forked from suyu/suyu
Merge pull request #3283 from ReinUsesLisp/vk-compute-pass
vk_compute_pass: Add compute passes to emulate missing Vulkan features
This commit is contained in:
commit
43fc793439
5 changed files with 471 additions and 0 deletions
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@ -155,6 +155,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_compute_pass.cpp
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renderer_vulkan/vk_compute_pass.h
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renderer_vulkan/vk_compute_pipeline.cpp
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renderer_vulkan/vk_compute_pipeline.cpp
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renderer_vulkan/vk_compute_pipeline.h
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renderer_vulkan/vk_compute_pipeline.h
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renderer_vulkan/vk_descriptor_pool.cpp
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renderer_vulkan/vk_descriptor_pool.cpp
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@ -180,6 +182,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_shader_decompiler.cpp
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renderer_vulkan/vk_shader_decompiler.cpp
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renderer_vulkan/vk_shader_decompiler.h
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renderer_vulkan/vk_shader_decompiler.h
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renderer_vulkan/vk_shader_util.cpp
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renderer_vulkan/vk_shader_util.h
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renderer_vulkan/vk_staging_buffer_pool.cpp
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renderer_vulkan/vk_staging_buffer_pool.cpp
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renderer_vulkan/vk_staging_buffer_pool.h
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renderer_vulkan/vk_staging_buffer_pool.h
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.cpp
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src/video_core/renderer_vulkan/vk_compute_pass.cpp
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src/video_core/renderer_vulkan/vk_compute_pass.cpp
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@ -0,0 +1,339 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <vector>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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namespace Vulkan {
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namespace {
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// Quad array SPIR-V module. Generated from the "shaders/" directory, read the instructions there.
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constexpr u8 quad_array[] = {
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|
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|
||||||
|
0xf9, 0x00, 0x02, 0x00, 0x21, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0xf9, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4e, 0x00, 0x00, 0x00,
|
||||||
|
0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00,
|
||||||
|
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
|
||||||
|
|
||||||
|
// Uint8 SPIR-V module. Generated from the "shaders/" directory.
|
||||||
|
constexpr u8 uint8_pass[] = {
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2f, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||||
|
0x51, 0x11, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x61, 0x11, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00,
|
||||||
|
0x53, 0x50, 0x56, 0x5f, 0x4b, 0x48, 0x52, 0x5f, 0x31, 0x36, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74,
|
||||||
|
0x6f, 0x72, 0x61, 0x67, 0x65, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x53, 0x50, 0x56, 0x5f,
|
||||||
|
0x4b, 0x48, 0x52, 0x5f, 0x38, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74, 0x6f, 0x72, 0x61, 0x67, 0x65,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c,
|
||||||
|
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||||
|
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
|
||||||
|
0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
|
||||||
|
0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00,
|
||||||
|
0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||||
|
0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
|
||||||
|
0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||||
