forked from suyu/suyu
Merge pull request #6745 from lioncash/copies
video_core: Remove some unused variables
This commit is contained in:
commit
2717e79c74
3 changed files with 2 additions and 5 deletions
|
@ -817,7 +817,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||||
const std::size_t size = interval.upper() - interval.lower();
|
const std::size_t size = interval.upper() - interval.lower();
|
||||||
const VAddr cpu_addr = interval.lower();
|
const VAddr cpu_addr = interval.lower();
|
||||||
ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
|
ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
|
||||||
boost::container::small_vector<BufferCopy, 1> copies;
|
|
||||||
buffer.ForEachDownloadRangeAndClear(
|
buffer.ForEachDownloadRangeAndClear(
|
||||||
cpu_addr, size, [&](u64 range_offset, u64 range_size) {
|
cpu_addr, size, [&](u64 range_offset, u64 range_size) {
|
||||||
const VAddr buffer_addr = buffer.CpuAddr();
|
const VAddr buffer_addr = buffer.CpuAddr();
|
||||||
|
|
|
@ -441,7 +441,6 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
|
||||||
|
|
||||||
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
|
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
|
||||||
|
|
||||||
OGLProgram source_program;
|
|
||||||
std::array<std::string, 5> sources;
|
std::array<std::string, 5> sources;
|
||||||
std::array<std::vector<u32>, 5> sources_spirv;
|
std::array<std::vector<u32>, 5> sources_spirv;
|
||||||
Shader::Backend::Bindings binding;
|
Shader::Backend::Bindings binding;
|
||||||
|
|
|
@ -258,10 +258,9 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
|
||||||
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
||||||
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
|
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
|
||||||
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
||||||
const VkBuffer buffer{staging.buffer};
|
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
scheduler.Record([this, buffer, descriptor_data, num_vertices](vk::CommandBuffer cmdbuf) {
|
scheduler.Record([this, descriptor_data, num_vertices](vk::CommandBuffer cmdbuf) {
|
||||||
static constexpr u32 DISPATCH_SIZE = 1024;
|
static constexpr u32 DISPATCH_SIZE = 1024;
|
||||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||||
|
@ -319,7 +318,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
||||||
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
scheduler.Record([this, buffer = staging.buffer, descriptor_data, num_tri_vertices, base_vertex,
|
scheduler.Record([this, descriptor_data, num_tri_vertices, base_vertex,
|
||||||
index_shift](vk::CommandBuffer cmdbuf) {
|
index_shift](vk::CommandBuffer cmdbuf) {
|
||||||
static constexpr u32 DISPATCH_SIZE = 1024;
|
static constexpr u32 DISPATCH_SIZE = 1024;
|
||||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||||
|
|
Loading…
Reference in a new issue