
|
||||||
|
HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
|
||||||
|
|
||||||
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
|
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
|
||||||
AXI_WRAM_PADDR = 0x1FF80000, ///< AXI WRAM physical address
|
AXI_WRAM_PADDR = 0x1FF80000, ///< AXI WRAM physical address
|
||||||
|
@ -65,18 +71,6 @@ enum : u32 {
|
||||||
SYSTEM_MEMORY_VADDR = 0x04000000,
|
SYSTEM_MEMORY_VADDR = 0x04000000,
|
||||||
SYSTEM_MEMORY_VADDR_END = (SYSTEM_MEMORY_VADDR + SYSTEM_MEMORY_SIZE),
|
SYSTEM_MEMORY_VADDR_END = (SYSTEM_MEMORY_VADDR + SYSTEM_MEMORY_SIZE),
|
||||||
|
|
||||||
HEAP_SIZE = FCRAM_SIZE, ///< Application heap size
|
|
||||||
//HEAP_PADDR = HEAP_GSP_SIZE,
|
|
||||||
//HEAP_PADDR_END = (HEAP_PADDR + HEAP_SIZE),
|
|
||||||
HEAP_VADDR = 0x08000000,
|
|
||||||
HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
|
|
||||||
|
|
||||||
HEAP_LINEAR_SIZE = 0x08000000, ///< Linear heap size... TODO: Define correctly?
|
|
||||||
HEAP_LINEAR_VADDR = 0x14000000,
|
|
||||||
HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
|
|
||||||
HEAP_LINEAR_PADDR = 0x00000000,
|
|
||||||
HEAP_LINEAR_PADDR_END = (HEAP_LINEAR_PADDR + HEAP_LINEAR_SIZE),
|
|
||||||
|
|
||||||
HARDWARE_IO_SIZE = 0x01000000,
|
HARDWARE_IO_SIZE = 0x01000000,
|
||||||
HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
|
HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
|
||||||
HARDWARE_IO_VADDR = 0x1EC00000, ///< IO virtual address start
|
HARDWARE_IO_VADDR = 0x1EC00000, ///< IO virtual address start
|
||||||
|
|
|
@ -23,10 +23,12 @@ VAddr PhysicalToVirtualAddress(const PAddr addr) {
|
||||||
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
||||||
// proper MMU emulation.
|
// proper MMU emulation.
|
||||||
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
||||||
if ((addr >= VRAM_PADDR) && (addr < VRAM_PADDR_END)) {
|
if (addr == 0) {
|
||||||
|
return 0;
|
||||||
|
} else if ((addr >= VRAM_PADDR) && (addr < VRAM_PADDR_END)) {
|
||||||
return addr - VRAM_PADDR + VRAM_VADDR;
|
return addr - VRAM_PADDR + VRAM_VADDR;
|
||||||
}else if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
|
} else if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
|
||||||
return addr - FCRAM_PADDR + FCRAM_VADDR;
|
return addr - FCRAM_PADDR + HEAP_LINEAR_VADDR;
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
|
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
|
||||||
|
@ -39,10 +41,12 @@ PAddr VirtualToPhysicalAddress(const VAddr addr) {
|
||||||
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
||||||
// proper MMU emulation.
|
// proper MMU emulation.
|
||||||
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
||||||
if ((addr >= VRAM_VADDR) && (addr < VRAM_VADDR_END)) {
|
if (addr == 0) {
|
||||||
return addr - 0x07000000;
|
return 0;
|
||||||
} else if ((addr >= FCRAM_VADDR) && (addr < FCRAM_VADDR_END)) {
|
} else if ((addr >= VRAM_VADDR) && (addr < VRAM_VADDR_END)) {
|
||||||
return addr - FCRAM_VADDR + FCRAM_PADDR;
|
return addr - VRAM_VADDR + VRAM_PADDR;
|
||||||
|
} else if ((addr >= HEAP_LINEAR_VADDR) && (addr < HEAP_LINEAR_VADDR_END)) {
|
||||||
|
return addr - HEAP_LINEAR_VADDR + FCRAM_PADDR;
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
|
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
|
||||||
|
|
Loading…
Reference in a new issue