|
0x1e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
|
||||||
|
0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x1e, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x04, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
|
||||||
|
0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||||
|
0x0e, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
|
||||||
|
0x08, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x10, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x44, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
|
||||||
|
0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x05, 0x00,
|
||||||
|
0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0xf7, 0x00, 0x03, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00,
|
||||||
|
0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
|
||||||
|
0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||||
|
0x08, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||||
|
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||||
|
0x15, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
|
||||||
|
0x11, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x71, 0x00, 0x04, 0x00,
|
||||||
|
0x1e, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||||
|
0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0x24, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
|
||||||
|
0xf9, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00,
|
||||||
|
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
|
||||||
|
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
|
||||||
|
const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
|
||||||
|
const std::vector<vk::DescriptorUpdateTemplateEntry>& templates,
|
||||||
|
const std::vector<vk::PushConstantRange> push_constants,
|
||||||
|
std::size_t code_size, const u8* code) {
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
|
||||||
|
const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
|
||||||
|
{}, static_cast<u32>(bindings.size()), bindings.data());
|
||||||
|
descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
|
||||||
|
|
||||||
|
const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &*descriptor_set_layout,
|
||||||
|
static_cast<u32>(push_constants.size()),
|
||||||
|
push_constants.data());
|
||||||
|
layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
|
||||||
|
|
||||||
|
if (!templates.empty()) {
|
||||||
|
const vk::DescriptorUpdateTemplateCreateInfo template_ci(
|
||||||
|
{}, static_cast<u32>(templates.size()), templates.data(),
|
||||||
|
vk::DescriptorUpdateTemplateType::eDescriptorSet, *descriptor_set_layout,
|
||||||
|
vk::PipelineBindPoint::eGraphics, *layout, 0);
|
||||||
|
descriptor_template = dev.createDescriptorUpdateTemplateUnique(template_ci, nullptr, dld);
|
||||||
|
|
||||||
|
descriptor_allocator.emplace(descriptor_pool, *descriptor_set_layout);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto code_copy = std::make_unique<u32[]>(code_size / sizeof(u32) + 1);
|
||||||
|
std::memcpy(code_copy.get(), code, code_size);
|
||||||
|
const vk::ShaderModuleCreateInfo module_ci({}, code_size, code_copy.get());
|
||||||
|
module = dev.createShaderModuleUnique(module_ci, nullptr, dld);
|
||||||
|
|
||||||
|
const vk::PipelineShaderStageCreateInfo stage_ci({}, vk::ShaderStageFlagBits::eCompute, *module,
|
||||||
|
"main", nullptr);
|
||||||
|
|
||||||
|
const vk::ComputePipelineCreateInfo pipeline_ci({}, stage_ci, *layout, nullptr, 0);
|
||||||
|
pipeline = dev.createComputePipelineUnique(nullptr, pipeline_ci, nullptr, dld);
|
||||||
|
}
|
||||||
|
|
||||||
|
VKComputePass::~VKComputePass() = default;
|
||||||
|
|
||||||
|
vk::DescriptorSet VKComputePass::CommitDescriptorSet(
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue, VKFence& fence) {
|
||||||
|
if (!descriptor_template) {
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
const auto set = descriptor_allocator->Commit(fence);
|
||||||
|
update_descriptor_queue.Send(*descriptor_template, set);
|
||||||
|
return set;
|
||||||
|
}
|
||||||
|
|
||||||
|
QuadArrayPass::QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
|
||||||
|
VKDescriptorPool& descriptor_pool,
|
||||||
|
VKStagingBufferPool& staging_buffer_pool,
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue)
|
||||||
|
: VKComputePass(device, descriptor_pool,
|
||||||
|
{vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eStorageBuffer, 1,
|
||||||
|
