forked from suyu/suyu
Merge pull request #839 from FearlessTobi/actually-port-3594
Port #3594 from Citra: "citra_qt: Add Continue/Pause & Toggle Speed Limit hotkeys"
This commit is contained in:
commit
2128ab2d21
1 changed files with 16 additions and 0 deletions
|
@ -207,15 +207,27 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||||
void GMainWindow::InitializeHotkeys() {
|
void GMainWindow::InitializeHotkeys() {
|
||||||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||||
RegisterHotkey("Main Window", "Start Emulation");
|
RegisterHotkey("Main Window", "Start Emulation");
|
||||||
|
RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
||||||
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||||
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
||||||
Qt::ApplicationShortcut);
|
Qt::ApplicationShortcut);
|
||||||
|
RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
||||||
|
Qt::ApplicationShortcut);
|
||||||
LoadHotkeys();
|
LoadHotkeys();
|
||||||
|
|
||||||
connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
|
connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
|
||||||
&GMainWindow::OnMenuLoadFile);
|
&GMainWindow::OnMenuLoadFile);
|
||||||
connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
|
connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
|
||||||
&GMainWindow::OnStartGame);
|
&GMainWindow::OnStartGame);
|
||||||
|
connect(GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated, this, [&] {
|
||||||
|
if (emulation_running) {
|
||||||
|
if (emu_thread->IsRunning()) {
|
||||||
|
OnPauseGame();
|
||||||
|
} else {
|
||||||
|
OnStartGame();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
||||||
ui.action_Fullscreen, &QAction::trigger);
|
ui.action_Fullscreen, &QAction::trigger);
|
||||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
||||||
|
@ -226,6 +238,10 @@ void GMainWindow::InitializeHotkeys() {
|
||||||
ToggleFullscreen();
|
ToggleFullscreen();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
connect(GetHotkey("Main Window", "Toggle Speed Limit", this), &QShortcut::activated, this, [&] {
|
||||||
|
Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
|
||||||
|
UpdateStatusBar();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::SetDefaultUIGeometry() {
|
void GMainWindow::SetDefaultUIGeometry() {
|
||||||
|
|
Loading…
Reference in a new issue