clang-format

This commit is contained in:
Nguyen Dac Nam 2020-03-22 21:06:05 +07:00 committed by namkazy
parent 3e3afa9be6
commit 8370188b3c

View file

@ -162,8 +162,7 @@ CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stag
ProgramCode program_code, u32 main_offset) ProgramCode program_code, u32 main_offset)
: RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr}, : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr},
program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)}, program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)},
shader_ir{this->program_code, stage, main_offset, compiler_settings, shader_ir{this->program_code, stage, main_offset, compiler_settings, registry},
registry},
entries{GenerateShaderEntries(shader_ir)} {} entries{GenerateShaderEntries(shader_ir)} {}
CachedShader::~CachedShader() = default; CachedShader::~CachedShader() = default;