vk::ShaderStageFlagBits::eCompute, nullptr)},
|
||||||
|
{vk::DescriptorUpdateTemplateEntry(0, 0, 1, vk::DescriptorType::eStorageBuffer,
|
||||||
|
0, sizeof(DescriptorUpdateEntry))},
|
||||||
|
{vk::PushConstantRange(vk::ShaderStageFlagBits::eCompute, 0, sizeof(u32))},
|
||||||
|
std::size(quad_array), quad_array),
|
||||||
|
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
|
||||||
|
update_descriptor_queue{update_descriptor_queue} {}
|
||||||
|
|
||||||
|
QuadArrayPass::~QuadArrayPass() = default;
|
||||||
|
|
||||||
|
std::pair<const vk::Buffer&, vk::DeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
|
||||||
|
const u32 num_triangle_vertices = num_vertices * 6 / 4;
|
||||||
|
const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
|
||||||
|
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
|
||||||
|
|
||||||
|
update_descriptor_queue.Acquire();
|
||||||
|
update_descriptor_queue.AddBuffer(&*buffer.handle, 0, staging_size);
|
||||||
|
const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
|
||||||
|
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
|
||||||
|
ASSERT(num_vertices % 4 == 0);
|
||||||
|
const u32 num_quads = num_vertices / 4;
|
||||||
|
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads,
|
||||||
|
first, set](auto cmdbuf, auto& dld) {
|
||||||
|
constexpr u32 dispatch_size = 1024;
|
||||||
|
cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline, dld);
|
||||||
|
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, layout, 0, {set}, {}, dld);
|
||||||
|
cmdbuf.pushConstants(layout, vk::ShaderStageFlagBits::eCompute, 0, sizeof(first), &first,
|
||||||
|
dld);
|
||||||
|
cmdbuf.dispatch(Common::AlignUp(num_quads, dispatch_size) / dispatch_size, 1, 1, dld);
|
||||||
|
|
||||||
|
const vk::BufferMemoryBarrier barrier(
|
||||||
|
vk::AccessFlagBits::eShaderWrite, vk::AccessFlagBits::eVertexAttributeRead,
|
||||||
|
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer, 0,
|
||||||
|
static_cast<vk::DeviceSize>(num_quads) * 6 * sizeof(u32));
|
||||||
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eComputeShader,
|
||||||
|
vk::PipelineStageFlagBits::eVertexInput, {}, {}, {barrier}, {}, dld);
|
||||||
|
});
|
||||||
|
return {*buffer.handle, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
|
||||||
|
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue)
|
||||||
|
: VKComputePass(device, descriptor_pool,
|
||||||
|
{vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eStorageBuffer, 1,
|
||||||
|
vk::ShaderStageFlagBits::eCompute, nullptr),
|
||||||
|
vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eStorageBuffer, 1,
|
||||||
|
vk::ShaderStageFlagBits::eCompute, nullptr)},
|
||||||
|
{vk::DescriptorUpdateTemplateEntry(0, 0, 2, vk::DescriptorType::eStorageBuffer,
|
||||||
|
0, sizeof(DescriptorUpdateEntry))},
|
||||||
|
{}, std::size(uint8_pass), uint8_pass),
|
||||||
|
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
|
||||||
|
update_descriptor_queue{update_descriptor_queue} {}
|
||||||
|
|
||||||
|
Uint8Pass::~Uint8Pass() = default;
|
||||||
|
|
||||||
|
std::pair<const vk::Buffer*, u64> Uint8Pass::Assemble(u32 num_vertices, vk::Buffer src_buffer,
|
||||||
|
u64 src_offset) {
|
||||||
|
const auto staging_size = static_cast<u32>(num_vertices * sizeof(u16));
|
||||||
|
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
|
||||||
|
|
||||||
|
update_descriptor_queue.Acquire();
|
||||||
|
update_descriptor_queue.AddBuffer(&src_buffer, src_offset, num_vertices);
|
||||||
|
update_descriptor_queue.AddBuffer(&*buffer.handle, 0, staging_size);
|
||||||
|
const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
|
||||||
|
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
|
||||||
|
num_vertices](auto cmdbuf, auto& dld) {
|
||||||
|
constexpr u32 dispatch_size = 1024;
|
||||||
|
cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline, dld);
|
||||||
|
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, layout, 0, {set}, {}, dld);
|
||||||
|
cmdbuf.dispatch(Common::AlignUp(num_vertices, dispatch_size) / dispatch_size, 1, 1, dld);
|
||||||
|
|
||||||
|
const vk::BufferMemoryBarrier barrier(
|
||||||
|
vk::AccessFlagBits::eShaderWrite, vk::AccessFlagBits::eVertexAttributeRead,
|
||||||
|
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer, 0,
|
||||||
|
static_cast<vk::DeviceSize>(num_vertices) * sizeof(u16));
|
||||||
|
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eComputeShader,
|
||||||
|
