TextureCacheRuntime: allow converting D24S8 to ABGR8

I can't see how this would be useful, but Galaxy uses it.
This commit is contained in:
Liam 2022-03-10 19:44:25 -05:00
parent f1521183f8
commit 82c3042c0f

View file

@ -1067,7 +1067,8 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
} }
break; break;
case PixelFormat::A8B8G8R8_UNORM: case PixelFormat::A8B8G8R8_UNORM:
if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { if (src_view.format == PixelFormat::S8_UINT_D24_UNORM ||
src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
} }
break; break;