yuzu: Remove CPU Jit setting from the UI

A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
This commit is contained in:
fearlessTobi 2019-07-04 14:48:08 +02:00
parent 58032e0085
commit 447bdac298
11 changed files with 12 additions and 36 deletions

View file

@ -53,7 +53,7 @@ bool CpuBarrier::Rendezvous() {
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
@ -70,7 +70,7 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
if (Settings::values.use_cpu_jit) {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
#else

View file

@ -85,7 +85,7 @@ void LogSettings() {
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
LogSetting("Core_UseCpuJit", Settings::values.use_cpu_jit);
LogSetting("Core_CpuJitEnabled", Settings::values.cpu_jit_enabled);
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);

View file

@ -378,7 +378,7 @@ struct Values {
std::atomic_bool is_device_reload_pending{true};
// Core
bool use_cpu_jit;
bool cpu_jit_enabled;
bool use_multi_core;
// Data Storage

View file

@ -168,7 +168,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching);
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.cpu_jit_enabled);
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
Settings::values.use_multi_core);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",

View file

@ -436,7 +436,8 @@ void Config::ReadControlValues() {
void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
Settings::values.use_cpu_jit = ReadSetting(QStringLiteral("use_cpu_jit"), true).toBool();
Settings::values.cpu_jit_enabled =
ReadSetting(QStringLiteral("cpu_jit_enabled"), true).toBool();
Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool();
qt_config->endGroup();
@ -829,7 +830,7 @@ void Config::SaveControlValues() {
void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteSetting(QStringLiteral("use_cpu_jit"), Settings::values.use_cpu_jit, true);
WriteSetting(QStringLiteral("cpu_jit_enabled"), Settings::values.cpu_jit_enabled, true);
WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
qt_config->endGroup();

View file

@ -22,8 +22,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() = default;
@ -33,7 +31,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
}
void ConfigureGeneral::ApplyConfiguration() {
@ -42,8 +39,6 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
}
void ConfigureGeneral::changeEvent(QEvent* event) {

View file

@ -50,26 +50,6 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="PerformanceGroupBox">
<property name="title">
<string>Performance</string>
</property>
<layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="PerformanceVerticalLayout">
<item>
<widget class="QCheckBox" name="use_cpu_jit">
<property name="text">
<string>Enable CPU JIT</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="theme_group_box">
<property name="title">

View file

@ -340,7 +340,7 @@ void Config::ReadValues() {
}
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true);
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer

View file

@ -78,7 +78,7 @@ touch_device=
[Core]
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_cpu_jit =
cpu_jit_enabled =
# Whether to use multi-core for CPU emulation
# 0 (default): Disabled, 1: Enabled

View file

@ -114,7 +114,7 @@ void Config::ReadValues() {
}
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true);
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer

View file

@ -10,7 +10,7 @@ const char* sdl2_config_file = R"(
[Core]
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_cpu_jit =
cpu_jit_enabled =
# Whether to use multi-core for CPU emulation
# 0 (default): Disabled, 1: Enabled