vk::PipelineStageFlagBits::eVertexInput, {}, {}, {barrier}, {}, dld);
|
||||||
|
});
|
||||||
|
return {&*buffer.handle, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
77
src/video_core/renderer_vulkan/vk_compute_pass.h
Normal file
77
src/video_core/renderer_vulkan/vk_compute_pass.h
Normal file
|
@ -0,0 +1,77 @@
|
||||||
|
// Copyright 2019 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
|
#include <utility>
|
||||||
|
#include <vector>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
class VKDevice;
|
||||||
|
class VKFence;
|
||||||
|
class VKScheduler;
|
||||||
|
class VKStagingBufferPool;
|
||||||
|
class VKUpdateDescriptorQueue;
|
||||||
|
|
||||||
|
class VKComputePass {
|
||||||
|
public:
|
||||||
|
explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
|
||||||
|
const std::vector<vk::DescriptorSetLayoutBinding>& bindings,
|
||||||
|
const std::vector<vk::DescriptorUpdateTemplateEntry>& templates,
|
||||||
|
const std::vector<vk::PushConstantRange> push_constants,
|
||||||
|
std::size_t code_size, const u8* code);
|
||||||
|
~VKComputePass();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
vk::DescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
|
||||||
|
VKFence& fence);
|
||||||
|
|
||||||
|
UniqueDescriptorUpdateTemplate descriptor_template;
|
||||||
|
UniquePipelineLayout layout;
|
||||||
|
UniquePipeline pipeline;
|
||||||
|
|
||||||
|
private:
|
||||||
|
UniqueDescriptorSetLayout descriptor_set_layout;
|
||||||
|
std::optional<DescriptorAllocator> descriptor_allocator;
|
||||||
|
UniqueShaderModule module;
|
||||||
|
};
|
||||||
|
|
||||||
|
class QuadArrayPass final : public VKComputePass {
|
||||||
|
public:
|
||||||
|
explicit QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
|
||||||
|
VKDescriptorPool& descriptor_pool,
|
||||||
|
VKStagingBufferPool& staging_buffer_pool,
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue);
|
||||||
|
~QuadArrayPass();
|
||||||
|
|
||||||
|
std::pair<const vk::Buffer&, vk::DeviceSize> Assemble(u32 num_vertices, u32 first);
|
||||||
|
|
||||||
|
private:
|
||||||
|
VKScheduler& scheduler;
|
||||||
|
VKStagingBufferPool& staging_buffer_pool;
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Uint8Pass final : public VKComputePass {
|
||||||
|
public:
|
||||||
|
explicit Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
|
||||||
|
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue);
|
||||||
|
~Uint8Pass();
|
||||||
|
|
||||||
|
std::pair<const vk::Buffer*, u64> Assemble(u32 num_vertices, vk::Buffer src_buffer,
|
||||||
|
u64 src_offset);
|
||||||
|
|
||||||
|
private:
|
||||||
|
VKScheduler& scheduler;
|
||||||
|
VKStagingBufferPool& staging_buffer_pool;
|
||||||
|
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
34
src/video_core/renderer_vulkan/vk_shader_util.cpp
Normal file
34
src/video_core/renderer_vulkan/vk_shader_util.cpp
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
// Copyright 2018 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <memory>
|
||||||
|
#include <vector>
|
||||||
|
#include "common/alignment.h"
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_device.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
UniqueShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data) {
|
||||||
|
// Avoid undefined behavior by copying to a staging allocation
|
||||||
|
ASSERT(code_size % sizeof(u32) == 0);
|
||||||
|
const auto data = std::make_unique<u32[]>(code_size / sizeof(u32));
|
||||||
|
std::memcpy(data.get(), code_data, code_size);
|
||||||
|
|
||||||
|
const auto dev = device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
const vk::ShaderModuleCreateInfo shader_ci({}, code_size, data.get());
|
||||||
|
vk::ShaderModule shader_module;
|
||||||
|
if (dev.createShaderModule(&shader_ci, nullptr, &shader_module, dld) != vk::Result::eSuccess) {
|
||||||
|
UNREACHABLE_MSG("Shader module failed to build!");
|
||||||
|
}
|
||||||
|
|
||||||
|
return UniqueShaderModule(shader_module, vk::ObjectDestroy(dev, nullptr, dld));
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
17
src/video_core/renderer_vulkan/vk_shader_util.h
Normal file
17
src/video_core/renderer_vulkan/vk_shader_util.h
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
// Copyright 2018 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
class VKDevice;
|
||||||
|
|
||||||
|
UniqueShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data);
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
Loading…
Reference in a new issue